forked from MapComplete/MapComplete
Studio: add slideshow, add useability tweaks
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parent
2df9aa8564
commit
8bc555fbe0
26 changed files with 440 additions and 316 deletions
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@ -2,13 +2,10 @@
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import NextButton from "./Base/NextButton.svelte";
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import { UIEventSource } from "../Logic/UIEventSource";
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import ValidatedInput from "./InputElement/ValidatedInput.svelte";
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import { Store, UIEventSource } from "../Logic/UIEventSource";
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import EditLayerState from "./Studio/EditLayerState";
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import EditLayer from "./Studio/EditLayer.svelte";
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import Loading from "../assets/svg/Loading.svelte";
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import Marker from "./Map/Marker.svelte";
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import { AllSharedLayers } from "../Customizations/AllSharedLayers";
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import StudioServer from "./Studio/StudioServer";
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import LoginToggle from "./Base/LoginToggle.svelte";
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import { OsmConnection } from "../Logic/Osm/OsmConnection";
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@ -17,73 +14,15 @@
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import layerSchemaRaw from "../../src/assets/schemas/layerconfigmeta.json";
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import If from "./Base/If.svelte";
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import BackButton from "./Base/BackButton.svelte";
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import ChooseLayerToEdit from "./Studio/ChooseLayerToEdit.svelte";
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import { LocalStorageSource } from "../Logic/Web/LocalStorageSource";
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import FloatOver from "./Base/FloatOver.svelte";
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import Walkthrough from "./Walkthrough/Walkthrough.svelte";
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import * as intro from "../assets/studio_introduction.json";
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import { QuestionMarkCircleIcon } from "@babeard/svelte-heroicons/mini";
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import type { ConfigMeta } from "./Studio/configMeta";
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export let studioUrl = window.location.hostname === "127.0.0.1" ? "http://127.0.0.1:1235" : "https://studio.mapcomplete.org";
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const studio = new StudioServer(studioUrl);
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let layersWithErr = UIEventSource.FromPromiseWithErr(studio.fetchLayerOverview());
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let layers = layersWithErr.mapD(l => l.success);
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let state: undefined | "edit_layer" | "new_layer" | "edit_theme" | "new_theme" | "editing_layer" | "loading" = undefined;
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let initialLayerConfig: { id: string };
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let newLayerId = new UIEventSource<string>("");
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/**
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* Also used in the input field as 'feedback', hence not a mappedStore as it must be writable
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*/
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let layerIdFeedback = new UIEventSource<string>(undefined);
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newLayerId.addCallbackD(layerId => {
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if (layerId === "") {
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return;
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}
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if (layers.data?.has(layerId)) {
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layerIdFeedback.setData("This id is already used");
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}
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}, [layers]);
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const layerSchema: ConfigMeta[] = <any>layerSchemaRaw;
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let editLayerState = new EditLayerState(layerSchema, studio);
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let layerId = editLayerState.configuration.map(layerConfig => layerConfig.id);
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function fetchIconDescription(layerId): any {
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return AllSharedLayers.getSharedLayersConfigs().get(layerId)?._layerIcon;
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}
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async function createNewLayer() {
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if (layerIdFeedback.data !== undefined) {
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console.warn("There is still some feedback - not starting to create a new layer");
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return;
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}
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state = "loading";
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const id = newLayerId.data;
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const createdBy = osmConnection.userDetails.data.name;
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try {
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const loaded = await studio.fetchLayer(id);
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initialLayerConfig = loaded ?? {
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id, credits: createdBy,
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minzoom: 15,
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pointRendering: [
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{
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location: ["point", "centroid"],
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marker: [{
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icon: "circle",
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color: "white"
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}]
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}
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],
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lineRendering: [{
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width: 1,
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color: "blue"
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}]
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};
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} catch (e) {
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initialLayerConfig = { id, credits: createdBy };
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}
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state = "editing_layer";
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}
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let osmConnection = new OsmConnection(new OsmConnection({
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oauth_token: QueryParameters.GetQueryParameter(
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@ -92,6 +31,55 @@
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"Used to complete the login"
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)
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}));
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const createdBy = osmConnection.userDetails.data.name;
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const uid = osmConnection.userDetails.map(ud => ud?.uid);
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const studio = new StudioServer(studioUrl, uid);
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let layersWithErr = uid.bind(uid => UIEventSource.FromPromiseWithErr(studio.fetchLayerOverview()));
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let layers: Store<{ owner: number }[]> = layersWithErr.mapD(l => l.success);
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let selfLayers = layers.mapD(ls => ls.filter(l => l.owner === uid.data), [uid]);
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let otherLayers = layers.mapD(ls => ls.filter(l => l.owner !== uid.data), [uid]);
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let state: undefined | "edit_layer" | "edit_theme" | "new_theme" | "editing_layer" | "loading" = undefined;
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let initialLayerConfig: { id: string };
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const layerSchema: ConfigMeta[] = <any>layerSchemaRaw;
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let editLayerState = new EditLayerState(layerSchema, studio, osmConnection);
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let layerId = editLayerState.configuration.map(layerConfig => layerConfig.id);
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let showIntro = UIEventSource.asBoolean(LocalStorageSource.Get("studio-show-intro", "true"));
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async function editLayer(event: Event) {
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const layerId = event.detail;
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state = "loading";
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initialLayerConfig = await studio.fetchLayer(layerId);
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state = "editing_layer";
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}
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async function createNewLayer() {
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state = "loading";
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initialLayerConfig = {
