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								import FeatureSource, {FeatureSourceForLayer, IndexedFeatureSource, Tiled} from "../FeatureSource";
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								import {UIEventSource} from "../../UIEventSource";
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								import {Utils} from "../../../Utils";
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								import {BBox} from "../../GeoOperations";
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								import FilteredLayer from "../../../Models/FilteredLayer";
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								import TileHierarchy from "./TileHierarchy";
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								import {feature} from "@turf/turf";
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								/**
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								 * Contains all features in a tiled fashion.
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								 * The data will be automatically broken down into subtiles when there are too much features in a single tile or if the zoomlevel is too high
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								 */
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								export default class TiledFeatureSource implements Tiled, IndexedFeatureSource, FeatureSourceForLayer, TileHierarchy<IndexedFeatureSource & FeatureSourceForLayer & Tiled> {
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								    public readonly z: number;
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								    public readonly x: number;
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								    public readonly y: number;
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								    public readonly parent: TiledFeatureSource;
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								    public readonly root: TiledFeatureSource
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								    public readonly layer: FilteredLayer;
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								    /* An index of all known tiles. allTiles[z][x][y].get('layerid') will yield the corresponding tile.
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								    * Only defined on the root element!
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								     */
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								    public readonly loadedTiles: Map<number, TiledFeatureSource & FeatureSourceForLayer> = undefined;
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								    public readonly maxFeatureCount: number;
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								    public readonly name;
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								    public readonly features: UIEventSource<{ feature: any, freshness: Date }[]>
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								    public readonly containedIds: UIEventSource<Set<string>>
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								    public readonly bbox: BBox;
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								    private upper_left: TiledFeatureSource
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								    private upper_right: TiledFeatureSource
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								    private lower_left: TiledFeatureSource
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								    private lower_right: TiledFeatureSource
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								    private readonly maxzoom: number;
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								    private readonly options: TiledFeatureSourceOptions
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								    public readonly tileIndex: number;
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								    private constructor(z: number, x: number, y: number, parent: TiledFeatureSource, options?: TiledFeatureSourceOptions) {
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								        this.z = z;
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								        this.x = x;
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								        this.y = y;
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								        this.bbox = BBox.fromTile(z, x, y)
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								        this.tileIndex = Utils.tile_index(z, x, y)
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								        this.name = `TiledFeatureSource(${z},${x},${y})`
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								        this.parent = parent;
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								        this.layer = options.layer
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								        options = options ?? {}
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								        this.maxFeatureCount = options?.maxFeatureCount ?? 500;
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								        this.maxzoom = options.maxZoomLevel ?? 18
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								        this.options = options;
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								        if (parent === undefined) {
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								            throw "Parent is not allowed to be undefined. Use null instead"
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								        }
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								        if (parent === null && z !== 0 && x !== 0 && y !== 0) {
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								            throw "Invalid root tile: z, x and y should all be null"
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								        }
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								        if (parent === null) {
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								            this.root = this;
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								            this.loadedTiles = new Map()
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								        } else {
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								            this.root = this.parent.root;
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								            this.loadedTiles = this.root.loadedTiles;
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								            const i = Utils.tile_index(z, x, y)
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								            this.root.loadedTiles.set(i, this)
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								        }
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								        this.features = new UIEventSource<any[]>([])
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								        this.containedIds = this.features.map(features => {
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								            if (features === undefined) {
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								                return undefined;
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								            }
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								            return new Set(features.map(f => f.feature.properties.id))
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								        })
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								        // We register this tile, but only when there is some data in it
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								        if (this.options.registerTile !== undefined) {
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								            this.features.addCallbackAndRunD(features => {
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								                if (features.length === 0) {
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								                    return;
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								                }
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								                this.options.registerTile(this)
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								                return true;
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								            })
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								        }
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								    }
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								    public static createHierarchy(features: FeatureSource, options?: TiledFeatureSourceOptions): TiledFeatureSource {
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								        const root = new TiledFeatureSource(0, 0, 0, null, options)
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								        features.features?.addCallbackAndRunD(feats => root.addFeatures(feats))
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								        return root;
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								    }
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								    private isSplitNeeded(featureCount: number){
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								        if(this.upper_left !== undefined){
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								            // This tile has been split previously, so we keep on splitting
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								            return true;
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								        }
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								        if(this.z >= this.maxzoom){
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								            // We are not allowed to split any further
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								            return false
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								        }
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								        if(this.options.minZoomLevel !== undefined && this.z < this.options.minZoomLevel){
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								            // We must have at least this zoom level before we are allowed to start splitting
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								            return true
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								        }
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								        // To much features - we split
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								        return featureCount > this.maxFeatureCount
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								    }
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								    /***
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								     * Adds the list of features to this hierarchy.
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								     * If there are too much features, the list will be broken down and distributed over the subtiles (only retaining features that don't fit a subtile on this level)
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								     * @param features
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								     * @private
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								     */
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								    private addFeatures(features: { feature: any, freshness: Date }[]) {
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								        if (features === undefined || features.length === 0) {
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								            return;
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								        }
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								        if (!this.isSplitNeeded(features.length)) {
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								            this.features.setData(features)
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								            return;
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								        }
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								        if (this.upper_left === undefined) {
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								            this.upper_left = new TiledFeatureSource(this.z + 1, this.x * 2, this.y * 2, this, this.options)
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								            this.upper_right = new TiledFeatureSource(this.z + 1, this.x * 2 + 1, this.y * 2, this, this.options)
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								            this.lower_left = new TiledFeatureSource(this.z + 1, this.x * 2, this.y * 2 + 1, this, this.options)
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								            this.lower_right = new TiledFeatureSource(this.z + 1, this.x * 2 + 1, this.y * 2 + 1, this, this.options)
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								        }
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								        const ulf = []
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								        const urf = []
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								        const llf = []
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								        const lrf = []
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								        const overlapsboundary = []
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								        for (const feature of features) {
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								            const bbox = BBox.get(feature.feature)
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								            if (this.options.minZoomLevel === undefined) {
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								                if (bbox.isContainedIn(this.upper_left.bbox)) {
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								                    ulf.push(feature)
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								                } else if (bbox.isContainedIn(this.upper_right.bbox)) {
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								                    urf.push(feature)
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								                } else if (bbox.isContainedIn(this.lower_left.bbox)) {
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								                    llf.push(feature)
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								                } else if (bbox.isContainedIn(this.lower_right.bbox)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    lrf.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    overlapsboundary.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                // We duplicate a feature on a boundary into every tile as we need to get to the minZoomLevel
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (bbox.overlapsWith(this.upper_left.bbox)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    ulf.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (bbox.overlapsWith(this.upper_right.bbox)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    urf.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (bbox.overlapsWith(this.lower_left.bbox)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    llf.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if (bbox.overlapsWith(this.lower_right.bbox)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    lrf.push(feature)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        this.upper_left.addFeatures(ulf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        this.upper_right.addFeatures(urf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        this.lower_left.addFeatures(llf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        this.lower_right.addFeatures(lrf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        this.features.setData(overlapsboundary)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								export interface TiledFeatureSourceOptions {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    readonly maxFeatureCount?: number,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    readonly maxZoomLevel?: number,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    readonly minZoomLevel?: number,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    readonly registerTile?: (tile: TiledFeatureSource & Tiled) => void,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    readonly layer?: FilteredLayer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |