Further development of split-road feature; refactoring of change-handling

This commit is contained in:
Pieter Vander Vennet 2021-07-15 20:47:28 +02:00
parent dc4cdda3b5
commit 96ecded0b9
37 changed files with 967 additions and 568 deletions

View file

@ -20,6 +20,7 @@ import LocationInput from "../Input/LocationInput";
import {InputElement} from "../Input/InputElement";
import Loc from "../../Models/Loc";
import AvailableBaseLayers from "../../Logic/Actors/AvailableBaseLayers";
import CreateNewNodeAction from "../../Logic/Osm/Actions/CreateNewNodeAction";
/*
* The SimpleAddUI is a single panel, which can have multiple states:
@ -61,11 +62,6 @@ export default class SimpleAddUI extends Toggle {
const selectedPreset = new UIEventSource<PresetInfo>(undefined);
isShown.addCallback(_ => selectedPreset.setData(undefined)) // Clear preset selection when the UI is closed/opened
function createNewPoint(tags: any[], location: { lat: number, lon: number }) {
let feature = State.state.changes.createElement(tags, location.lat, location.lon);
State.state.selectedElement.setData(feature);
}
const presetsOverview = SimpleAddUI.CreateAllPresetsPanel(selectedPreset)
const addUi = new VariableUiElement(
@ -75,7 +71,9 @@ export default class SimpleAddUI extends Toggle {
}
return SimpleAddUI.CreateConfirmButton(preset,
(tags, location) => {
createNewPoint(tags, location)
let changes =
State.state.changes.applyAction(new CreateNewNodeAction(tags, location.lat, location.lon))
State.state.selectedElement.setData(changes.newFeatures[0]);
selectedPreset.setData(undefined)
}, () => {
selectedPreset.setData(undefined)