Reformat all files with prettier

This commit is contained in:
Pieter Vander Vennet 2022-09-08 21:40:48 +02:00
parent e22d189376
commit b541d3eab4
382 changed files with 50893 additions and 35566 deletions

View file

@ -1,50 +1,57 @@
/**
* This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
*/
import {Store} from "../../UIEventSource";
import {GeoOperations} from "../../GeoOperations";
import FeatureSource from "../FeatureSource";
import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig";
import LayerConfig from "../../../Models/ThemeConfig/LayerConfig";
import LineRenderingConfig from "../../../Models/ThemeConfig/LineRenderingConfig";
import { Store } from "../../UIEventSource"
import { GeoOperations } from "../../GeoOperations"
import FeatureSource from "../FeatureSource"
import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig"
import LayerConfig from "../../../Models/ThemeConfig/LayerConfig"
import LineRenderingConfig from "../../../Models/ThemeConfig/LineRenderingConfig"
export default class RenderingMultiPlexerFeatureSource {
public readonly features: Store<(any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined })[]>;
private readonly pointRenderings: { rendering: PointRenderingConfig; index: number }[];
private centroidRenderings: { rendering: PointRenderingConfig; index: number }[];
private projectedCentroidRenderings: { rendering: PointRenderingConfig; index: number }[];
private startRenderings: { rendering: PointRenderingConfig; index: number }[];
private endRenderings: { rendering: PointRenderingConfig; index: number }[];
private hasCentroid: boolean;
private lineRenderObjects: LineRenderingConfig[];
public readonly features: Store<
(any & {
pointRenderingIndex: number | undefined
lineRenderingIndex: number | undefined
})[]
>
private readonly pointRenderings: { rendering: PointRenderingConfig; index: number }[]
private centroidRenderings: { rendering: PointRenderingConfig; index: number }[]
private projectedCentroidRenderings: { rendering: PointRenderingConfig; index: number }[]
private startRenderings: { rendering: PointRenderingConfig; index: number }[]
private endRenderings: { rendering: PointRenderingConfig; index: number }[]
private hasCentroid: boolean
private lineRenderObjects: LineRenderingConfig[]
private inspectFeature(feat, addAsPoint: (feat, rendering, centerpoint: [number, number]) => void, withIndex: any[]){
private inspectFeature(
feat,
addAsPoint: (feat, rendering, centerpoint: [number, number]) => void,
withIndex: any[]
) {
if (feat.geometry.type === "Point") {
for (const rendering of this.pointRenderings) {
withIndex.push({
...feat,
pointRenderingIndex: rendering.index
pointRenderingIndex: rendering.index,
})
}
} else {
// This is a a line: add the centroids
let centerpoint: [number, number] = undefined;
let projectedCenterPoint : [number, number] = undefined
if(this.hasCentroid){
centerpoint = GeoOperations.centerpointCoordinates(feat)
if(this.projectedCentroidRenderings.length > 0){
projectedCenterPoint = <[number,number]> GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
let centerpoint: [number, number] = undefined
let projectedCenterPoint: [number, number] = undefined
if (this.hasCentroid) {
centerpoint = GeoOperations.centerpointCoordinates(feat)
if (this.projectedCentroidRenderings.length > 0) {
projectedCenterPoint = <[number, number]>(
GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
)
}
}
for (const rendering of this.centroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
if (feat.geometry.type === "LineString") {
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, projectedCenterPoint)
}
@ -58,73 +65,69 @@ export default class RenderingMultiPlexerFeatureSource {
const coordinate = coordinates[coordinates.length - 1]
addAsPoint(feat, rendering, coordinate)
}
}else{
} else {
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
}
// AT last, add it 'as is' to what we should render
// AT last, add it 'as is' to what we should render
for (let i = 0; i < this.lineRenderObjects.length; i++) {
withIndex.push({
...feat,
lineRenderingIndex: i
lineRenderingIndex: i,
})
}
}
}
constructor(upstream: FeatureSource, layer: LayerConfig) {
const pointRenderObjects: { rendering: PointRenderingConfig, index: number }[] = layer.mapRendering.map((r, i) => ({
rendering: r,
index: i
}))
this.pointRenderings = pointRenderObjects.filter(r => r.rendering.location.has("point"))
this.centroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("centroid"))
this.projectedCentroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("projected_centerpoint"))
this.startRenderings = pointRenderObjects.filter(r => r.rendering.location.has("start"))
this.endRenderings = pointRenderObjects.filter(r => r.rendering.location.has("end"))
this.hasCentroid = this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0
const pointRenderObjects: { rendering: PointRenderingConfig; index: number }[] =
layer.mapRendering.map((r, i) => ({
rendering: r,
index: i,
}))
this.pointRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("point"))
this.centroidRenderings = pointRenderObjects.filter((r) =>
r.rendering.location.has("centroid")
)
this.projectedCentroidRenderings = pointRenderObjects.filter((r) =>
r.rendering.location.has("projected_centerpoint")
)
this.startRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("start"))
this.endRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("end"))
this.hasCentroid =
this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0
this.lineRenderObjects = layer.lineRendering
this.features = upstream.features.map(
features => {
if (features === undefined) {
return undefined;
}
const withIndex: any[] = [];
function addAsPoint(feat, rendering, coordinate) {
const patched = {
...feat,
pointRenderingIndex: rendering.index
}
patched.geometry = {
type: "Point",
coordinates: coordinate
}
withIndex.push(patched)
}
for (const f of features) {
const feat = f.feature;
if(feat === undefined){
continue
}
this.inspectFeature(feat, addAsPoint, withIndex)
}
return withIndex;
this.features = upstream.features.map((features) => {
if (features === undefined) {
return undefined
}
);
const withIndex: any[] = []
function addAsPoint(feat, rendering, coordinate) {
const patched = {
...feat,
pointRenderingIndex: rendering.index,
}
patched.geometry = {
type: "Point",
coordinates: coordinate,
}
withIndex.push(patched)
}
for (const f of features) {
const feat = f.feature
if (feat === undefined) {
continue
}
this.inspectFeature(feat, addAsPoint, withIndex)
}
return withIndex
})
}
}
}