Add initial clustering per tile, very broken

This commit is contained in:
Pieter Vander Vennet 2021-09-26 17:36:39 +02:00
parent 2b78c4b53f
commit c5e9448720
88 changed files with 1080 additions and 651 deletions

View file

@ -3,6 +3,7 @@ import {Utils} from "../Utils";
export default class Constants {
public static vNumber = "0.10.0-alpha-1";
public static ImgurApiKey = '7070e7167f0a25a'
// The user journey states thresholds when a new feature gets unlocked
public static userJourney = {

View file

@ -18,6 +18,7 @@ import FilterConfig from "./FilterConfig";
import {Unit} from "../Unit";
import DeleteConfig from "./DeleteConfig";
import Svg from "../../Svg";
import Img from "../../UI/Base/Img";
export default class LayerConfig {
static WAYHANDLING_DEFAULT = 0;
@ -495,19 +496,20 @@ export default class LayerConfig {
const iconUrlStatic = render(this.icon);
const self = this;
function genHtmlFromString(sourcePart: string, rotation: string, style?: string): BaseUIElement {
style = style ?? `width:100%;height:100%;transform: rotate( ${rotation} );display:block;position: absolute; top: 0; left: 0`;
function genHtmlFromString(sourcePart: string, rotation: string): BaseUIElement {
const style = `width:100%;height:100%;transform: rotate( ${rotation} );display:block;position: absolute; top: 0; left: 0`;
let html: BaseUIElement = new FixedUiElement(
`<img src="${sourcePart}" style="${style}" />`
);
const match = sourcePart.match(/([a-zA-Z0-9_]*):([^;]*)/);
if (match !== null && Svg.All[match[1] + ".svg"] !== undefined) {
html = new Combine([
html = new Img(
(Svg.All[match[1] + ".svg"] as string).replace(
/#000000/g,
match[2]
),
]).SetStyle(style);
true
).SetStyle(style);
}
return html;
}
@ -540,7 +542,7 @@ export default class LayerConfig {
.filter((prt) => prt != "");
for (const badgePartStr of partDefs) {
badgeParts.push(genHtmlFromString(badgePartStr, "0", `width:unset;height:100%;display:block;`));
badgeParts.push(genHtmlFromString(badgePartStr, "0"));
}
const badgeCompound = new Combine(badgeParts).SetStyle(

View file

@ -5,7 +5,6 @@ import SharedTagRenderings from "../../Customizations/SharedTagRenderings";
import AllKnownLayers from "../../Customizations/AllKnownLayers";
import {Utils} from "../../Utils";
import LayerConfig from "./LayerConfig";
import {Unit} from "../Unit";
import {LayerConfigJson} from "./Json/LayerConfigJson";
export default class LayoutConfig {
@ -87,6 +86,9 @@ export default class LayoutConfig {
this.startZoom = json.startZoom;
this.startLat = json.startLat;
this.startLon = json.startLon;
if(json.widenFactor < 1){
throw "Widenfactor too small"
}
this.widenFactor = json.widenFactor ?? 1.5;
this.roamingRenderings = (json.roamingRenderings ?? []).map((tr, i) => {
if (typeof tr === "string") {

View file

@ -5,4 +5,106 @@ export interface TileRange {
yend: number,
total: number,
zoomlevel: number
}
export class Tiles {
public static MapRange<T>(tileRange: TileRange, f: (x: number, y: number) => T): T[] {
const result: T[] = []
for (let x = tileRange.xstart; x <= tileRange.xend; x++) {
for (let y = tileRange.ystart; y <= tileRange.yend; y++) {
const t = f(x, y);
result.push(t)
}
}
return result;
}
private static tile2long(x, z) {
return (x / Math.pow(2, z) * 360 - 180);
}
private static tile2lat(y, z) {
const n = Math.PI - 2 * Math.PI * y / Math.pow(2, z);
return (180 / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n))));
}
private static lon2tile(lon, zoom) {
return (Math.floor((lon + 180) / 360 * Math.pow(2, zoom)));
}
private static lat2tile(lat, zoom) {
return (Math.floor((1 - Math.log(Math.tan(lat * Math.PI / 180) + 1 / Math.cos(lat * Math.PI / 180)) / Math.PI) / 2 * Math.pow(2, zoom)));
}
/**
* Calculates the tile bounds of the
* @param z
* @param x
* @param y
* @returns [[maxlat, minlon], [minlat, maxlon]]
*/
static tile_bounds(z: number, x: number, y: number): [[number, number], [number, number]] {
return [[Tiles.tile2lat(y, z), Tiles.tile2long(x, z)], [Tiles.tile2lat(y + 1, z), Tiles.tile2long(x + 1, z)]]
}
static tile_bounds_lon_lat(z: number, x: number, y: number): [[number, number], [number, number]] {
return [[Tiles.tile2long(x, z), Tiles.tile2lat(y, z)], [Tiles.tile2long(x + 1, z), Tiles.tile2lat(y + 1, z)]]
}
/**
* Returns the centerpoint [lon, lat] of the specified tile
* @param z
* @param x
* @param y
*/
static centerPointOf(z: number, x: number, y: number): [number, number]{
return [(Tiles.tile2long(x, z) + Tiles.tile2long(x+1, z)) / 2, (Tiles.tile2lat(y, z) + Tiles.tile2lat(y+1, z)) / 2]
}
static tile_index(z: number, x: number, y: number): number {
return ((x * (2 << z)) + y) * 100 + z
}
/**
* Given a tile index number, returns [z, x, y]
* @param index
* @returns 'zxy'
*/
static tile_from_index(index: number): [number, number, number] {
const z = index % 100;
const factor = 2 << z
index = Math.floor(index / 100)
const x = Math.floor(index / factor)
return [z, x, index % factor]
}
/**
* Return x, y of the tile containing (lat, lon) on the given zoom level
*/
static embedded_tile(lat: number, lon: number, z: number): { x: number, y: number, z: number } {
return {x: Tiles.lon2tile(lon, z), y: Tiles.lat2tile(lat, z), z: z}
}
static TileRangeBetween(zoomlevel: number, lat0: number, lon0: number, lat1: number, lon1: number): TileRange {
const t0 = Tiles.embedded_tile(lat0, lon0, zoomlevel)
const t1 = Tiles.embedded_tile(lat1, lon1, zoomlevel)
const xstart = Math.min(t0.x, t1.x)
const xend = Math.max(t0.x, t1.x)
const ystart = Math.min(t0.y, t1.y)
const yend = Math.max(t0.y, t1.y)
const total = (1 + xend - xstart) * (1 + yend - ystart)
return {
xstart: xstart,
xend: xend,
ystart: ystart,
yend: yend,
total: total,
zoomlevel: zoomlevel
}
}
}