forked from MapComplete/MapComplete
Refactoring: fix rendering artefact when switching selected element
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commit
3aeedf22c8
4 changed files with 27 additions and 14 deletions
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@ -20,7 +20,6 @@ export default class FeaturePropertiesStore {
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public trackFeatureSource(source: FeatureSource) {
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const self = this
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source.features.addCallbackAndRunD((features) => {
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console.log("Re-indexing features")
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for (const feature of features) {
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const id = feature.properties.id
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if (id === undefined) {
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@ -71,7 +71,7 @@ export default class MetaTagging {
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return
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}
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console.log("Recalculating metatags...")
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console.trace("Recalculating metatags...")
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const metatagsToApply: SimpleMetaTagger[] = []
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for (const metatag of SimpleMetaTaggers.metatags) {
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if (metatag.includesDates) {
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@ -302,6 +302,10 @@ export default class ThemeViewState implements SpecialVisualizationState {
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})
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return
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}
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// We first clear the selection to make sure no weird state is around
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this.selectedLayer.setData(undefined)
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this.selectedElement.setData(undefined)
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this.selectedElement.setData(feature)
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this.selectedLayer.setData(last_click_layer.layerDef)
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},
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@ -1,5 +1,5 @@
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<script lang="ts">
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import { Store, UIEventSource } from "../Logic/UIEventSource";
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import { UIEventSource } from "../Logic/UIEventSource";
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import { Map as MlMap } from "maplibre-gl";
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import MaplibreMap from "./Map/MaplibreMap.svelte";
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import FeatureSwitchState from "../Logic/State/FeatureSwitchState";
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@ -32,19 +32,31 @@
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import ModalRight from "./Base/ModalRight.svelte";
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import { Utils } from "../Utils";
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import Hotkeys from "./Base/Hotkeys";
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import { VariableUiElement } from "./Base/VariableUIElement";
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import SvelteUIElement from "./Base/SvelteUIElement";
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import { onDestroy } from "svelte";
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export let state: ThemeViewState;
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let layout = state.layout;
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let selectedElementTags: Store<UIEventSource<Record<string, string>>> =
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state.selectedElement.mapD((f) => {
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return state.featureProperties.getStore(f.properties.id);
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}
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);
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let maplibremap: UIEventSource<MlMap> = state.map;
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let selectedElement: UIEventSource<Feature> = state.selectedElement;
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let selectedLayer: UIEventSource<LayerConfig> = state.selectedLayer;
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const selectedViewElement = selectedElement.map(selectedElement => {
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// Svelte doesn't properly reload some of the legacy UI-elements
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// As such, we _reconstruct_ the selectedElementView every time a new feature is selected
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// This is a bit wasteful, but until everything is a svelte-component, this should do the trick
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const layer = selectedLayer.data;
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if (selectedElement === undefined || layer === undefined) {
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return undefined;
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}
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const tags = state.featureProperties.getStore(selectedElement.properties.id);
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return new SvelteUIElement(SelectedElementView, {state, layer, selectedElement, tags})
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}, [selectedLayer]);
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let mapproperties: MapProperties = state.mapProperties;
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let featureSwitches: FeatureSwitchState = state.featureSwitches;
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let availableLayers = state.availableLayers;
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@ -101,13 +113,11 @@
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</If>
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</div>
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{#if $selectedElement !== undefined && $selectedLayer !== undefined}
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<If condition={selectedViewElement.map(v => v !== undefined)}>
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<ModalRight on:close={() => {selectedElement.setData(undefined)}}>
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<SelectedElementView layer={$selectedLayer} selectedElement={$selectedElement}
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tags={$selectedElementTags} state={state} />
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<ToSvelte construct={new VariableUiElement(selectedViewElement)}></ToSvelte>
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</ModalRight>
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{/if}
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</If>
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<If condition={state.guistate.themeIsOpened}>
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<!-- Theme page -->
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