forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			306 lines
		
	
	
		
			No EOL
		
	
	
		
			10 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			306 lines
		
	
	
		
			No EOL
		
	
	
		
			10 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import {OsmNode, OsmObject, OsmRelation, OsmWay} from "./OsmObject";
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import State from "../../State";
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import {UIEventSource} from "../UIEventSource";
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import Constants from "../../Models/Constants";
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import OsmChangeAction from "./Actions/OsmChangeAction";
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import {ChangeDescription} from "./Actions/ChangeDescription";
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import {Utils} from "../../Utils";
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import {LocalStorageSource} from "../Web/LocalStorageSource";
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/**
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 * Handles all changes made to OSM.
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 * Needs an authenticator via OsmConnection
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 */
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export class Changes {
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    private static _nextId = -1; // Newly assigned ID's are negative
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    public readonly name = "Newly added features"
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    /**
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     * All the newly created features as featureSource + all the modified features
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     */
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    public features = new UIEventSource<{ feature: any, freshness: Date }[]>([]);
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    public readonly pendingChanges = LocalStorageSource.GetParsed<ChangeDescription[]>("pending-changes", [])
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    private readonly isUploading = new UIEventSource(false);
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    private readonly previouslyCreated: OsmObject[] = []
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    constructor() {
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    }
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    private static createChangesetFor(csId: string,
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                                      allChanges: {
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                                          modifiedObjects: OsmObject[],
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                                          newObjects: OsmObject[],
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                                          deletedObjects: OsmObject[]
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                                      }): string {
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        const changedElements = allChanges.modifiedObjects ?? []
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        const newElements = allChanges.newObjects ?? []
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        const deletedElements = allChanges.deletedObjects ?? []
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        let changes = `<osmChange version='0.6' generator='Mapcomplete ${Constants.vNumber}'>`;
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        if (newElements.length > 0) {
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            changes +=
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                "\n<create>\n" +
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                newElements.map(e => e.ChangesetXML(csId)).join("\n") +
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                "</create>";
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        }
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        if (changedElements.length > 0) {
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            changes +=
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                "\n<modify>\n" +
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                changedElements.map(e => e.ChangesetXML(csId)).join("\n") +
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                "\n</modify>";
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        }
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        if (deletedElements.length > 0) {
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            changes +=
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                "\n<deleted>\n" +
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                deletedElements.map(e => e.ChangesetXML(csId)).join("\n") +
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                "\n</deleted>"
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        }
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        changes += "</osmChange>";
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        return changes;
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    }
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    private static GetNeededIds(changes: ChangeDescription[]) {
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        return Utils.Dedup(changes.filter(c => c.id >= 0)
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            .map(c => c.type + "/" + c.id))
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    }
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    /**
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     * Returns a new ID and updates the value for the next ID
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     */
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    public getNewID() {
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        return Changes._nextId--;
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    }
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    /**
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     * Uploads all the pending changes in one go.
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     * Triggered by the 'PendingChangeUploader'-actor in Actors
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     */
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    public flushChanges(flushreason: string = undefined) {
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        if (this.pendingChanges.data.length === 0) {
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            return;
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        }
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        if (this.isUploading.data) {
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            console.log("Is already uploading... Abort")
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            return;
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        }
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        this.isUploading.setData(true)
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        console.log("Beginning upload... " + flushreason ?? "");
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        // At last, we build the changeset and upload
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        const self = this;
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        const pending = self.pendingChanges.data;
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        const neededIds = Changes.GetNeededIds(pending)
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        console.log("Needed ids", neededIds)
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        OsmObject.DownloadAll(neededIds, true).addCallbackAndRunD(osmObjects => {
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            console.log("Got the fresh objects!", osmObjects, "pending: ", pending)
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            try {
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                const changes: {
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                    newObjects: OsmObject[],
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                    modifiedObjects: OsmObject[]
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                    deletedObjects: OsmObject[]
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                } = self.CreateChangesetObjects(pending, osmObjects)
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                if (changes.newObjects.length + changes.deletedObjects.length + changes.modifiedObjects.length === 0) {
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                    console.log("No changes to be made")
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                    self.pendingChanges.setData([])
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                    self.isUploading.setData(false)
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                    return true; // Unregister the callback
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                }
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                State.state.osmConnection.UploadChangeset(
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                    State.state.layoutToUse.data,
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                    State.state.allElements,
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                    (csId) => Changes.createChangesetFor(csId, changes),
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                    () => {
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                        console.log("Upload successfull!")
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                        self.pendingChanges.setData([]);
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                        self.isUploading.setData(false)
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                    },
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                    () => {
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                        console.log("Upload failed - trying again later")
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                        return self.isUploading.setData(false);
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                    } // Failed - mark to try again
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                )
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            } catch (e) {
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                console.error("Could not handle changes - probably an old, pending changeset in localstorage with an invalid format; erasing those", e)
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                self.pendingChanges.setData([])
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                self.isUploading.setData(false)
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            }
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            return true;
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        });
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    }
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    public applyAction(action: OsmChangeAction) {
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        const changes = action.Perform(this)
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        console.log("Received changes:", changes)
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        this.pendingChanges.data.push(...changes);
