forked from MapComplete/MapComplete
Fix: hide some elements of the UI if they are disabled by a featureSwitch
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parent
02da68a62e
commit
17503d5bfb
6 changed files with 402 additions and 366 deletions
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@ -1,47 +1,48 @@
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<script lang="ts">
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import Translations from "../i18n/Translations"
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import Svg from "../../Svg"
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import Tr from "../Base/Tr.svelte"
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import NextButton from "../Base/NextButton.svelte"
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import Geosearch from "./Geosearch.svelte"
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import ToSvelte from "../Base/ToSvelte.svelte"
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import ThemeViewState from "../../Models/ThemeViewState"
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import { Store, UIEventSource } from "../../Logic/UIEventSource"
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import { SearchIcon } from "@rgossiaux/svelte-heroicons/solid"
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import { twJoin } from "tailwind-merge"
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import { Utils } from "../../Utils"
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import type { GeolocationPermissionState } from "../../Logic/State/GeoLocationState"
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import Translations from "../i18n/Translations";
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import Svg from "../../Svg";
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import Tr from "../Base/Tr.svelte";
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import NextButton from "../Base/NextButton.svelte";
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import Geosearch from "./Geosearch.svelte";
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import ToSvelte from "../Base/ToSvelte.svelte";
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import ThemeViewState from "../../Models/ThemeViewState";
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import { Store, UIEventSource } from "../../Logic/UIEventSource";
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import { SearchIcon } from "@rgossiaux/svelte-heroicons/solid";
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import { twJoin } from "tailwind-merge";
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import { Utils } from "../../Utils";
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import type { GeolocationPermissionState } from "../../Logic/State/GeoLocationState";
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import If from "../Base/If.svelte";
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/**
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* The theme introduction panel
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*/
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export let state: ThemeViewState
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let layout = state.layout
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let selectedElement = state.selectedElement
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let selectedLayer = state.selectedLayer
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/**
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* The theme introduction panel
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*/
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export let state: ThemeViewState;
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let layout = state.layout;
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let selectedElement = state.selectedElement;
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let selectedLayer = state.selectedLayer;
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let triggerSearch: UIEventSource<any> = new UIEventSource<any>(undefined)
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let searchEnabled = false
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let triggerSearch: UIEventSource<any> = new UIEventSource<any>(undefined);
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let searchEnabled = false;
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let geopermission: Store<GeolocationPermissionState> =
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state.geolocation.geolocationState.permission
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let currentGPSLocation = state.geolocation.geolocationState.currentGPSLocation
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let geopermission: Store<GeolocationPermissionState> =
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state.geolocation.geolocationState.permission;
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let currentGPSLocation = state.geolocation.geolocationState.currentGPSLocation;
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geopermission.addCallback((perm) => console.log(">>>> Permission", perm))
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geopermission.addCallback((perm) => console.log(">>>> Permission", perm));
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function jumpToCurrentLocation() {
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const glstate = state.geolocation.geolocationState
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if (glstate.currentGPSLocation.data !== undefined) {
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const c: GeolocationCoordinates = glstate.currentGPSLocation.data
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state.guistate.themeIsOpened.setData(false)
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const coor = { lon: c.longitude, lat: c.latitude }
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state.mapProperties.location.setData(coor)
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function jumpToCurrentLocation() {
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const glstate = state.geolocation.geolocationState;
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if (glstate.currentGPSLocation.data !== undefined) {
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const c: GeolocationCoordinates = glstate.currentGPSLocation.data;
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state.guistate.themeIsOpened.setData(false);
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const coor = { lon: c.longitude, lat: c.latitude };
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state.mapProperties.location.setData(coor);
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}
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if (glstate.permission.data !== "granted") {
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glstate.requestPermission();
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return;
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}
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}
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if (glstate.permission.data !== "granted") {
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glstate.requestPermission()
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return
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}
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}
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</script>
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<div class="flex h-full flex-col justify-between">
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@ -62,61 +63,67 @@
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</div>
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</NextButton>
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<div class="flex w-full flex-wrap sm:flex-nowrap">
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{#if $currentGPSLocation !== undefined || $geopermission === "prompt"}
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<button class="flex w-full items-center gap-x-2" on:click={jumpToCurrentLocation}>
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<ToSvelte construct={Svg.crosshair_svg().SetClass("w-8 h-8")} />
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<Tr t={Translations.t.general.openTheMapAtGeolocation} />
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</button>
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<!-- No geolocation granted - we don't show the button -->
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{:else if $geopermission === "requested"}
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<button class="disabled flex w-full items-center gap-x-2" on:click={jumpToCurrentLocation}>
