forked from MapComplete/MapComplete
Add support for units to clean up tags when they enter mapcomplete; add example of this usage in the climbing theme, add climbing theme title icons with length and needed number of carabiners
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20 changed files with 302 additions and 111 deletions
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@ -3,30 +3,48 @@ import {UIEventSource} from "../../Logic/UIEventSource";
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import Combine from "../Base/Combine";
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import BaseUIElement from "../BaseUIElement";
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export default class CombinedInputElement<T> extends InputElement<T> {
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protected InnerConstructElement(): HTMLElement {
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return this._combined.ConstructElement();
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}
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private readonly _a: InputElement<T>;
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private readonly _b: BaseUIElement;
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private readonly _combined: BaseUIElement;
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export default class CombinedInputElement<T, J, X> extends InputElement<X> {
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public readonly IsSelected: UIEventSource<boolean>;
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constructor(a: InputElement<T>, b: InputElement<T>) {
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private readonly _a: InputElement<T>;
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private readonly _b: InputElement<J>;
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private readonly _combined: BaseUIElement;
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private readonly _value: UIEventSource<X>
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private readonly _split: (x: X) => [T, J];
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constructor(a: InputElement<T>, b: InputElement<J>,
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combine: (t: T, j: J) => X,
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split: (x: X) => [T, J]) {
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super();
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this._a = a;
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this._b = b;
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this._split = split;
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this.IsSelected = this._a.IsSelected.map((isSelected) => {
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return isSelected || b.IsSelected.data
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}, [b.IsSelected])
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this._combined = new Combine([this._a, this._b]);
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this._value = this._a.GetValue().map(
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t => combine(t, this._b.GetValue().data),
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[this._b.GetValue()],
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)
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.addCallback(x => {
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const [t, j] = split(x)
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this._a.GetValue().setData(t)
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this._b.GetValue().setData(j)
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})
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}
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GetValue(): UIEventSource<T> {
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return this._a.GetValue();
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GetValue(): UIEventSource<X> {
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return this._value;
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}
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IsValid(t: T): boolean {
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return this._a.IsValid(t);
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IsValid(x: X): boolean {
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const [t, j] = this._split(x)
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return this._a.IsValid(t) && this._b.IsValid(j);
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}
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protected InnerConstructElement(): HTMLElement {
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return this._combined.ConstructElement();
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}
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}
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