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        this.pendingChanges.ping();
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    }
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    private CreateChangesetObjects(changes: ChangeDescription[], downloadedOsmObjects: OsmObject[]): {
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        newObjects: OsmObject[],
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        modifiedObjects: OsmObject[]
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        deletedObjects: OsmObject[]
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    } {
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        const objects: Map<string, OsmObject> = new Map<string, OsmObject>()
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        const states: Map<string, "unchanged" | "created" | "modified" | "deleted"> = new Map();
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        for (const o of downloadedOsmObjects) {
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            objects.set(o.type + "/" + o.id, o)
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            states.set(o.type + "/" + o.id, "unchanged")
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        }
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        for (const o of this.previouslyCreated) {
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            objects.set(o.type + "/" + o.id, o)
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            states.set(o.type + "/" + o.id, "unchanged")
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        }
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        let changed = false;
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        for (const change of changes) {
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            const id = change.type + "/" + change.id
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            if (!objects.has(id)) {
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                if (change.id >= 0) {
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                    throw "Did not get an object that should be known: " + id
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                }
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                // This is a new object that should be created
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                states.set(id, "created")
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                console.log("Creating object for changeDescription", change)
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                let osmObj: OsmObject = undefined;
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                switch (change.type) {
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                    case "node":
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                        const n = new OsmNode(change.id)
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                        n.lat = change.changes["lat"]
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                        n.lon = change.changes["lon"]
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                        osmObj = n
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                        break;
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                    case "way":
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                        const w = new OsmWay(change.id)
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                        w.nodes = change.changes["nodes"]
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                        osmObj = w
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                        break;
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                    case "relation":
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                        const r = new OsmRelation(change.id)
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                        r.members = change.changes["members"]
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                        osmObj = r
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                        break;
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                }
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                if (osmObj === undefined) {
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                    throw "Hmm? This is a bug"
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                }
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                objects.set(id, osmObj)
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                this.previouslyCreated.push(osmObj)
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            }
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            const state = states.get(id)
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            if (change.doDelete) {
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                if (state === "created") {
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                    states.set(id, "unchanged")
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                } else {
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                    states.set(id, "deleted")
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                }
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            }
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            const obj = objects.get(id)
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            // Apply tag changes
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            for (const kv of change.tags ?? []) {
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                const k = kv.k
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                let v = kv.v
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                if (v === "") {
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                    v = undefined;
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                }
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                const oldV = obj.type[k]
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                if (oldV === v) {
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                    continue;
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                }
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                obj.tags[k] = v;
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                changed = true;
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            }
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            if (change.changes !== undefined) {
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                switch (change.type) {
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                    case "node":
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                        // @ts-ignore
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                        const nlat = change.changes.lat;
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                        // @ts-ignore
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                        const nlon = change.changes.lon;
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                        const n = <OsmNode>obj
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                        if (n.lat !== nlat || n.lon !== nlon) {
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                            n.lat = nlat;
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                            n.lon = nlon;
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                            changed = true;
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                        }
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                        break;
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                    case "way":
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                        const nnodes = change.changes["nodes"]
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                        const w = <OsmWay>obj
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                        if (!Utils.Identical(nnodes, w.nodes)) {
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                            w.nodes = nnodes
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                            changed = true;
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                        }
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                        break;
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                    case "relation":
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                        const nmembers: { type: "node" | "way" | "relation", ref: number, role: string }[] = change.changes["members"]
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                        const r = <OsmRelation>obj
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                        if (!Utils.Identical(nmembers, r.members, (a, b) => {
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                            return a.role === b.role && a.type === b.type && a.ref === b.ref
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                        })) {
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                            r.members = nmembers;
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                            changed = true;
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                        }
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                        break;
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                }
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            }
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            if (changed && state === "unchanged") {
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                states.set(id, "modified")
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            }
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        }
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        const result = {
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            newObjects: [],
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            modifiedObjects: [],
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            deletedObjects: []
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        }
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        objects.forEach((v, id) => {
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            const state = states.get(id)
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            if (state === "created") {
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                result.newObjects.push(v)
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            }
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            if (state === "modified") {
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                result.modifiedObjects.push(v)
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            }
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            if (state === "deleted") {
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                result.deletedObjects.push(v)
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            }
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        })
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        return result
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    }
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} |