Full code cleanup

This commit is contained in:
Pieter Vander Vennet 2022-01-26 21:40:38 +01:00
parent 3a4a2a2016
commit fa971ffbbf
300 changed files with 16352 additions and 19284 deletions

View file

@ -20,14 +20,14 @@ export interface MergePointConfig {
/**
* CreateWayWithPointreuse will create a 'CoordinateInfo' for _every_ point in the way to be created.
*
*
* The CoordinateInfo indicates the action to take, e.g.:
*
*
* - Create a new point
* - Reuse an existing OSM point (and don't move it)
* - Reuse an existing OSM point (and leave it where it is)
* - Reuse another Coordinate info (and don't do anything else with it)
*
*
*/
interface CoordinateInfo {
/**
@ -56,6 +56,8 @@ interface CoordinateInfo {
* More or less the same as 'CreateNewWay', except that it'll try to reuse already existing points
*/
export default class CreateWayWithPointReuseAction extends OsmCreateAction {
public newElementId: string = undefined;
public newElementIdNumber: number = undefined
private readonly _tags: Tag[];
/**
* lngLat-coordinates
@ -64,20 +66,17 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
private _coordinateInfo: CoordinateInfo[];
private _state: FeaturePipelineState;
private _config: MergePointConfig[];
public newElementId: string = undefined;
public newElementIdNumber: number = undefined
constructor(tags: Tag[],
coordinates: [number, number][],
state: FeaturePipelineState,
config: MergePointConfig[]
) {
super(null,true);
super(null, true);
this._tags = tags;
this._state = state;
this._config = config;
// The main logic of this class: the coordinateInfo contains all the changes
this._coordinateInfo = this.CalculateClosebyNodes(coordinates);
@ -117,7 +116,7 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
"move": "yes",
"osm-id": reusedPoint.node.properties.id,
"id": "new-geometry-move-existing" + i,
"distance":GeoOperations.distanceBetween(coordinateInfo.lngLat, reusedPoint.node.geometry.coordinates)
"distance": GeoOperations.distanceBetween(coordinateInfo.lngLat, reusedPoint.node.geometry.coordinates)
},
geometry: {
type: "LineString",
@ -136,7 +135,7 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
"move": "no",
"osm-id": reusedPoint.node.properties.id,
"id": "new-geometry-reuse-existing" + i,
"distance":GeoOperations.distanceBetween(coordinateInfo.lngLat, reusedPoint.node.geometry.coordinates)
"distance": GeoOperations.distanceBetween(coordinateInfo.lngLat, reusedPoint.node.geometry.coordinates)
},
geometry: {
type: "LineString",
@ -238,7 +237,7 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
const newWay = new CreateNewWayAction(this._tags, nodeIdsToUse, {
theme
})
allChanges.push(...(await newWay.CreateChangeDescriptions(changes)))
this.newElementId = newWay.newElementId
this.newElementIdNumber = newWay.newElementIdNumber
@ -266,7 +265,7 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
}[]
}[] = coordinates.map(_ => undefined)
// First loop: gather all information...
for (let i = 0; i < coordinates.length; i++) {
@ -328,7 +327,7 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
}
// Second loop: figure out which point moves where without creating conflicts
let conflictFree = true;
do {
@ -348,8 +347,8 @@ export default class CreateWayWithPointReuseAction extends OsmCreateAction {
if (other.closebyNodes === undefined || other.closebyNodes[0] === undefined) {
continue
}
if(coorInfo.closebyNodes[0] === undefined){
if (coorInfo.closebyNodes[0] === undefined) {
continue
}