MapComplete/src/UI/StudioGUI.svelte

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<script lang="ts">
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import NextButton from "./Base/NextButton.svelte";
import { Utils } from "../Utils";
import { UIEventSource } from "../Logic/UIEventSource";
import Constants from "../Models/Constants";
import ValidatedInput from "./InputElement/ValidatedInput.svelte";
import EditLayerState from "./Studio/EditLayerState";
import EditLayer from "./Studio/EditLayer.svelte";
import Loading from "../assets/svg/Loading.svelte";
export let studioUrl = "http://127.0.0.1:1235";
let overview = UIEventSource.FromPromise<{ allFiles: string[] }>(Utils.downloadJson(studioUrl + "/overview"));
let layers = overview.map(overview => {
if (!overview) {
return [];
}
return overview.allFiles.filter(f => f.startsWith("layers/")
).map(l => l.substring(l.lastIndexOf("/") + 1, l.length - ".json".length))
.filter(layerId => Constants.priviliged_layers.indexOf(layerId) < 0);
});
let state: undefined | "edit_layer" | "new_layer" | "edit_theme" | "new_theme" | "editing_layer" | "loading" = undefined;
let initialLayerConfig: undefined;
let newLayerId = new UIEventSource<string>("");
let layerIdFeedback = new UIEventSource<string>(undefined);
newLayerId.addCallbackD(layerId => {
if (layerId === "") {
return;
}
if (layers.data.indexOf(layerId) >= 0) {
layerIdFeedback.setData("This id is already used");
}
}, [layers]);
let editLayerState = new EditLayerState();
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</script>
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{#if state === undefined}
<h1>MapComplete Studio</h1>
<div class="w-full flex flex-col">
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<NextButton on:click={() => state = "edit_layer"}>
Edit an existing layer
</NextButton>
<NextButton on:click={() => state = "new_layer"}>
Create a new layer
</NextButton>
<NextButton on:click={() => state = "edit_theme"}>
Edit a theme
</NextButton>
<NextButton on:click={() => state = "new_theme"}>
Create a new theme
</NextButton>
</div>
{:else if state === "edit_layer"}
<div class="flex flex-wrap">
{#each $layers as layerId}
<NextButton clss="small" on:click={async () => {
console.log("Editing layer",layerId)
state = "loading"
initialLayerConfig = await Utils.downloadJson(studioUrl+"/layers/"+layerId+"/"+layerId+".json")
state = "editing_layer"
}}>
{layerId}
</NextButton>
{/each}
</div>
{:else if state === "new_layer"}
<ValidatedInput type="id" value={newLayerId} feedback={layerIdFeedback} />
{#if $layerIdFeedback !== undefined}
<div class="alert">
{$layerIdFeedback}
</div>
{:else }
<NextButton on:click={() => {initialLayerConfig = ({id: newLayerId.data}); state = "editing_layer"}}>
Create this layer
</NextButton>
{/if}
{:else if state === "loading"}
<Loading />
{:else if state === "editing_layer"}
<EditLayer {initialLayerConfig} />
{/if}