Add cyclestreet theme, various bugfixes

This commit is contained in:
Pieter Vander Vennet 2020-08-27 18:44:16 +02:00
parent 72a744f60d
commit 60c15e9c8d
23 changed files with 412 additions and 211 deletions

View file

@ -14,56 +14,75 @@ export class Changes {
private static _nextId = -1; // New assined ID's are negative
addTag(elementId: string, tagsFilter : TagsFilter){
if(tagsFilter instanceof Tag){
const tag = tagsFilter as Tag;
if(typeof tag.value !== "string"){
throw "Invalid value"
}
this.addChange(elementId, tag.key, tag.value);
addTag(elementId: string, tagsFilter: TagsFilter) {
const changes = this.tagToChange(tagsFilter);
if (changes.length == 0) {
return;
}
if(tagsFilter instanceof And){
const eventSource = State.state.allElements.getElement(elementId);
const elementTags = eventSource.data;
const pending : {elementId:string, key: string, value: string}[] = [];
for (const change of changes) {
if (elementTags[change.k] !== change.v) {
elementTags[change.k] = change.v;
pending.push({elementId: elementTags.id, key: change.k, value: change.v});
}
}
if(pending.length === 0){
return;
}
eventSource.ping();
this.uploadAll([], pending);
}
private tagToChange(tagsFilter: TagsFilter) {
let changes: { k: string, v: string }[] = [];
if (tagsFilter instanceof Tag) {
const tag = tagsFilter as Tag;
if (typeof tag.value !== "string") {
throw "Invalid value"
}
return [this.checkChange(tag.key, tag.value)];
}
if (tagsFilter instanceof And) {
const and = tagsFilter as And;
for (const tag of and.and) {
this.addTag(elementId, tag);
changes = changes.concat(this.tagToChange(tag));
}
return;
return changes;
}
console.log("Unsupported tagsfilter element to addTag", tagsFilter);
throw "Unsupported tagsFilter element";
}
/**
* Adds a change to the pending changes
* @param elementId
* @param key
* @param value
*/
addChange(elementId: string, key: string, value: string) {
private checkChange(key: string, value: string): { k: string, v: string } {
if (key === undefined || key === null) {
console.log("Invalid key");
return;
return undefined;
}
if (value === undefined || value === null) {
console.log("Invalid value for ",key);
return;
console.log("Invalid value for ", key);
return undefined;
}
if(key.startsWith(" ") || value.startsWith(" ") || value.endsWith(" ") || key.endsWith(" ")){
if (key.startsWith(" ") || value.startsWith(" ") || value.endsWith(" ") || key.endsWith(" ")) {
console.warn("Tag starts with or ends with a space - trimming anyway")
}
key = key.trim();
value = value.trim();
const eventSource = State.state.allElements.getElement(elementId);
eventSource.data[key] = value;
eventSource.ping();
this.uploadAll([], [{elementId: eventSource.data.id, key: key, value: value}]);
return {k: key, v: value};
}
/**
@ -109,37 +128,90 @@ export class Changes {
return geojson;
}
private uploadChangesWithLatestVersions(
knownElements, newElements: OsmObject[], pending: { elementId: string; key: string; value: string }[]) {
// Here, inside the continuation, we know that all 'neededIds' are loaded in 'knownElements', which maps the ids onto the elements
// We apply the changes on them
for (const change of pending) {
if (parseInt(change.elementId.split("/")[1]) < 0) {
// This is a new element - we should apply this on one of the new elements
for (const newElement of newElements) {
if (newElement.type + "/" + newElement.id === change.elementId) {
newElement.addTag(change.key, change.value);
}
}
} else {
knownElements[change.elementId].addTag(change.key, change.value);
}
}
// Small sanity check for duplicate information
let changedElements = [];
for (const elementId in knownElements) {
const element = knownElements[elementId];
if (element.changed) {
changedElements.push(element);
}
}
if (changedElements.length == 0 && newElements.length == 0) {
console.log("No changes in any object");
return;
}
console.log("Beginning upload...");
// At last, we build the changeset and upload
State.state.osmConnection.UploadChangeset(
function (csId) {
let modifications = "";
for (const element of changedElements) {
if (!element.changed) {
continue;
}
modifications += element.ChangesetXML(csId) + "\n";
}
let creations = "";
for (const newElement of newElements) {
creations += newElement.ChangesetXML(csId);
}
let changes = `<osmChange version='0.6' generator='Mapcomplete ${State.vNumber}'>`;
if (creations.length > 0) {
changes +=
"<create>" +
creations +
"</create>";
}
if (modifications.length > 0) {
changes +=
"<modify>" +
modifications +
"</modify>";
}
changes += "</osmChange>";
return changes;
});
};
private uploadAll(
newElements: OsmObject[],
pending: { elementId: string; key: string; value: string }[]
) {
const self = this;
const knownElements = {}; // maps string --> OsmObject
function DownloadAndContinue(neededIds, continuation: (() => void)) {
// local function which downloads all the objects one by one
// this is one big loop, running one download, then rerunning the entire function
if (neededIds.length == 0) {
continuation();
return;
}
const neededId = neededIds.pop();
if (neededId in knownElements) {
DownloadAndContinue(neededIds, continuation);
return;
}
console.log("Downloading ", neededId);
OsmObject.DownloadObject(neededId,
function (element) {
knownElements[neededId] = element; // assign the element for later, continue downloading the next element
DownloadAndContinue(neededIds, continuation);
}
);
}
const neededIds = [];
let neededIds: string[] = [];
for (const change of pending) {
const id = change.elementId;
if (parseFloat(id.split("/")[1]) < 0) {
@ -149,80 +221,9 @@ export class Changes {
}
}
DownloadAndContinue(neededIds, function () {
// Here, inside the continuation, we know that all 'neededIds' are loaded in 'knownElements'
// We apply the changes on them
for (const change of pending) {
if (parseInt(change.elementId.split("/")[1]) < 0) {
// This is a new element - we should apply this on one of the new elements
for (const newElement of newElements) {
if (newElement.type + "/" + newElement.id === change.elementId) {
newElement.addTag(change.key, change.value);
}
}
} else {
knownElements[change.elementId].addTag(change.key, change.value);
}
}
// Small sanity check for duplicate information
let changedElements = [];
for (const elementId in knownElements) {
const element = knownElements[elementId];
if (element.changed) {
changedElements.push(element);
}
}
if (changedElements.length == 0 && newElements.length == 0) {
console.log("No changes in any object");
return;
}
console.log("Beginning upload...");
// At last, we build the changeset and upload
State.state.osmConnection.UploadChangeset(
function (csId) {
let modifications = "";
for (const element of changedElements) {
if (!element.changed) {
continue;
}
modifications += element.ChangesetXML(csId) + "\n";
}
let creations = "";
for (const newElement of newElements) {
creations += newElement.ChangesetXML(csId);
}
let changes = `<osmChange version='0.6' generator='Mapcomplete ${State.vNumber}'>`;
if (creations.length > 0) {
changes +=
"<create>" +
creations +
"</create>";
}
if (modifications.length > 0) {
changes +=
"<modify>" +
modifications +
"</modify>";
}
changes += "</osmChange>";
return changes;
},
() => {
});
neededIds = Utils.Dedup(neededIds);
OsmObject.DownloadAll(neededIds, {}, (knownElements) => {
self.uploadChangesWithLatestVersions(knownElements, newElements, pending)
});
}