forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			118 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { InputElement } from "./InputElement"
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| import { UIEventSource } from "../../Logic/UIEventSource"
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| import Combine from "../Base/Combine"
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| import Svg from "../../Svg"
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| import BaseUIElement from "../BaseUIElement"
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| import { FixedUiElement } from "../Base/FixedUiElement"
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| import { Utils } from "../../Utils"
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| import Loc from "../../Models/Loc"
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| import Minimap from "../Base/Minimap"
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| 
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| /**
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|  * Selects a direction in degrees
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|  */
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| export default class DirectionInput extends InputElement<string> {
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|     public readonly IsSelected: UIEventSource<boolean> = new UIEventSource<boolean>(false)
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|     private readonly _location: UIEventSource<Loc>
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|     private readonly value: UIEventSource<string>
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|     private background
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| 
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|     constructor(
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|         mapBackground: UIEventSource<any>,
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|         location: UIEventSource<Loc>,
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|         value?: UIEventSource<string>
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|     ) {
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|         super()
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|         this._location = location
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|         this.value = value ?? new UIEventSource<string>(undefined)
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|         this.background = mapBackground
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|     }
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| 
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|     GetValue(): UIEventSource<string> {
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|         return this.value
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|     }
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| 
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|     IsValid(str: string): boolean {
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|         const t = Number(str)
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|         return !isNaN(t) && t >= 0 && t <= 360
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|     }
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| 
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|     protected InnerConstructElement(): HTMLElement {
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|         let map: BaseUIElement = new FixedUiElement("")
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|         if (!Utils.runningFromConsole) {
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|             map = Minimap.createMiniMap({
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|                 background: this.background,
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|                 allowMoving: false,
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|                 location: this._location,
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|             })
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|         }
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| 
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|         const element = new Combine([
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|             Svg.direction_stroke_svg()
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|                 .SetStyle(
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|                     `position: absolute;top: 0;left: 0;width: 100%;height: 100%;transform:rotate(${
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|                         this.value.data ?? 0
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|                     }deg);`
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|                 )
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|                 .SetClass("direction-svg relative")
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|                 .SetStyle("z-index: 1000"),
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|             map.SetStyle(`position: absolute;top: 0;left: 0;width: 100%;height: 100%;`),
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|         ])
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|             .SetStyle("width: min(100%, 25em); height: 0; padding-bottom: 100%") // A bit a weird CSS   , see https://stackoverflow.com/questions/13851940/pure-css-solution-square-elements#19448481
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|             .SetClass("relative block bg-white border border-black overflow-hidden rounded-full")
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|             .ConstructElement()
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| 
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|         this.value.addCallbackAndRunD((rotation) => {
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|             const cone = element.getElementsByClassName("direction-svg")[0] as HTMLElement
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|             cone.style.transform = `rotate(${rotation}deg)`
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|         })
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| 
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|         this.RegisterTriggers(element)
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|         element.style.overflow = "hidden"
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|         element.style.display = "block"
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| 
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|         return element
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|     }
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| 
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|     private RegisterTriggers(htmlElement: HTMLElement) {
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|         const self = this
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| 
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|         function onPosChange(x: number, y: number) {
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|             const rect = htmlElement.getBoundingClientRect()
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|             const dx = -(rect.left + rect.right) / 2 + x
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|             const dy = (rect.top + rect.bottom) / 2 - y
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|             const angle = (180 * Math.atan2(dy, dx)) / Math.PI
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|             const angleGeo = Math.floor((450 - angle) % 360)
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|             self.value.setData("" + angleGeo)
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|         }
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| 
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|         htmlElement.ontouchmove = (ev: TouchEvent) => {
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|             onPosChange(ev.touches[0].clientX, ev.touches[0].clientY)
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|             ev.preventDefault()
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|         }
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| 
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|         htmlElement.ontouchstart = (ev: TouchEvent) => {
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|             onPosChange(ev.touches[0].clientX, ev.touches[0].clientY)
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|         }
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| 
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|         let isDown = false
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| 
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|         htmlElement.onmousedown = (ev: MouseEvent) => {
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|             isDown = true
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|             onPosChange(ev.clientX, ev.clientY)
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|             ev.preventDefault()
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|         }
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| 
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|         htmlElement.onmouseup = (ev) => {
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|             isDown = false
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|             ev.preventDefault()
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|         }
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| 
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|         htmlElement.onmousemove = (ev: MouseEvent) => {
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|             if (isDown) {
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|                 onPosChange(ev.clientX, ev.clientY)
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|             }
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|             ev.preventDefault()
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|         }
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|     }
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| }
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