forked from MapComplete/MapComplete
Fix duplicate buildings for grb layer; add default flag for filters, performance improvement
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parent
31205f3430
commit
695a0867c7
13 changed files with 157 additions and 111 deletions
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@ -55,8 +55,7 @@ export default class DynamicGeoJsonTileSource extends DynamicTileSource {
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}
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}
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const seenIds = new Set<string>();
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const blackList = new UIEventSource(seenIds)
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const blackList = (new Set<string>())
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super(
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layer,
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source.geojsonZoomLevel,
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@ -76,10 +75,7 @@ export default class DynamicGeoJsonTileSource extends DynamicTileSource {
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featureIdBlacklist: blackList
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}
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)
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src.features.addCallbackAndRunD(feats => {
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feats.forEach(feat => seenIds.add(feat.feature.properties.id))
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blackList.ping();
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})
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registerLayer(src)
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return src
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},
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@ -21,7 +21,6 @@ export class TileHierarchyMerger implements TileHierarchy<FeatureSourceForLayer
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* Add another feature source for the given tile.
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* Entries for this tile will be merged
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* @param src
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* @param index
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*/
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public registerTile(src: FeatureSource & Tiled) {
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@ -146,7 +146,10 @@ export default class TiledFeatureSource implements Tiled, IndexedFeatureSource,
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for (const feature of features) {
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const bbox = BBox.get(feature.feature)
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if (this.options.dontEnforceMinZoom) {
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// There are a few strategies to deal with features that cross tile boundaries
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if (this.options.noDuplicates) {
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// Strategy 1: We put the feature into a somewhat matching tile
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if (bbox.overlapsWith(this.upper_left.bbox)) {
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ulf.push(feature)
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} else if (bbox.overlapsWith(this.upper_right.bbox)) {
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@ -159,6 +162,7 @@ export default class TiledFeatureSource implements Tiled, IndexedFeatureSource,
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overlapsboundary.push(feature)
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}
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} else if (this.options.minZoomLevel === undefined) {
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// Strategy 2: put it into a strictly matching tile (or in this tile, which is slightly too big)
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if (bbox.isContainedIn(this.upper_left.bbox)) {
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ulf.push(feature)
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} else if (bbox.isContainedIn(this.upper_right.bbox)) {
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@ -171,7 +175,7 @@ export default class TiledFeatureSource implements Tiled, IndexedFeatureSource,
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overlapsboundary.push(feature)
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}
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} else {
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// We duplicate a feature on a boundary into every tile as we need to get to the minZoomLevel
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// Strategy 3: We duplicate a feature on a boundary into every tile as we need to get to the minZoomLevel
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if (bbox.overlapsWith(this.upper_left.bbox)) {
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ulf.push(feature)
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}
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@ -201,10 +205,9 @@ export interface TiledFeatureSourceOptions {
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readonly minZoomLevel?: number,
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/**
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* IF minZoomLevel is set, and if a feature runs through a tile boundary, it would normally be duplicated.
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* Setting 'dontEnforceMinZoomLevel' will still allow bigger zoom levels for those features.
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* If 'pick_first' is set, the feature will not be duplicated but set to some tile
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* Setting 'dontEnforceMinZoomLevel' will assign to feature to some matching subtile.
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*/
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readonly dontEnforceMinZoom?: boolean | "pick_first",
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readonly noDuplicates?: boolean,
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readonly registerTile?: (tile: TiledFeatureSource & FeatureSourceForLayer & Tiled) => void,
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readonly layer?: FilteredLayer
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}
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