First working version of split road functionality

This commit is contained in:
Pieter Vander Vennet 2021-07-18 21:37:14 +02:00
parent 61f2ebf9ba
commit 248ea78b17
11 changed files with 88 additions and 66 deletions

View file

@ -95,8 +95,8 @@ export default class SplitAction extends OsmChangeAction {
changeDescription.push({
type: "node",
id: element.originalIndex,
changes:{
lon: element.lngLat[0],
changes: {
lon: element.lngLat[0],
lat: element.lngLat[1]
}
})
@ -110,31 +110,34 @@ export default class SplitAction extends OsmChangeAction {
if (isOriginal) {
// We change the actual element!
changeDescription.push({
type:"way",
type: "way",
id: originalElement.id,
changes:{
changes: {
locations: wayPart.map(p => p.lngLat),
nodes: wayPart.map(p => p.originalIndex)
nodes: wayPart.map(p => p.originalIndex)
}
})
} else {
let id = changes.getNewID();
newWayIds.push(id)
const kv = []
for (const k in originalElement.tags) {
if(!originalElement.tags.hasOwnProperty(k)){
if (!originalElement.tags.hasOwnProperty(k)) {
continue
}
kv .push({k: k, v: originalElement.tags[k]})
if (k.startsWith("_") || k === "id") {
continue;
}
kv.push({k: k, v: originalElement.tags[k]})
}
changeDescription.push({
type:"way",
id:id,
type: "way",
id: id,
tags: kv,
changes:{
changes: {
locations: wayPart.map(p => p.lngLat),
nodes: wayPart.map(p => p.originalIndex)
nodes: wayPart.map(p => p.originalIndex)
}
})
}
@ -148,7 +151,7 @@ export default class SplitAction extends OsmChangeAction {
// And we have our objects!
// Time to upload
return changeDescription
return changeDescription
}
/**
@ -176,40 +179,40 @@ export default class SplitAction extends OsmChangeAction {
// When this is done, we check that no now point is too close to an already existing point and no very small segments get created
/* for (let i = allPoints.length - 1; i > 0; i--) {
const point = allPoints[i];
if (point.properties._original_index !== undefined) {
// This point is already in OSM - we have to keep it!
continue;
}
if (i != allPoints.length - 1) {
const prevPoint = allPoints[i + 1]
const diff = Math.abs(point.properties.location - prevPoint.properties.location) * 1000
if (diff <= toleranceInM) {
// To close to the previous point! We delete this point...
allPoints.splice(i, 1)
// ... and mark the previous point as a split point
prevPoint.properties._is_split_point = true
continue;
}
}
if (i > 0) {
const nextPoint = allPoints[i - 1]
const diff = Math.abs(point.properties.location - nextPoint.properties.location) * 1000
if (diff <= toleranceInM) {
// To close to the next point! We delete this point...
allPoints.splice(i, 1)
// ... and mark the next point as a split point
nextPoint.properties._is_split_point = true
// noinspection UnnecessaryContinueJS
continue;
}
}
// We don't have to remove this point...
}*/
/* for (let i = allPoints.length - 1; i > 0; i--) {
const point = allPoints[i];
if (point.properties._original_index !== undefined) {
// This point is already in OSM - we have to keep it!
continue;
}
if (i != allPoints.length - 1) {
const prevPoint = allPoints[i + 1]
const diff = Math.abs(point.properties.location - prevPoint.properties.location) * 1000
if (diff <= toleranceInM) {
// To close to the previous point! We delete this point...
allPoints.splice(i, 1)
// ... and mark the previous point as a split point
prevPoint.properties._is_split_point = true
continue;
}
}
if (i > 0) {
const nextPoint = allPoints[i - 1]
const diff = Math.abs(point.properties.location - nextPoint.properties.location) * 1000
if (diff <= toleranceInM) {
// To close to the next point! We delete this point...
allPoints.splice(i, 1)
// ... and mark the next point as a split point
nextPoint.properties._is_split_point = true
// noinspection UnnecessaryContinueJS
continue;
}
}
// We don't have to remove this point...
}*/
const splitInfo: SplitInfo[] = []
let nextId = -1