forked from MapComplete/MapComplete
Huge refactoring: split readonly and writable stores
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0946d8ac9c
commit
4283b76f36
95 changed files with 819 additions and 625 deletions
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@ -1,14 +1,14 @@
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/**
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* This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
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*/
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import {UIEventSource} from "../../UIEventSource";
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import {Store, UIEventSource} from "../../UIEventSource";
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import {GeoOperations} from "../../GeoOperations";
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import FeatureSource from "../FeatureSource";
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import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig";
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import LayerConfig from "../../../Models/ThemeConfig/LayerConfig";
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export default class RenderingMultiPlexerFeatureSource {
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public readonly features: UIEventSource<(any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined })[]>;
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public readonly features: Store<(any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined })[]>;
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constructor(upstream: FeatureSource, layer: LayerConfig) {
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@ -27,7 +27,7 @@ export default class RenderingMultiPlexerFeatureSource {
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this.features = upstream.features.map(
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features => {
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if (features === undefined) {
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return;
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return undefined;
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}
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@ -48,59 +48,64 @@ export default class RenderingMultiPlexerFeatureSource {
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for (const f of features) {
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const feat = f.feature;
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if(feat === undefined){
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continue
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}
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if(feat.geometry === undefined){
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console.error("No geometry in ", feat,"provided by", upstream.features.tag, upstream.name)
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}
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if (feat.geometry.type === "Point") {
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for (const rendering of pointRenderings) {
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withIndex.push({
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...feat,
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pointRenderingIndex: rendering.index
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})
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}
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} else {
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// This is a a line: add the centroids
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let centerpoint: [number, number] = undefined;
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let projectedCenterPoint : [number, number] = undefined
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if(hasCentroid){
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centerpoint = GeoOperations.centerpointCoordinates(feat)
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if(projectedCentroidRenderings.length > 0){
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projectedCenterPoint = <[number,number]> GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
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}
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continue
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}
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// This is a a line: add the centroids
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let centerpoint: [number, number] = undefined;
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let projectedCenterPoint: [number, number] = undefined
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if (hasCentroid) {
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centerpoint = GeoOperations.centerpointCoordinates(feat)
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if (projectedCentroidRenderings.length > 0) {
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projectedCenterPoint = <[number, number]>GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
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}
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for (const rendering of centroidRenderings) {
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}
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for (const rendering of centroidRenderings) {
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addAsPoint(feat, rendering, centerpoint)
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}
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if (feat.geometry.type === "LineString") {
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for (const rendering of projectedCentroidRenderings) {
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addAsPoint(feat, rendering, projectedCenterPoint)
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}
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// Add start- and endpoints
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const coordinates = feat.geometry.coordinates
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for (const rendering of startRenderings) {
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addAsPoint(feat, rendering, coordinates[0])
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}
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for (const rendering of endRenderings) {
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const coordinate = coordinates[coordinates.length - 1]
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addAsPoint(feat, rendering, coordinate)
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}
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} else {
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for (const rendering of projectedCentroidRenderings) {
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addAsPoint(feat, rendering, centerpoint)
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}
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if (feat.geometry.type === "LineString") {
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for (const rendering of projectedCentroidRenderings) {
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addAsPoint(feat, rendering, projectedCenterPoint)
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}
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// Add start- and endpoints
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const coordinates = feat.geometry.coordinates
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for (const rendering of startRenderings) {
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addAsPoint(feat, rendering, coordinates[0])
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}
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for (const rendering of endRenderings) {
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const coordinate = coordinates[coordinates.length - 1]
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addAsPoint(feat, rendering, coordinate)
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}
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}else{
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for (const rendering of projectedCentroidRenderings) {
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addAsPoint(feat, rendering, centerpoint)
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}
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}
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// AT last, add it 'as is' to what we should render
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for (let i = 0; i < lineRenderObjects.length; i++) {
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withIndex.push({
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...feat,
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lineRenderingIndex: i
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})
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}
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}
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// AT last, add it 'as is' to what we should render
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for (let i = 0; i < lineRenderObjects.length; i++) {
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withIndex.push({
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...feat,
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lineRenderingIndex: i
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})
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}
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}
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