forked from MapComplete/MapComplete
Use IndexedDb to store cached geodata, fix #494. This should prevent crashes
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7 changed files with 94 additions and 147 deletions
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@ -7,28 +7,92 @@ import FeatureSource, {Tiled} from "../FeatureSource";
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import {Tiles} from "../../../Models/TileRange";
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import {IdbLocalStorage} from "../../Web/IdbLocalStorage";
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import {UIEventSource} from "../../UIEventSource";
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import LayerConfig from "../../../Models/ThemeConfig/LayerConfig";
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import {BBox} from "../../BBox";
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import SimpleFeatureSource from "../Sources/SimpleFeatureSource";
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import FilteredLayer from "../../../Models/FilteredLayer";
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export default class SaveTileToLocalStorageActor {
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private readonly visitedTiles: UIEventSource<Map<number, Date>>
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private readonly _layerId: string;
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static storageKey: string = "";
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private readonly _layer: LayerConfig;
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private readonly _flayer : FilteredLayer
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private readonly initializeTime = new Date()
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constructor(layerId: string) {
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this._layerId = layerId;
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this.visitedTiles = IdbLocalStorage.Get("visited_tiles_" + layerId,
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constructor(layer: FilteredLayer) {
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this._flayer = layer
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this._layer = layer.layerDef
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this.visitedTiles = IdbLocalStorage.Get("visited_tiles_" + this._layer.id,
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{defaultValue: new Map<number, Date>(), })
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this.visitedTiles.stabilized(100).addCallbackAndRunD(tiles => {
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for (const key of Array.from(tiles.keys())) {
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const tileFreshness = tiles.get(key)
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const toOld = (this.initializeTime.getTime() - tileFreshness.getTime()) > 1000 * this._layer.maxAgeOfCache
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if(toOld){
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// Purge this tile
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this.SetIdb(key, undefined)
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console.debug("Purging tile",this._layer.id,key)
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tiles.delete(key)
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}
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}
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this.visitedTiles.ping()
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return true;
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})
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}
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public LoadTilesFromDisk(currentBounds: UIEventSource<BBox>,
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registerFreshness: (tileId: number, freshness: Date) => void,
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registerTile: ((src: FeatureSource & Tiled ) => void)){
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const self = this;
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this.visitedTiles.addCallbackD(tiles => {
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if(tiles.size === 0){
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// We don't do anything yet as probably not yet loaded from disk
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// We'll unregister later on
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return;
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}
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for (const key of Array.from(tiles.keys())) {
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const tileFreshness = tiles.get(key)
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if(tileFreshness > self.initializeTime){
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// This tile is loaded by another source
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continue
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}
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registerFreshness(key, tileFreshness)
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const tileBbox = BBox.fromTileIndex(key)
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currentBounds.addCallbackAndRunD(bbox => {
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if(bbox.overlapsWith(tileBbox)){
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// The current tile should be loaded from disk
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this.GetIdb(key).then((features:{feature: any, freshness: Date}[] ) => {
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console.log("Loaded tile "+self._layer.id+"_"+key+" from disk")
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const src = new SimpleFeatureSource(self._flayer, key, new UIEventSource<{feature: any; freshness: Date}[]>(features))
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registerTile(src)
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})
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return true; // only load once: unregister
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}
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})
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}
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return true; // Remove the callback
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})
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}
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public loadAvailableTiles(){
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this.visitedTiles.addCallbackAndRunD()
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private SetIdb(tileIndex, data){
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IdbLocalStorage.SetDirectly(this._layer.id+"_"+tileIndex, data)
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}
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private GetIdb(tileIndex){
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return IdbLocalStorage.GetDirectly(this._layer.id+"_"+tileIndex)
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}
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public addTile(tile: FeatureSource & Tiled){
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const self = this
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tile.features.addCallbackAndRunD(features => {
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const now = new Date()
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if (features.length > 0) {
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IdbLocalStorage.SetDirectly(this._layerId+"_"+tile.tileIndex, features)
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self.SetIdb(tile.tileIndex, features)
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}
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// We _still_ write the time to know that this tile is empty!
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this.MarkVisited(tile.tileIndex, now)
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@ -46,6 +110,6 @@ export default class SaveTileToLocalStorageActor {
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public MarkVisited(tileId: number, freshness: Date) {
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this.visitedTiles.data.set(tileId, freshness)
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this.visitedTiles.ping()
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this.visitedTiles.ping()
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}
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}
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