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credits: createdBy,
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minzoom: 15,
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pointRendering: [
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{
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location: ["point", "centroid"],
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marker: [{
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icon: "circle",
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color: "white"
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}]
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}
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],
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lineRendering: [{
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width: 1,
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color: "blue"
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}]
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};
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state = "editing_layer";
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}
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</script>
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@ -125,75 +113,61 @@
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</NextButton>
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</div>
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{#if state === undefined}
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<h1>MapComplete Studio</h1>
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<div class="w-full flex flex-col">
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<div class="m-4">
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<h1>MapComplete Studio</h1>
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<div class="w-full flex flex-col">
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<NextButton on:click={() => state = "edit_layer"}>
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Edit an existing layer
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</NextButton>
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<NextButton on:click={() => state = "new_layer"}>
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Create a new layer
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</NextButton>
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<!--
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<NextButton on:click={() => state = "edit_theme"}>
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Edit a theme
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</NextButton>
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<NextButton on:click={() => state = "new_theme"}>
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Create a new theme
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</NextButton>
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-->
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<NextButton on:click={() => state = "edit_layer"}>
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Edit an existing layer
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</NextButton>
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<NextButton on:click={() => createNewLayer()}>
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Create a new layer
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</NextButton>
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<!--
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<NextButton on:click={() => state = "edit_theme"}>
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Edit a theme
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</NextButton>
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<NextButton on:click={() => state = "new_theme"}>
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Create a new theme
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</NextButton>
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-->
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<NextButton clss="small" on:click={() => {showIntro.setData(true)} }>
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<QuestionMarkCircleIcon class="w-6 h-6" />
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Show the introduction again
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</NextButton>
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</div>
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</div>
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{:else if state === "edit_layer"}
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<BackButton clss="small p-1" imageClass="w-8 h-8" on:click={() => {state =undefined}}>MapComplete Studio</BackButton>
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<h3>Choose a layer to edit</h3>
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<div class="flex flex-wrap">
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{#each Array.from($layers) as layerId}
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<NextButton clss="small" on:click={async () => {
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state = "loading"
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initialLayerConfig = await studio.fetchLayer(layerId)
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state = "editing_layer"
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}}>
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<div class="w-4 h-4 mr-1">
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<Marker icons={fetchIconDescription(layerId)} />
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</div>
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{layerId}
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</NextButton>
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{/each}
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</div>
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{:else if state === "new_layer"}
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<div class="interactive flex m-2 rounded-2xl flex-col p-2">
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<h3>Enter the ID for the new layer</h3>
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A good ID is:
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<ul>
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<li>a noun</li>
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<li>singular</li>
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<li>describes the object</li>
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<li>in English</li>
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</ul>
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<div class="m-2 p-2 w-full">
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<ValidatedInput type="id" value={newLayerId} feedback={layerIdFeedback} on:submit={() => createNewLayer()} />
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</div>
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{#if $layerIdFeedback !== undefined}
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<div class="alert">
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{$layerIdFeedback}
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</div>
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{:else }
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<NextButton clss="primary" on:click={() => createNewLayer()}>
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Create layer {$newLayerId}
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</NextButton>
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{/if}
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<div class="flex flex-col m-4">
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<BackButton clss="small p-1" imageClass="w-8 h-8" on:click={() => {state =undefined}}>MapComplete Studio
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</BackButton>
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<h2>Choose a layer to edit</h2>
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<ChooseLayerToEdit layerIds={$selfLayers} on:layerSelected={editLayer}>
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<h3 slot="title">Your layers</h3>
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</ChooseLayerToEdit>
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<h3>Official layers</h3>
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<ChooseLayerToEdit layerIds={$otherLayers} on:layerSelected={editLayer} />
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</div>
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{:else if state === "loading"}
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<div class="w-8 h-8">
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<Loading />
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</div>
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{:else if state === "editing_layer"}
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<EditLayer {initialLayerConfig} state={editLayerState} >
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<BackButton clss="small p-1" imageClass="w-8 h-8" on:click={() => {state =undefined}}>MapComplete Studio</BackButton>
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<EditLayer {initialLayerConfig} state={editLayerState}>
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<BackButton clss="small p-1" imageClass="w-8 h-8" on:click={() => {state =undefined}}>MapComplete Studio
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</BackButton>
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</EditLayer>
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{/if}
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</LoginToggle>
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</If>
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{#if $showIntro}
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<FloatOver>
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<div class="flex p-4 h-full">
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<Walkthrough pages={intro.sections} on:done={() => {showIntro.setData(false)}} />
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</div>
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</FloatOver>
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{/if}
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