Huge refactoring of state and initial UI setup

This commit is contained in:
Pieter Vander Vennet 2021-10-15 05:20:02 +02:00
parent 4e43673de5
commit eff6b5bfad
37 changed files with 5232 additions and 4907 deletions

View file

@ -1,8 +1,5 @@
import State from "../../../State";
import FilteredLayer from "../../../Models/FilteredLayer";
import {FeatureSourceForLayer, Tiled} from "../FeatureSource";
import {Utils} from "../../../Utils";
import {UIEventSource} from "../../UIEventSource";
import Loc from "../../../Models/Loc";
import TileHierarchy from "./TileHierarchy";
@ -25,7 +22,6 @@ export default class DynamicTileSource implements TileHierarchy<FeatureSourceFor
leafletMap: any
}
) {
state = State.state
const self = this;
this.loadedTiles = new Map<number,FeatureSourceForLayer & Tiled>()