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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			221 lines
		
	
	
	
		
			6.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| Architecture
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| ============
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| 
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| This document aims to give an architectural overview of how MapCompelte is built. It should give some feeling on how
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| everything fits together.
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| 
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| Servers?
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| --------
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| 
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| There are no servers for MapComplete, all services are configured by third parties.
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| 
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| Minimal HTML - Minimal CSS
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| --------------------------
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| 
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| There is quasi no HTML. Most of the components are generated by TypeScript and attached dynamically. The HTML is a
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| barebones skeleton which serves every theme.
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| 
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| 
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| The UIEventSource
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| -----------------
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| 
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| Most (but not all) objects in MapComplete get all the state they need as a parameter in the constructor. However, as is
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| the case with most graphical applications, there are quite some dynamical values.
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| 
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| All values which change regularly are wrapped into
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| a [`UIEventSource`](../Logic/UIEventSource.ts). A `UIEventSource` is a
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| wrapper containing a value and offers the possibility to add a callback function which is called every time the value is
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| changed (with `setData`)
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| 
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| Furthermore, there are various helper functions, the most widely used one being `map` - generating a new event source
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| with the new value applied. Note that `map` will also absorb some changes,
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| e.g. `const someEventSource : UIEventSource<string[]> = ... ; someEventSource.map(list = list.length)` will only trigger
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| when the length of the list has changed.
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| 
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| An object which receives a `UIEventSource` is responsible of responding to changes of this object. This is especially
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| true for UI-components.
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| 
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| UI
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| --
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| ```typescript
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| 
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| export default class MyComponent {
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| 
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|     constructor(neededParameters, neededUIEventSources) {
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|     
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|     }
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| 
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| }
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| 
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| ```
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| 
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| The Graphical User Interface is composed of various UI-elements. For every UI-element, there is a `BaseUIElement` which creates the actual `HTMLElement` when needed.
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| 
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| There are some basic elements, such as:
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| 
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| - `FixedUIElement` which shows a fixed, unchangeble element
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| - `Img` to show an image
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| - `Combine` which wraps everything given (strings and other elements) in a div
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| - `List`
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| 
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| There is one special component: the `VariableUIElement`
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| The `VariableUIElement` takes a `UIEventSource<string|BaseUIElement>` and will dynamicaly show whatever the `UIEventSource` contains at the moment.
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| 
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| For example:
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| 
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| ```typescript
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| 
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| const src : UIEventSource<string> = ... // E.g. user input, data that will be updated... new VariableUIElement(src)
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| .AttachTo('some-id') // attach it to the html
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| 
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| ```
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| 
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| Note that every component offers support for `onClick( someCallBack)`
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| 
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| ### Translations
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| 
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| To add a translation:
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| 
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| 1. Open `langs/en.json`
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| 2. Find a correct spot for your translation in the tree
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| 3. run `npm run generate:translations`
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| 4. `import Translations`
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| 5. `Translations.t.<your-translation>.Clone()` is the `UIElement` offering your translation
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| 
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| ### Input elements
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| 
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| Input elements are a special kind of BaseElement which offer a piece of a form to the user, e.g. a TextField, a Radio button, a dropdown, ...
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| 
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| The constructor will ask all the parameters to configure them. The actual value can be obtained via `inputElement.GetValue()`, which is a `UIEventSource` that will be triggered every time the user changes the input.
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| 
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| ### Advanced elements
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| 
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| There are some components which offer useful functionality:
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| 
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| 
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| - The `subtleButton` which is a friendly, big button
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| - The Toggle: `const t = new Toggle( componentA, componentB, source)` is a `UIEventSource` which shows `componentA` as long as `source` contains `true` and will show `componentB` otherwise.
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| 
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| 
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| ### Styling
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| 
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| Styling is done as much as possible with [TailwindCSS](https://tailwindcss.com/). It contains a ton of utility classes, each of them containing a few rules.
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| 
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| For example: ` someBaseUIElement.SetClass("flex flex-col border border-black rounded-full")` will set the component to be a flex object, as column, with a black border and pill-shaped.
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| 
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| If Tailwind is not enough, use `baseUiElement.SetStyle("background: red; someOtherCssRule: abc;")`.
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| 
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| ### An example
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| 
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| For example: the user should input wether or not a shop is closed during public holidays. There are three options:
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| 
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| 1. closed
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| 2. opened as usual
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| 3. opened with different hours as usual
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| 
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| In the case of different hours, input hours should be too.
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| 
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| This can be constructed as following:
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| 
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| 
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| ```typescript
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| 
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|     // We construct the dropdown element with values and labelshttps://tailwindcss.com/
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|     const isOpened = new Dropdown<string>(Translations.t.is_this_shop_opened_during_holidays,
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|         [
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|          { value: "closed", Translation.t.shop_closed_during_holidays.Clone()},
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|          { value: "open", Translations.t.shop_opened_as_usual.Clone()},
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|          { value: "hours", Translations.t.shop_opened_with_other_hours.Clone()}
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|         ] )
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|         
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|      const startHour = new DateInput(...)drop
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|      const endHour = new DateInput( ... )   
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|      // We construct a toggle which'll only show the extra questions if needed
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|      const extraQuestion = new Toggle(
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|             new Combine([Translations.t.openFrom, startHour, Translations.t.openTill, endHour]),
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|             undefined,
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|             isOpened.GetValue().map(isopened => isopened === "hours")
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|          )
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| 
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|     return new Combine([isOpened, extraQuestion])
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| 
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| ```
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| 
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| ### Constructing a special class
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| 
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| If you make a specialized class to offer a certain functionality, you can organize it as following:
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| 
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| 1. Create a new class:
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| 
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| ```typescript
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| 
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| export default class MyComponent {
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| 
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|     constructor(neededParameters, neededUIEventSources) {
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|     
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|     }
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| 
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| }
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| 
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| ```
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| 
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| 2. Construct the needed UI in the constructor
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| 
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| 
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| ```typescript
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| 
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| export default class MyComponent {
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| 
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|     constructor(neededParameters, neededUIEventSources) {
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|     
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|     
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|             const component = ...
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|             const toggle = ...
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|             ... other components ...
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|             
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|             toggle.GetValue.AddCallbackAndRun(isSelected => { .. some actions ... }
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|             
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|             new Combine([everything, ...] )
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|     }
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| 
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| }
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| 
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| ```
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| 
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| 3. You'll notice that you'll end up with one certain component (in this example the combine) to wrap it all together. Change the class to extend this type of component and use `super()` to wrap it all up:
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| 
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| 
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| ```typescript
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| 
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| export default class MyComponent extends Combine {
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| 
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|     constructor(...) {
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|     
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|         ...
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|         super([everything, ...])
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|     
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|     }
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| 
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| }
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| 
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| ```
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| 
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| Assets
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| ------
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| 
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| ### Themes
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| 
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| Theme and layer configuration files go into `assets/layers` and `assets/themes`.
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| 
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| ### Images
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| 
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| Other files (mostly images that are part of the core of MapComplete) go into `assets/svg` and are usable with `Svg.image_file_ui()`. Run `npm run generate:images` if you added a new image.
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| 
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| 
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| Logic
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| -----
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| 
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| The last part is the business logic of the application, found in the directory [Logic](../Logic). Actors are small objects which react to `UIEventSources` to update other eventSources.
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| 
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| `State.state` is a big singleton object containing a lot of the state of the entire application. That one is a bit of a mess.
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| 
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