Merge master

This commit is contained in:
Pieter Vander Vennet 2022-06-22 20:06:41 +02:00
commit 98c6113cbe
87 changed files with 3860 additions and 412 deletions

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@ -1,13 +1,10 @@
/**
* Merges features from different featureSources for a single layer
* Uses the freshest feature available in the case multiple sources offer data with the same identifier
*/
import {UIEventSource} from "../../UIEventSource";
import FeatureSource, {FeatureSourceForLayer, IndexedFeatureSource, Tiled} from "../FeatureSource";
import FilteredLayer from "../../../Models/FilteredLayer";
import {Tiles} from "../../../Models/TileRange";
import {BBox} from "../../BBox";
export default class FeatureSourceMerger implements FeatureSourceForLayer, Tiled, IndexedFeatureSource {
public features: UIEventSource<{ feature: any; freshness: Date }[]> = new UIEventSource<{ feature: any; freshness: Date }[]>([]);
@ -17,7 +14,10 @@ export default class FeatureSourceMerger implements FeatureSourceForLayer, Tiled
public readonly bbox: BBox;
public readonly containedIds: UIEventSource<Set<string>> = new UIEventSource<Set<string>>(new Set())
private readonly _sources: UIEventSource<FeatureSource[]>;
/**
* Merges features from different featureSources for a single layer
* Uses the freshest feature available in the case multiple sources offer data with the same identifier
*/
constructor(layer: FilteredLayer, tileIndex: number, bbox: BBox, sources: UIEventSource<FeatureSource[]>) {
this.tileIndex = tileIndex;
this.bbox = bbox;

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@ -1,28 +1,94 @@
/**
* This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
*/
import {Store, UIEventSource} from "../../UIEventSource";
import {Store} from "../../UIEventSource";
import {GeoOperations} from "../../GeoOperations";
import FeatureSource from "../FeatureSource";
import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig";
import LayerConfig from "../../../Models/ThemeConfig/LayerConfig";
import LineRenderingConfig from "../../../Models/ThemeConfig/LineRenderingConfig";
export default class RenderingMultiPlexerFeatureSource {
public readonly features: Store<(any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined })[]>;
private readonly pointRenderings: { rendering: PointRenderingConfig; index: number }[];
private centroidRenderings: { rendering: PointRenderingConfig; index: number }[];
private projectedCentroidRenderings: { rendering: PointRenderingConfig; index: number }[];
private startRenderings: { rendering: PointRenderingConfig; index: number }[];
private endRenderings: { rendering: PointRenderingConfig; index: number }[];
private hasCentroid: boolean;
private lineRenderObjects: LineRenderingConfig[];
private inspectFeature(feat, addAsPoint: (feat, rendering, centerpoint: [number, number]) => void, withIndex: any[]){
if (feat.geometry.type === "Point") {
for (const rendering of this.pointRenderings) {
withIndex.push({
...feat,
pointRenderingIndex: rendering.index
})
}
} else {
// This is a a line: add the centroids
let centerpoint: [number, number] = undefined;
let projectedCenterPoint : [number, number] = undefined
if(this.hasCentroid){
centerpoint = GeoOperations.centerpointCoordinates(feat)
if(this.projectedCentroidRenderings.length > 0){
projectedCenterPoint = <[number,number]> GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
}
}
for (const rendering of this.centroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
if (feat.geometry.type === "LineString") {
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, projectedCenterPoint)
}
// Add start- and endpoints
const coordinates = feat.geometry.coordinates
for (const rendering of this.startRenderings) {
addAsPoint(feat, rendering, coordinates[0])
}
for (const rendering of this.endRenderings) {
const coordinate = coordinates[coordinates.length - 1]
addAsPoint(feat, rendering, coordinate)
}
}else{
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
}
// AT last, add it 'as is' to what we should render
for (let i = 0; i < this.lineRenderObjects.length; i++) {
withIndex.push({
...feat,
lineRenderingIndex: i
})
}
}
}
constructor(upstream: FeatureSource, layer: LayerConfig) {
const pointRenderObjects: { rendering: PointRenderingConfig, index: number }[] = layer.mapRendering.map((r, i) => ({
rendering: r,
index: i
}))
const pointRenderings = pointRenderObjects.filter(r => r.rendering.location.has("point"))
const centroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("centroid"))
const projectedCentroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("projected_centerpoint"))
const startRenderings = pointRenderObjects.filter(r => r.rendering.location.has("start"))
const endRenderings = pointRenderObjects.filter(r => r.rendering.location.has("end"))
const hasCentroid = centroidRenderings.length > 0 || projectedCentroidRenderings.length > 0
const lineRenderObjects = layer.lineRendering
this.pointRenderings = pointRenderObjects.filter(r => r.rendering.location.has("point"))
this.centroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("centroid"))
this.projectedCentroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("projected_centerpoint"))
this.startRenderings = pointRenderObjects.filter(r => r.rendering.location.has("start"))
this.endRenderings = pointRenderObjects.filter(r => r.rendering.location.has("end"))
this.hasCentroid = this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0
this.lineRenderObjects = layer.lineRendering
this.features = upstream.features.map(
features => {
@ -31,8 +97,7 @@ export default class RenderingMultiPlexerFeatureSource {
}
const withIndex: (any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined, multiLineStringIndex: number | undefined })[] = [];
const withIndex: any[] = [];
function addAsPoint(feat, rendering, coordinate) {
const patched = {
@ -45,68 +110,14 @@ export default class RenderingMultiPlexerFeatureSource {
}
withIndex.push(patched)
}
for (const f of features) {
const feat = f.feature;
if(feat === undefined){
continue
}
if(feat.geometry === undefined){
console.error("No geometry in ", feat,"provided by", upstream.features.tag, upstream.name)
}
if (feat.geometry.type === "Point") {
for (const rendering of pointRenderings) {
withIndex.push({
...feat,
pointRenderingIndex: rendering.index
})
}
continue
}
// This is a a line: add the centroids
let centerpoint: [number, number] = undefined;
let projectedCenterPoint: [number, number] = undefined
if (hasCentroid) {
centerpoint = GeoOperations.centerpointCoordinates(feat)
if (projectedCentroidRenderings.length > 0) {
projectedCenterPoint = <[number, number]>GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
}
}
for (const rendering of centroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
if (feat.geometry.type === "LineString") {
for (const rendering of projectedCentroidRenderings) {
addAsPoint(feat, rendering, projectedCenterPoint)
}
// Add start- and endpoints
const coordinates = feat.geometry.coordinates
for (const rendering of startRenderings) {
addAsPoint(feat, rendering, coordinates[0])
}
for (const rendering of endRenderings) {
const coordinate = coordinates[coordinates.length - 1]
addAsPoint(feat, rendering, coordinate)
}
} else {
for (const rendering of projectedCentroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
}
// AT last, add it 'as is' to what we should render
for (let i = 0; i < lineRenderObjects.length; i++) {
withIndex.push({
...feat,
lineRenderingIndex: i
})
}
this.inspectFeature(feat, addAsPoint, withIndex)
}