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								import {OsmRelation, OsmWay} from "../OsmObject";
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								import {Changes} from "../Changes";
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								import {GeoOperations} from "../../GeoOperations";
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								import OsmChangeAction from "./OsmChangeAction";
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								import {ChangeDescription} from "./ChangeDescription";
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								import RelationSplitlHandler from "./RelationSplitlHandler";
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								interface SplitInfo {
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								    originalIndex?: number, // or negative for new elements
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								    lngLat: [number, number],
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								    doSplit: boolean
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								}
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								export default class SplitAction extends OsmChangeAction {
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								    private readonly roadObject: any;
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								    private readonly osmWay: OsmWay;
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								    private _partOf: OsmRelation[];
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								    private readonly _splitPoints: any[];
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								    constructor(osmWay: OsmWay, wayGeoJson: any, partOf: OsmRelation[], splitPoints: any[]) {
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								        super()
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								        this.osmWay = osmWay;
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								        this.roadObject = wayGeoJson;
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								        this._partOf = partOf;
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								        this._splitPoints = splitPoints;
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								    }
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								    private static SegmentSplitInfo(splitInfo: SplitInfo[]): SplitInfo[][] {
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								        const wayParts = []
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								        let currentPart = []
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								        for (const splitInfoElement of splitInfo) {
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								            currentPart.push(splitInfoElement)
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								            if (splitInfoElement.doSplit) {
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								                // We have to do a split!
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								                // We add the current index to the currentParts, flush it and add it again
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								                wayParts.push(currentPart)
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								                currentPart = [splitInfoElement]
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								            }
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								        }
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								        wayParts.push(currentPart)
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								        return wayParts.filter(wp => wp.length > 0)
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								    }
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								    CreateChangeDescriptions(changes: Changes): ChangeDescription[] {
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								        const splitPoints = this._splitPoints
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								        // We mark the new split points with a new id
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								        console.log(splitPoints)
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								        for (const splitPoint of splitPoints) {
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								            splitPoint.properties["_is_split_point"] = true
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								        }
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								        const self = this;
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								        const partOf = this._partOf
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								        const originalElement = this.osmWay
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								        const originalNodes = this.osmWay.nodes;
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								        // First, calculate splitpoints and remove points close to one another
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								        const splitInfo = self.CalculateSplitCoordinates(splitPoints)
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								        // Now we have a list with e.g. 
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								        // [ { originalIndex: 0}, {originalIndex: 1, doSplit: true}, {originalIndex: 2}, {originalIndex: undefined, doSplit: true}, {originalIndex: 3}]
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								        // Lets change 'originalIndex' to the actual node id first:
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								        for (const element of splitInfo) {
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								            if (element.originalIndex >= 0) {
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								                element.originalIndex = originalElement.nodes[element.originalIndex]
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								            } else {
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								                element.originalIndex = changes.getNewID();
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								            }
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								        }
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								        // Next up is creating actual parts from this
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								        const wayParts: SplitInfo[][] = SplitAction.SegmentSplitInfo(splitInfo);
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								        // Allright! At this point, we have our new ways!
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								        // Which one is the longest of them (and can keep the id)?
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								        let longest = undefined;
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								        for (const wayPart of wayParts) {
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								            if (longest === undefined) {
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								                longest = wayPart;
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								                continue
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								            }
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								            if (wayPart.length > longest.length) {
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								                longest = wayPart
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								            }
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								        }
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								        const changeDescription: ChangeDescription[] = []
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								        // Let's create the new points as needed
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								        for (const element of splitInfo) {
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								            if (element.originalIndex >= 0) {
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								                continue;
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								            }
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								            changeDescription.push({
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								                type: "node",
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								                id: element.originalIndex,
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								                changes: {
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								                    lon: element.lngLat[0],
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								                    lat: element.lngLat[1]
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								                }
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								            })
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								        }
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								        const newWayIds: number[] = []
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								        // Lets create OsmWays based on them
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								        for (const wayPart of wayParts) {
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								            let isOriginal = wayPart === longest
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								            if (isOriginal) {
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								                // We change the actual element!
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								                changeDescription.push({
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								                    type: "way",
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								                    id: originalElement.id,
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								                    changes: {
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								                        locations: wayPart.map(p => p.lngLat),
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								                        nodes: wayPart.map(p => p.originalIndex)
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								                    }
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								                })
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								            } else {
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								                let id = changes.getNewID();
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								                newWayIds.push(id)
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								                const kv = []
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								                for (const k in originalElement.tags) {
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								                    if (!originalElement.tags.hasOwnProperty(k)) {
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								                        continue
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								                    }
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								                    if (k.startsWith("_") || k === "id") {
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								                        continue;
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								                    }
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								                    kv.push({k: k, v: originalElement.tags[k]})
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								                }
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								                changeDescription.push({
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								                    type: "way",
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								                    id: id,
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								                    tags: kv,
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								                    changes: {
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								                        locations: wayPart.map(p => p.lngLat),
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								                        nodes: wayPart.map(p => p.originalIndex)
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								                    }
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								                })
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								            }
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								        }
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								        // At last, we still have to check that we aren't part of a relation...
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								        // At least, the order of the ways is identical, so we can keep the same roles
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-18 14:52:09 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        changeDescription.push(...new RelationSplitlHandler(partOf, newWayIds, originalNodes).CreateChangeDescriptions(changes))
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 20:47:28 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
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							 | 
							