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<!-- Even though disabled, when clicking we request the location again in case the contributor dismissed the location popup -->
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<ToSvelte
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construct={Svg.crosshair_svg()
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.SetClass("w-8 h-8")
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.SetStyle("animation: 3s linear 0s infinite normal none running spin;")}
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/>
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<Tr t={Translations.t.general.waitingForGeopermission} />
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</button>
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{:else if $geopermission === "denied"}
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<button class="disabled flex w-full items-center gap-x-2">
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<ToSvelte construct={Svg.location_refused_svg().SetClass("w-8 h-8")} />
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<Tr t={Translations.t.general.geopermissionDenied} />
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</button>
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{:else}
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<button class="disabled flex w-full items-center gap-x-2">
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<ToSvelte
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construct={Svg.crosshair_svg()
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.SetClass("w-8 h-8")
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.SetStyle("animation: 3s linear 0s infinite normal none running spin;")}
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/>
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<Tr t={Translations.t.general.waitingForLocation} />
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</button>
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{/if}
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<div class=".button low-interaction m-1 flex w-full items-center gap-x-2 rounded border p-2">
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<div class="w-full">
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<Geosearch
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bounds={state.mapProperties.bounds}
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on:searchCompleted={() => state.guistate.themeIsOpened.setData(false)}
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on:searchIsValid={(isValid) => {
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<div class="flex w-full flex-wrap sm:flex-nowrap">
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<If condition={state.featureSwitches.featureSwitchGeolocation}>
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{#if $currentGPSLocation !== undefined || $geopermission === "prompt"}
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<button class="flex w-full items-center gap-x-2" on:click={jumpToCurrentLocation}>
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<ToSvelte construct={Svg.crosshair_svg().SetClass("w-8 h-8")} />
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<Tr t={Translations.t.general.openTheMapAtGeolocation} />
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</button>
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<!-- No geolocation granted - we don't show the button -->
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{:else if $geopermission === "requested"}
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<button class="disabled flex w-full items-center gap-x-2" on:click={jumpToCurrentLocation}>
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<!-- Even though disabled, when clicking we request the location again in case the contributor dismissed the location popup -->
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<ToSvelte
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construct={Svg.crosshair_svg()
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.SetClass("w-8 h-8")
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.SetStyle("animation: 3s linear 0s infinite normal none running spin;")}
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/>
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<Tr t={Translations.t.general.waitingForGeopermission} />
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</button>
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{:else if $geopermission === "denied"}
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<button class="disabled flex w-full items-center gap-x-2">
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<ToSvelte construct={Svg.location_refused_svg().SetClass("w-8 h-8")} />
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<Tr t={Translations.t.general.geopermissionDenied} />
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</button>
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{:else}
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<button class="disabled flex w-full items-center gap-x-2">
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<ToSvelte
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construct={Svg.crosshair_svg()
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.SetClass("w-8 h-8")
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.SetStyle("animation: 3s linear 0s infinite normal none running spin;")}
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/>
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<Tr t={Translations.t.general.waitingForLocation} />
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</button>
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{/if}
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</If>
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<If condition={state.featureSwitches.featureSwitchSearch}>
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<div class=".button low-interaction m-1 flex w-full items-center gap-x-2 rounded border p-2">
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<div class="w-full">
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<Geosearch
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bounds={state.mapProperties.bounds}
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on:searchCompleted={() => state.guistate.themeIsOpened.setData(false)}
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on:searchIsValid={(isValid) => {
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searchEnabled = isValid
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}}
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perLayer={state.perLayer}
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{selectedElement}
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{selectedLayer}
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{triggerSearch}
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/>
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perLayer={state.perLayer}
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{selectedElement}
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{selectedLayer}
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{triggerSearch}
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/>
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</div>
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<button
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class={twJoin("flex items-center justify-between gap-x-2", !searchEnabled && "disabled")}
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on:click={() => triggerSearch.ping()}
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>
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<Tr t={Translations.t.general.search.searchShort} />
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<SearchIcon class="h-6 w-6" />
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</button>
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</div>
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<button
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class={twJoin("flex items-center justify-between gap-x-2", !searchEnabled && "disabled")}
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on:click={() => triggerSearch.ping()}
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>
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<Tr t={Translations.t.general.search.searchShort} />
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<SearchIcon class="h-6 w-6" />
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</button>
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</div>
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</If>
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</div>
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</div>
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