Way to much fixes and improvements

This commit is contained in:
Pieter Vander Vennet 2020-09-02 11:37:34 +02:00
parent e68d9d99a5
commit 5ed0bb431c
41 changed files with 1244 additions and 402 deletions

View file

@ -1,27 +1,33 @@
import SingleSetting from "./SingleSetting";
import {UIElement} from "../UIElement";
import {FixedUiElement} from "../Base/FixedUiElement";
import {InputElement} from "../Input/InputElement";
import {UIEventSource} from "../../Logic/UIEventSource";
import PageSplit from "../Base/PageSplit";
import Combine from "../Base/Combine";
import {VariableUiElement} from "../Base/VariableUIElement";
export default class SettingsTable extends UIElement {
private _col1: UIElement[] = [];
private _col2: InputElement<any>[] = [];
private _col2: UIElement[] = [];
public selectedSetting: UIEventSource<SingleSetting<any>>;
constructor(elements: SingleSetting<any>[],
constructor(elements: (SingleSetting<any> | string)[],
currentSelectedSetting: UIEventSource<SingleSetting<any>>) {
super(undefined);
const self = this;
this.selectedSetting = currentSelectedSetting ?? new UIEventSource<SingleSetting<any>>(undefined);
for (const element of elements) {
let title: UIElement = new FixedUiElement(element._name);
if(typeof element === "string"){
this._col1.push(new FixedUiElement(element));
this._col2.push(null);
continue;
}
let title: UIElement = element._name === undefined ? null : new FixedUiElement(element._name);
this._col1.push(title);
this._col2.push(element._value);
element._value.SetStyle("display:block");
element._value.IsSelected.addCallback(isSelected => {
if (isSelected) {
self.selectedSetting.setData(element);
@ -34,13 +40,19 @@ export default class SettingsTable extends UIElement {
}
InnerRender(): string {
let html = "";
let elements = [];
for (let i = 0; i < this._col1.length; i++) {
html += `<tr><td>${this._col1[i].Render()}</td><td>${this._col2[i].Render()}</td></tr>`
if(this._col1[i] !== null && this._col2[i] !== null){
elements.push(new PageSplit(this._col1[i], this._col2[i], 25));
}else if(this._col1[i] !== null){
elements.push(this._col1[i])
}else{
elements.push(this._col2[i])
}
}
return `<table><tr>${html}</tr></table>`;
return new Combine(elements).Render();
}
}