							
								        // And we have our objects!
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // Time to upload
							 | 
						
					
						
							| 
								
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											2021-07-18 21:37:14 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								        return changeDescription
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 20:47:28 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								    /**
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								     * Calculates the actual points to split
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * If another point is closer then ~5m, we reuse that point
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								    private CalculateSplitCoordinates(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        splitPoints: any[],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        toleranceInM = 5): SplitInfo[] {
							 | 
						
					
						
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							| 
								
							 | 
							
								
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							 | 
							
							
								        const allPoints = [...splitPoints];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // We have a bunch of coordinates here: [ [lat, lon], [lat, lon], ...] ...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        const originalPoints: [number, number][] = this.roadObject.geometry.coordinates
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // We project them onto the line (which should yield pretty much the same point
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for (let i = 0; i < originalPoints.length; i++) {
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								            let originalPoint = originalPoints[i];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            let projected = GeoOperations.nearestPoint(this.roadObject, originalPoint)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            projected.properties["_is_split_point"] = false
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            projected.properties["_original_index"] = i
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            allPoints.push(projected)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // At this point, we have a list of both the split point and the old points, with some properties to discriminate between them
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // We sort this list so that the new points are at the same location
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        allPoints.sort((a, b) => a.properties.location - b.properties.location)
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        // When this is done, we check that no now point is too close to an already existing point and no very small segments get created
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-18 21:37:14 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        /*   for (let i = allPoints.length - 1; i > 0; i--) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               const point = allPoints[i];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               if (point.properties._original_index !== undefined) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   // This point is already in OSM - we have to keep it!
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               if (i != allPoints.length - 1) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   const prevPoint = allPoints[i + 1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   const diff = Math.abs(point.properties.location - prevPoint.properties.location) * 1000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   if (diff <= toleranceInM) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       // To close to the previous point! We delete this point...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       allPoints.splice(i, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       // ... and mark the previous point as a split point
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       prevPoint.properties._is_split_point = true
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               if (i > 0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   const nextPoint = allPoints[i - 1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   const diff = Math.abs(point.properties.location - nextPoint.properties.location) * 1000
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   if (diff <= toleranceInM) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       // To close to the next point! We delete this point...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       allPoints.splice(i, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       // ... and mark the next point as a split point
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       nextPoint.properties._is_split_point = true
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       // noinspection UnnecessaryContinueJS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                       continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                   }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								               // We don't have to remove this point...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								           }*/
							 | 
						
					
						
							
								
									
										
										
										
											2021-07-15 20:47:28 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        const splitInfo: SplitInfo[] = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        let nextId = -1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for (const p of allPoints) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            let index = p.properties._original_index
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if (index === undefined) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                index = nextId;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                nextId--;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            const splitInfoElement = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                originalIndex: index,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                lngLat: p.geometry.coordinates,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                doSplit: p.properties._is_split_point
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            splitInfo.push(splitInfoElement)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return splitInfo
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |