forked from MapComplete/MapComplete
First working version of split road functionality
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parent
61f2ebf9ba
commit
248ea78b17
11 changed files with 88 additions and 66 deletions
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@ -95,8 +95,8 @@ export default class SplitAction extends OsmChangeAction {
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changeDescription.push({
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type: "node",
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id: element.originalIndex,
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changes:{
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lon: element.lngLat[0],
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changes: {
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lon: element.lngLat[0],
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lat: element.lngLat[1]
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}
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})
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@ -110,31 +110,34 @@ export default class SplitAction extends OsmChangeAction {
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if (isOriginal) {
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// We change the actual element!
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changeDescription.push({
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type:"way",
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type: "way",
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id: originalElement.id,
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changes:{
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changes: {
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locations: wayPart.map(p => p.lngLat),
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nodes: wayPart.map(p => p.originalIndex)
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nodes: wayPart.map(p => p.originalIndex)
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}
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})
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} else {
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let id = changes.getNewID();
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newWayIds.push(id)
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const kv = []
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for (const k in originalElement.tags) {
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if(!originalElement.tags.hasOwnProperty(k)){
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if (!originalElement.tags.hasOwnProperty(k)) {
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continue
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}
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kv .push({k: k, v: originalElement.tags[k]})
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if (k.startsWith("_") || k === "id") {
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continue;
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}
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kv.push({k: k, v: originalElement.tags[k]})
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}
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changeDescription.push({
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type:"way",
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id:id,
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type: "way",
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id: id,
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tags: kv,
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changes:{
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changes: {
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locations: wayPart.map(p => p.lngLat),
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nodes: wayPart.map(p => p.originalIndex)
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nodes: wayPart.map(p => p.originalIndex)
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}
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})
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}
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@ -148,7 +151,7 @@ export default class SplitAction extends OsmChangeAction {
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// And we have our objects!
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// Time to upload
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return changeDescription
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return changeDescription
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}
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/**
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@ -176,40 +179,40 @@ export default class SplitAction extends OsmChangeAction {
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// When this is done, we check that no now point is too close to an already existing point and no very small segments get created
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/* for (let i = allPoints.length - 1; i > 0; i--) {
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const point = allPoints[i];
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if (point.properties._original_index !== undefined) {
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// This point is already in OSM - we have to keep it!
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continue;
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}
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if (i != allPoints.length - 1) {
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const prevPoint = allPoints[i + 1]
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const diff = Math.abs(point.properties.location - prevPoint.properties.location) * 1000
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if (diff <= toleranceInM) {
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// To close to the previous point! We delete this point...
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allPoints.splice(i, 1)
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// ... and mark the previous point as a split point
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prevPoint.properties._is_split_point = true
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continue;
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}
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}
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if (i > 0) {
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const nextPoint = allPoints[i - 1]
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const diff = Math.abs(point.properties.location - nextPoint.properties.location) * 1000
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if (diff <= toleranceInM) {
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// To close to the next point! We delete this point...
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allPoints.splice(i, 1)
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// ... and mark the next point as a split point
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nextPoint.properties._is_split_point = true
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// noinspection UnnecessaryContinueJS
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continue;
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}
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}
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// We don't have to remove this point...
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}*/
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/* for (let i = allPoints.length - 1; i > 0; i--) {
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const point = allPoints[i];
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if (point.properties._original_index !== undefined) {
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// This point is already in OSM - we have to keep it!
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continue;
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}
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if (i != allPoints.length - 1) {
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const prevPoint = allPoints[i + 1]
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const diff = Math.abs(point.properties.location - prevPoint.properties.location) * 1000
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if (diff <= toleranceInM) {
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// To close to the previous point! We delete this point...
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allPoints.splice(i, 1)
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// ... and mark the previous point as a split point
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prevPoint.properties._is_split_point = true
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continue;
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}
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}
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if (i > 0) {
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const nextPoint = allPoints[i - 1]
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const diff = Math.abs(point.properties.location - nextPoint.properties.location) * 1000
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if (diff <= toleranceInM) {
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// To close to the next point! We delete this point...
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allPoints.splice(i, 1)
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// ... and mark the next point as a split point
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nextPoint.properties._is_split_point = true
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// noinspection UnnecessaryContinueJS
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continue;
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}
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}
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// We don't have to remove this point...
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}*/
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const splitInfo: SplitInfo[] = []
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let nextId = -1
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