forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			111 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { TagRenderingConfigJson } from "./TagRenderingConfigJson"
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| import { TagConfigJson } from "./TagConfigJson"
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| 
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| /**
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|  * The PointRenderingConfig gives all details onto how to render a single point of a feature.
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|  *
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|  * This can be used if:
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|  *
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|  * - The feature is a point
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|  * - To render something at the centroid of an area, or at the start, end or projected centroid of a way
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|  */
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| export default interface PointRenderingConfigJson {
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|     /**
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|      * All the locations that this point should be rendered at.
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|      * Possible values are:
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|      * - `point`: only renders points at their location
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|      * - `centroid`: show a symbol at the centerpoint of a (multi)Linestring and (multi)polygon. Points will _not_ be rendered with this
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|      * - `projected_centerpoint`: Only on (multi)linestrings: calculate the centerpoint and snap it to the way
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|      * - `start` and `end`: only on linestrings: add a point to the first/last coordinate of the LineString
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|      */
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|     location: ("point" | "centroid" | "start" | "end" | "projected_centerpoint" | string)[]
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| 
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|     /**
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|      * The icon for an element.
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|      * Note that this also doubles as the icon for this layer (rendered with the overpass-tags) ánd the icon in the presets.
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|      *
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|      * The result of the icon is rendered as follows:
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|      * the resulting string is interpreted as a _list_ of items, separated by ";". The bottommost layer is the first layer.
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|      * As a result, on could use a generic pin, then overlay it with a specific icon.
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|      * To make things even more practical, one can use all SVG's from the folder "assets/svg" and _substitute the color_ in it.
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|      * E.g. to draw a red pin, use "pin:#f00", to have a green circle with your icon on top, use `circle:#0f0;<path to my icon.svg>`
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| 
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|      * Type: icon
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|      */
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|     icon?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * A list of extra badges to show next to the icon as small badge
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|      * They will be added as a 25% height icon at the bottom right of the icon, with all the badges in a flex layout.
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|      *
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|      * Note: strings are interpreted as icons, so layering and substituting is supported. You can use `circle:white;./my_icon.svg` to add a background circle
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|      */
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|     iconBadges?: {
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|         if: TagConfigJson
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|         /**
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|          * Badge to show
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|          * Type: icon
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|          */
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|         then: string | TagRenderingConfigJson
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|     }[]
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| 
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|     /**
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|      * A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...
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|      * Default is '40,40,center'
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|      */
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|     iconSize?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * question: What is the anchorpoint of the icon?
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|      *
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|      * This matches the geographical point with a location on the icon.
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|      * For example, a feature attached to the ground can use 'bottom' as zooming in will give the appearance of being anchored to a fixed location.
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|      *
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|      */
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|     anchor?: "center" | "top" | "bottom" | "left" | "right" | string | TagRenderingConfigJson
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| 
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|     /**
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|      * The rotation of an icon, useful for e.g. directions.
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|      * Usage: as if it were a css property for 'rotate', thus has to end with 'deg', e.g. `90deg`, `{direction}deg`, `calc(90deg - {camera:direction}deg)``
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|      */
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|     rotation?: string | TagRenderingConfigJson
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|     /**
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|      * A HTML-fragment that is shown below the icon, for example:
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|      * <div style="background: white">{name}</div>
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|      *
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|      * If the icon is undefined, then the label is shown in the center of the feature.
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|      * Note that, if the wayhandling hides the icon then no label is shown as well.
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|      */
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|     label?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * A snippet of css code which is applied onto the container of the entire marker
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|      */
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|     css?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * A snippet of css-classes which are applied onto the container of the entire marker. They can be space-separated
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|      */
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|     cssClasses?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * Css that is applied onto the label
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|      */
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|     labelCss?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * Css classes that are applied onto the label; can be space-separated
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|      */
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|     labelCssClasses?: string | TagRenderingConfigJson
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| 
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|     /**
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|      * If the map is pitched, the marker will stay parallel to the screen.
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|      * Set to 'map' if you want to put it flattened on the map
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|      */
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|     pitchAlignment?: "canvas" | "map" | TagRenderingConfigJson
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| 
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|     /**
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|      * If the map is rotated, the icon will still point to the north if no rotation was applied
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|      */
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|     rotationAlignment?: "map" | "canvas" | TagRenderingConfigJson
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| }
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