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								import {UIElement} from "../UIElement";
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								import {UIEventSource} from "../../Logic/UIEventSource";
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								import Svg from "../../Svg";
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								import State from "../../State";
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								export default class Ornament extends UIElement {
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								    private static readonly ornamentsCount = Ornament.countOrnaments();
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								    private readonly _index = new UIEventSource<string>("0")
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								    constructor(index = undefined) {
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								        super();
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								        index = index ?? State.state.osmConnection.GetPreference("ornament");
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								        this.ListenTo(index);
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								        this._index = index;
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								        this.SetClass("ornament")
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								        const self = this;
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								        this.onClick(() => {
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								            let c = Number(index.data);
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								            if (isNaN(c)) {
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								                c = 0;
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								            }
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								            self._index.setData("" + ((c + 1) % (Ornament.ornamentsCount + 1)));
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								        })
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								    }
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								    private static countOrnaments() {
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								        let ornamentCount = 0;
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								        for (const key in Svg.All) {
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								            if (key.startsWith("Ornament-Horiz-")) {
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								                ornamentCount++;
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								            }
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								        }
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								        return ornamentCount;
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								    }
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								    InnerRender(): string {
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								        const svg = Svg.All[`Ornament-Horiz-${Number(this._index.data) - 1}.svg`];
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								        if (this._index.data == "0" || svg === undefined) {
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								            return "<svg></svg>"
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								        }
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								        return svg;
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								    }
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								}
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