refactoring

This commit is contained in:
Pieter Vander Vennet 2023-03-28 05:13:48 +02:00
parent b94a8f5745
commit 5d0fe31c41
114 changed files with 2412 additions and 2958 deletions

View file

@ -1,31 +1,30 @@
import { InputElement } from "./InputElement"
import { UIEventSource } from "../../Logic/UIEventSource"
import { ImmutableStore, Store, UIEventSource } from "../../Logic/UIEventSource"
import Combine from "../Base/Combine"
import Svg from "../../Svg"
import { Utils } from "../../Utils"
import Loc from "../../Models/Loc"
import { GeoOperations } from "../../Logic/GeoOperations"
import Minimap, { MinimapObj } from "../Base/Minimap"
import BackgroundMapSwitch from "../BigComponents/BackgroundMapSwitch"
import BaseUIElement from "../BaseUIElement"
import { AvailableRasterLayers, RasterLayerPolygon } from "../../Models/RasterLayers"
/**
* Selects a length after clicking on the minimap, in meters
*/
export default class LengthInput extends InputElement<string> {
private readonly _location: UIEventSource<Loc>
private readonly _location: Store<Loc>
private readonly value: UIEventSource<string>
private readonly background: UIEventSource<any>
private readonly background: Store<RasterLayerPolygon>
constructor(
mapBackground: UIEventSource<any>,
location: UIEventSource<Loc>,
mapBackground?: UIEventSource<RasterLayerPolygon>,
value?: UIEventSource<string>
) {
super()
this._location = location
this.value = value ?? new UIEventSource<string>(undefined)
this.background = mapBackground
this.background = mapBackground ?? new ImmutableStore(AvailableRasterLayers.osmCarto)
this.SetClass("block")
}
@ -41,28 +40,26 @@ export default class LengthInput extends InputElement<string> {
protected InnerConstructElement(): HTMLElement {
let map: BaseUIElement & MinimapObj = undefined
let layerControl: BaseUIElement = undefined
if (!Utils.runningFromConsole) {
map = Minimap.createMiniMap({
background: this.background,
allowMoving: false,
location: this._location,
attribution: true,
leafletOptions: {
tap: true,
},
})
map = Minimap.createMiniMap({
background: this.background,
allowMoving: false,
location: this._location,
attribution: true,
leafletOptions: {
tap: true,
},
})
layerControl = new BackgroundMapSwitch(
{
locationControl: this._location,
backgroundLayer: this.background,
},
this.background,
{
allowedCategories: ["map", "photo"],
}
)
}
layerControl = new BackgroundMapSwitch(
{
locationControl: this._location,
backgroundLayer: this.background,
},
this.background,
{
allowedCategories: ["map", "photo"],
}
)
const crosshair = new Combine([
Svg.length_crosshair_svg().SetStyle(
`position: absolute;top: 0;left: 0;transform:rotate(${this.value.data ?? 0}deg);`