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								<script lang="ts">
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								  import { UIEventSource } from "../../Logic/UIEventSource"
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								  import type { ValidatorType } from "./Validators"
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								  import Validators from "./Validators"
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								  import { ExclamationIcon } from "@rgossiaux/svelte-heroicons/solid"
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								  import { Translation } from "../i18n/Translation"
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								  import { createEventDispatcher, onDestroy } from "svelte"
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								  import { Validator } from "./Validator"
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								  import { Unit } from "../../Models/Unit"
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								  import UnitInput from "../Popup/UnitInput.svelte"
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								  export let type: ValidatorType
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								  export let feedback: UIEventSource<Translation> | undefined = undefined
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								  export let getCountry: () => string | undefined
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								  export let placeholder: string | Translation | undefined
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								  export let unit: Unit = undefined
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								  export let value: UIEventSource<string>
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								  /**
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								   * Internal state bound to the input element.
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								   *
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								   * This is only copied to 'value' when appropriate so that no invalid values leak outside;
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								   * Additionally, the unit is added when copying
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								   */
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								  let _value = new UIEventSource(value.data ?? "")
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								  let validator: Validator = Validators.get(type ?? "string")
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								  let selectedUnit: UIEventSource<string> = new UIEventSource<string>(undefined)
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								  let _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
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								  function initValueAndDenom() {
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								    if (unit && value.data) {
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								      const [v, denom] = unit?.findDenomination(value.data, getCountry)
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								      if (denom) {
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								        _value.setData(v)
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								        selectedUnit.setData(denom.canonical)
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								      } else {
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								        _value.setData(value.data ?? "")
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								      }
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								    } else {
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								      _value.setData(value.data ?? "")
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								    }
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								  }
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								  initValueAndDenom()
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								  $: {
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								    // The type changed -> reset some values
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								    validator = Validators.get(type ?? "string")
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								    _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
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								    feedback = feedback?.setData(validator?.getFeedback(_value.data, getCountry))
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								    initValueAndDenom()
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								  }
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								  function setValues() {
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								    // Update the value stores
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								    const v = _value.data
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								    if (!validator.isValid(v, getCountry) || v === "") {
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								      value.setData(undefined)
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								      feedback?.setData(validator.getFeedback(v, getCountry))
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								      return
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								    }
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								    if (unit && isNaN(Number(v))) {
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								      value.setData(undefined)
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								      return
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								    }
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								    feedback?.setData(undefined)
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								    value.setData(v + (selectedUnit.data ?? ""))
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								  }
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								  onDestroy(_value.addCallbackAndRun((_) => setValues()))
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								  onDestroy(selectedUnit.addCallback((_) => setValues()))
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								  if (validator === undefined) {
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								    throw "Not a valid type for a validator:" + type
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								  }
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								  const isValid = _value.map((v) => validator.isValid(v, getCountry))
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								  let htmlElem: HTMLInputElement
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								  let dispatch = createEventDispatcher<{ selected }>()
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								  $: {
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								    if (htmlElem !== undefined) {
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								      htmlElem.onfocus = () => dispatch("selected")
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								    }
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								  }
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								</script>
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								{#if validator.textArea}
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								  <textarea
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								    class="w-full"
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								    bind:value={$_value}
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								    inputmode={validator.inputmode ?? "text"}
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								    placeholder={_placeholder}
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								  />
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								{:else}
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								  <span class="inline-flex">
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								    <input
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								      bind:this={htmlElem}
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								      bind:value={$_value}
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								      class="w-full"
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								      inputmode={validator.inputmode ?? "text"}
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								      placeholder={_placeholder}
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								    />
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								    {#if !$isValid}
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								      <ExclamationIcon class="-ml-6 h-6 w-6" />
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								    {/if}
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								    {#if unit !== undefined}
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								      <UnitInput {unit} {selectedUnit} textValue={_value} upstreamValue={value} />
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								    {/if}
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								  </span>
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								{/if}
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