Fix split way action, add decent tests for them (fix #171), enable split road on cyclestreets theme

This commit is contained in:
Pieter Vander Vennet 2021-10-16 02:54:22 +02:00
parent affe8237dc
commit a2aa26aafc
12 changed files with 1908 additions and 60 deletions

View file

@ -15,17 +15,21 @@ export default class SplitAction extends OsmChangeAction {
private readonly wayId: string;
private readonly _splitPointsCoordinates: [number, number] []// lon, lat
private _meta: { theme: string, changeType: "split" };
private _toleranceInMeters: number;
/**
*
* Create a changedescription for splitting a point.
* Will attempt to reuse existing points
* @param wayId
* @param splitPointCoordinates: lon, lat
* @param meta
* @param toleranceInMeters: if a splitpoint closer then this amount of meters to an existing point, the existing point will be used to split the line instead of a new point
*/
constructor(wayId: string, splitPointCoordinates: [number, number][], meta: {theme: string}) {
constructor(wayId: string, splitPointCoordinates: [number, number][], meta: {theme: string}, toleranceInMeters = 5) {
super()
this.wayId = wayId;
this._splitPointsCoordinates = splitPointCoordinates
this._toleranceInMeters = toleranceInMeters;
this._meta = {...meta, changeType: "split"};
}
@ -51,7 +55,7 @@ export default class SplitAction extends OsmChangeAction {
const originalNodes = originalElement.nodes;
// First, calculate splitpoints and remove points close to one another
const splitInfo = this.CalculateSplitCoordinates(originalElement)
const splitInfo = this.CalculateSplitCoordinates(originalElement, this._toleranceInMeters)
// Now we have a list with e.g.
// [ { originalIndex: 0}, {originalIndex: 1, doSplit: true}, {originalIndex: 2}, {originalIndex: undefined, doSplit: true}, {originalIndex: 3}]
@ -230,17 +234,19 @@ export default class SplitAction extends OsmChangeAction {
// We keep the original points
continue
}
if (point.dist * 1000 >= toleranceInM) {
// No need to remove this one
continue
}
// At this point, 'dist' told us the point is pretty close to an already existing point.
// Lets see which (already existing) point is closer and mark it as splitpoint
const nextPoint = allPoints[i + 1]
const prevPoint = allPoints[i - 1]
const distToNext = nextPoint.location - point.location
const distToPrev = prevPoint.location - point.location
const distToPrev = point.location - prevPoint.location
if(distToNext * 1000 > toleranceInM && distToPrev * 1000 > toleranceInM){
// Both are too far away to mark them as the split point
continue;
}
let closest = nextPoint
if (distToNext > distToPrev) {
closest = prevPoint