forked from MapComplete/MapComplete
Refactor geolocation handler into multiple parts, fix lock behaviour
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parent
e10c9e87ca
commit
4de76136de
7 changed files with 362 additions and 372 deletions
99
UI/BigComponents/GeolocationControl.ts
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99
UI/BigComponents/GeolocationControl.ts
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import { VariableUiElement } from "../Base/VariableUIElement"
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import Svg from "../../Svg"
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import { UIEventSource } from "../../Logic/UIEventSource"
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import GeoLocationHandler from "../../Logic/Actors/GeoLocationHandler"
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/**
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* Displays an icon depending on the state of the geolocation.
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* Will set the 'lock' if clicked twice
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*/
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export class GeolocationControl extends VariableUiElement {
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constructor(geolocationHandler: GeoLocationHandler) {
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const lastClick = new UIEventSource<Date>(undefined)
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const lastClickWithinThreeSecs = lastClick.map((lastClick) => {
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if (lastClick === undefined) {
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return false
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}
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const timeDiff = (new Date().getTime() - lastClick.getTime()) / 1000
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return timeDiff <= 3
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})
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const geolocationState = geolocationHandler.geolocationState
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super(
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geolocationState.permission.map(
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(permission) => {
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if (permission === "denied") {
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return Svg.location_refused_svg()
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}
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if (geolocationState.isLocked.data) {
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return Svg.location_locked_svg()
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}
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if (permission === "prompt") {
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return Svg.location_empty_svg()
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}
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if (geolocationState.currentGPSLocation === undefined) {
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// Position not yet found, but permission is either requested or granted: we spin to indicate activity
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const icon = !geolocationHandler.mapHasMoved.data
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? Svg.location_svg()
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: Svg.location_empty_svg()
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return icon
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.SetClass("cursor-wait")
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.SetStyle("animation: spin 4s linear infinite;")
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}
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if (
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lastClickWithinThreeSecs.data &&
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geolocationState.permission.data === "granted"
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) {
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return Svg.location_unlocked_svg()
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}
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// We have a location, so we show a dot in the center
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return Svg.location_svg()
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},
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[
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geolocationState.currentGPSLocation,
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geolocationState.isLocked,
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geolocationHandler.mapHasMoved,
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lastClickWithinThreeSecs,
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]
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)
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)
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this.onClick(async () => {
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if (geolocationState.permission.data !== "granted") {
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await geolocationState.requestPermission()
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}
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if (geolocationState.isLocked.data === true) {
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// Unlock
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geolocationState.isLocked.setData(false)
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return
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}
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if (geolocationState.currentGPSLocation.data === undefined) {
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// No location is known yet, not much we can do
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return
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}
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// A location _is_ known! Let's zoom to this location
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geolocationHandler.MoveMapToCurrentLocation()
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if (lastClickWithinThreeSecs.data && geolocationState.permission.data === "granted") {
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geolocationState.isLocked.setData(true)
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lastClick.setData(undefined)
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return
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}
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lastClick.setData(new Date())
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})
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lastClick.addCallbackAndRunD((_) => {
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window.setTimeout(() => {
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if (lastClickWithinThreeSecs.data) {
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lastClick.ping()
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}
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}, 500)
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})
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}
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}
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