forked from MapComplete/MapComplete
		
	Huge refactorings of JSON-parsing and Tagsfilter, other cleanups, warning cleanups and lots of small subtle bugfixes
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					 113 changed files with 1565 additions and 2594 deletions
				
			
		|  | @ -1,9 +1,8 @@ | |||
| import {Or, TagsFilter} from "./TagsFilter"; | ||||
| import {Or, TagsFilter} from "./Tags"; | ||||
| import {UIEventSource} from "./UIEventSource"; | ||||
| import {FilteredLayer} from "./FilteredLayer"; | ||||
| import {Bounds} from "./Bounds"; | ||||
| import {Overpass} from "./Osm/Overpass"; | ||||
| import {Basemap} from "./Leaflet/Basemap"; | ||||
| import {State} from "../State"; | ||||
| 
 | ||||
| export class LayerUpdater { | ||||
|  | @ -18,20 +17,20 @@ export class LayerUpdater { | |||
|      * If the map location changes, we check for each layer if it is loaded: | ||||
|      * we start checking the bounds at the first zoom level the layer might operate. If in bounds - no reload needed, otherwise we continue walking down | ||||
|      */ | ||||
|     private previousBounds: Map<number, Bounds[]> = new Map<number, Bounds[]>(); | ||||
|     private readonly previousBounds: Map<number, Bounds[]> = new Map<number, Bounds[]>(); | ||||
| 
 | ||||
|     /** | ||||
|      * The most important layer should go first, as that one gets first pick for the questions | ||||
|      * @param map | ||||
|      * @param minzoom | ||||
|      * @param layers | ||||
|      */ | ||||
|     constructor(state: State) { | ||||
| 
 | ||||
|         const self = this; | ||||
| 
 | ||||
|         let minzoom = Math.min(...state.layoutToUse.data.layers.map(layer => layer.minzoom)); | ||||
|         this.sufficentlyZoomed = State.state.locationControl.map(location => location.zoom >= minzoom); | ||||
|         this.sufficentlyZoomed = State.state.locationControl.map(location => { | ||||
|                 let minzoom = Math.min(...state.layoutToUse.data.layers.map(layer => layer.minzoom ?? 18)); | ||||
|                 return location.zoom >= minzoom; | ||||
|             }, [state.layoutToUse] | ||||
|         ); | ||||
|         for (let i = 0; i < 25; i++) { | ||||
|             // This update removes all data on all layers -> erase the map on lower levels too
 | ||||
|             this.previousBounds.set(i, []); | ||||
|  | @ -47,7 +46,7 @@ export class LayerUpdater { | |||
|     } | ||||
| 
 | ||||
|     private GetFilter(state: State) { | ||||
|         var filters: TagsFilter[] = []; | ||||
|         const filters: TagsFilter[] = []; | ||||
|         state = state ?? State.state; | ||||
|         for (const layer of state.layoutToUse.data.layers) { | ||||
|             if (state.locationControl.data.zoom < layer.minzoom) { | ||||
|  | @ -142,15 +141,14 @@ export class LayerUpdater { | |||
|         const w = Math.max(-180, bounds.getWest() - diff); | ||||
|         const queryBounds = {north: n, east: e, south: s, west: w}; | ||||
| 
 | ||||
|         const z = state.locationControl.data.zoom; | ||||
|          | ||||
|         this.previousBounds.get(z).push(queryBounds); | ||||
|         const z = Math.floor(state.locationControl.data.zoom); | ||||
| 
 | ||||
|         this.runningQuery.setData(true); | ||||
|         const self = this; | ||||
|         const overpass = new Overpass(filter); | ||||
|         overpass.queryGeoJson(queryBounds, | ||||
|             function (data) { | ||||
|                 self.previousBounds.get(z).push(queryBounds); | ||||
|                 self.handleData(data) | ||||
|             }, | ||||
|             function (reason) { | ||||
|  | @ -162,33 +160,21 @@ export class LayerUpdater { | |||
| 
 | ||||
| 
 | ||||
|     private IsInBounds(state: State, bounds: Bounds): boolean { | ||||
| 
 | ||||
|         if (this.previousBounds === undefined) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
| 
 | ||||
|         const b = state.bm.map.getBounds(); | ||||
|         if (b.getSouth() < bounds.south) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         if (b.getNorth() > bounds.north) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         if (b.getEast() > bounds.east) { | ||||
|             return false; | ||||
|         } | ||||
|         if (b.getWest() < bounds.west) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         return true; | ||||
|         return b.getSouth() >= bounds.south && | ||||
|             b.getNorth() <= bounds.north && | ||||
|             b.getEast() <= bounds.east && | ||||
|             b.getWest() >= bounds.west; | ||||
|     } | ||||
|      | ||||
|     public ForceRefresh(){ | ||||
|         this.previousBounds = undefined; | ||||
|     public ForceRefresh() { | ||||
|         for (let i = 0; i < 25; i++) { | ||||
|             this.previousBounds.set(i, []); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
| } | ||||
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