forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			116 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Svelte
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Svelte
		
	
	
	
	
	
| <script lang="ts">
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|   import { UIEventSource } from "../../Logic/UIEventSource"
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|   import type { ValidatorType } from "./Validators"
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|   import Validators from "./Validators"
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|   import { ExclamationIcon } from "@rgossiaux/svelte-heroicons/solid"
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|   import { Translation } from "../i18n/Translation"
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|   import { createEventDispatcher, onDestroy } from "svelte"
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|   import { Validator } from "./Validator"
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|   import { Unit } from "../../Models/Unit"
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|   import UnitInput from "../Popup/UnitInput.svelte"
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| 
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|   export let type: ValidatorType
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|   export let feedback: UIEventSource<Translation> | undefined = undefined
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|   export let getCountry: () => string | undefined
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|   export let placeholder: string | Translation | undefined
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|   export let unit: Unit = undefined
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| 
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|   export let value: UIEventSource<string>
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|   /**
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|    * Internal state bound to the input element.
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|    *
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|    * This is only copied to 'value' when appropriate so that no invalid values leak outside;
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|    * Additionally, the unit is added when copying
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|    */
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|   let _value = new UIEventSource(value.data ?? "")
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| 
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|   let validator: Validator = Validators.get(type ?? "string")
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|   let selectedUnit: UIEventSource<string> = new UIEventSource<string>(undefined)
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|   let _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
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| 
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|   function initValueAndDenom() {
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|     if (unit && value.data) {
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|       const [v, denom] = unit?.findDenomination(value.data, getCountry)
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|       if (denom) {
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|         _value.setData(v)
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|         selectedUnit.setData(denom.canonical)
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|       } else {
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|         _value.setData(value.data ?? "")
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|       }
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|     } else {
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|       _value.setData(value.data ?? "")
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|     }
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|   }
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| 
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|   initValueAndDenom()
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| 
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|   $: {
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|     // The type changed -> reset some values
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|     validator = Validators.get(type ?? "string")
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|     _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
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|     feedback = feedback?.setData(validator?.getFeedback(_value.data, getCountry))
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| 
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|     initValueAndDenom()
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|   }
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| 
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|   function setValues() {
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|     // Update the value stores
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|     const v = _value.data
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|     if (!validator.isValid(v, getCountry) || v === "") {
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|       value.setData(undefined)
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|       feedback?.setData(validator.getFeedback(v, getCountry))
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|       return
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|     }
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| 
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|     if (unit && isNaN(Number(v))) {
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|       value.setData(undefined)
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|       return
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|     }
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| 
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|     feedback?.setData(undefined)
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|     value.setData(v + (selectedUnit.data ?? ""))
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|   }
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| 
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|   onDestroy(_value.addCallbackAndRun((_) => setValues()))
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|   onDestroy(selectedUnit.addCallback((_) => setValues()))
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|   if (validator === undefined) {
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|     throw "Not a valid type for a validator:" + type
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|   }
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| 
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|   const isValid = _value.map((v) => validator.isValid(v, getCountry))
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| 
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|   let htmlElem: HTMLInputElement
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| 
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|   let dispatch = createEventDispatcher<{ selected }>()
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|   $: {
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|     if (htmlElem !== undefined) {
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|       htmlElem.onfocus = () => dispatch("selected")
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|     }
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|   }
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| </script>
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| 
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| {#if validator.textArea}
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|   <textarea
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|     class="w-full"
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|     bind:value={$_value}
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|     inputmode={validator.inputmode ?? "text"}
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|     placeholder={_placeholder}
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|   />
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| {:else}
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|   <span class="inline-flex">
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|     <input
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|       bind:this={htmlElem}
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|       bind:value={$_value}
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|       class="w-full"
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|       inputmode={validator.inputmode ?? "text"}
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|       placeholder={_placeholder}
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|     />
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|     {#if !$isValid}
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|       <ExclamationIcon class="-ml-6 h-6 w-6" />
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|     {/if}
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| 
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|     {#if unit !== undefined}
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|       <UnitInput {unit} {selectedUnit} textValue={_value} upstreamValue={value} />
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|     {/if}
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|   </span>
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| {/if}
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