MapComplete/src/Logic/FeatureSource/TiledFeatureSource/DynamicTileSource.ts

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import { Store, Stores } from "../../UIEventSource"
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import { Tiles } from "../../../Models/TileRange"
import { BBox } from "../../BBox"
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import { FeatureSource, FeatureSourceForTile } from "../FeatureSource"
import FeatureSourceMerger from "../Sources/FeatureSourceMerger"
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import { Feature } from "geojson"
import { Utils } from "../../../Utils"
import { GeoOperations } from "../../GeoOperations"
/***
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* A tiled source which dynamically loads the required tiles at a fixed zoom level.
* A single featureSource will be initialized for every tile in view; which will later be merged into this featureSource
*/
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export default class DynamicTileSource<Src extends FeatureSource = FeatureSource> extends FeatureSourceMerger<Src> {
/**
*
* @param zoomlevel If {z} is specified in the source, the 'zoomlevel' will be used as zoomlevel to download from
* @param minzoom Only activate this feature source if zoomed in further then this
* @param constructSource
* @param mapProperties
* @param options
*/
constructor(
zoomlevel: Store<number>,
minzoom: number,
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constructSource: (tileIndex: number) => Src,
mapProperties: {
bounds: Store<BBox>
zoom: Store<number>
},
options?: {
isActive?: Store<boolean>
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},
) {
super()
const loadedTiles = new Set<number>()
const neededTiles: Store<number[]> = Stores.ListStabilized(
mapProperties.bounds
.mapD(
(bounds) => {
if (options?.isActive && !options?.isActive.data) {
return undefined
}
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if (mapProperties.zoom.data < minzoom) {
return undefined
}
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const z = Math.floor(zoomlevel.data)
const tileRange = Tiles.TileRangeBetween(
z,
bounds.getNorth(),
bounds.getEast(),
bounds.getSouth(),
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bounds.getWest(),
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)
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if (tileRange.total > 500) {
console.warn(
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"Got a really big tilerange, bounds and location might be out of sync",
)
return undefined
}
const needed = Tiles.MapRange(tileRange, (x, y) =>
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Tiles.tile_index(z, x, y),
).filter((i) => !loadedTiles.has(i))
if (needed.length === 0) {
return undefined
}
return needed
},
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[options?.isActive, mapProperties.zoom],
)
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.stabilized(250),
)
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neededTiles.addCallbackAndRunD((neededIndexes) => {
for (const neededIndex of neededIndexes) {
loadedTiles.add(neededIndex)
super.addSource(constructSource(neededIndex))
}
})
}
}
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/**
* The PolygonSourceMerger receives various small pieces of bigger polygons and stitches them together.
* This is used to reconstruct polygons of vector tiles
*/
export class PolygonSourceMerger extends DynamicTileSource<FeatureSourceForTile> {
constructor(
zoomlevel: Store<number>,
minzoom: number,
constructSource: (tileIndex: number) => FeatureSourceForTile,
mapProperties: {
bounds: Store<BBox>
zoom: Store<number>
},
options?: {
isActive?: Store<boolean>
},
) {
super(zoomlevel, minzoom, constructSource, mapProperties, options)
}
protected addDataFromSources(sources: FeatureSourceForTile[]) {
sources = Utils.NoNull(sources)
const all: Map<string, Feature> = new Map()
const zooms: Map<string, number> = new Map()
for (const source of sources) {
let z = source.z
for (const f of source.features.data) {
const id = f.properties.id
if(id.endsWith("146616907")){
console.log("Horeca totaal")
}
if (!all.has(id)) {
// No other parts of this polygon have been seen before, simply add it
all.set(id, f)
zooms.set(id, z)
continue
}
// A part of this object has been seen before, eventually from a different zoom level
const oldV = all.get(id)
const oldZ = zooms.get(id)
if (oldZ > z) {
// The store contains more detailed information, so we ignore this part which has a lower accuraccy
continue
}
if (oldZ < z) {
// The old value has worse accuracy then what we receive now, we throw it away
all.set(id, f)
zooms.set(id, z)
continue
}
const merged = GeoOperations.union(f, oldV)
merged.properties = oldV.properties
all.set(id, merged)
zooms.set(id, z)
}
}
const newList = Array.from(all.values())
this.features.setData(newList)
this._featuresById.setData(all)
}
}