forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			294 lines
		
	
	
		
			No EOL
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
		
			No EOL
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import {TagRenderingConfigJson} from "./TagRenderingConfigJson";
 | 
						|
import {AndOrTagConfigJson} from "./TagConfigJson";
 | 
						|
import {DeleteConfigJson} from "./DeleteConfigJson";
 | 
						|
 | 
						|
/**
 | 
						|
 * Configuration for a single layer
 | 
						|
 */
 | 
						|
export interface LayerConfigJson {
 | 
						|
    /**
 | 
						|
     * The id of this layer.
 | 
						|
     * This should be a simple, lowercase, human readable string that is used to identify the layer.
 | 
						|
     */
 | 
						|
    id: string;
 | 
						|
 | 
						|
    /**
 | 
						|
     * The name of this layer
 | 
						|
     * Used in the layer control panel and the 'Personal theme'.
 | 
						|
     *
 | 
						|
     * If not given, will be hidden (and thus not toggable) in the layer control
 | 
						|
     */
 | 
						|
    name?: string | any
 | 
						|
 | 
						|
    /**
 | 
						|
     * A description for this layer.
 | 
						|
     * Shown in the layer selections and in the personel theme
 | 
						|
     */
 | 
						|
    description?: string | any;
 | 
						|
 | 
						|
 | 
						|
    /**
 | 
						|
     * This determines where the data for the layer is fetched.
 | 
						|
     * There are some options:
 | 
						|
     *
 | 
						|
     * # Query OSM directly
 | 
						|
     * source: {osmTags: "key=value"}
 | 
						|
     *  will fetch all objects with given tags from OSM.
 | 
						|
     *  Currently, this will create a query to overpass and fetch the data - in the future this might fetch from the OSM API
 | 
						|
     *
 | 
						|
     * # Query OSM Via the overpass API with a custom script
 | 
						|
     * source: {overpassScript: "<custom overpass tags>"} when you want to do special things. _This should be really rare_.
 | 
						|
     *      This means that the data will be pulled from overpass with this script, and will ignore the osmTags for the query
 | 
						|
     *      However, for the rest of the pipeline, the OsmTags will _still_ be used. This is important to enable layers etc...
 | 
						|
     *
 | 
						|
     *
 | 
						|
     * # A single geojson-file
 | 
						|
     * source: {geoJson: "https://my.source.net/some-geo-data.geojson"}
 | 
						|
     *  fetches a geojson from a third party source
 | 
						|
     *
 | 
						|
     * # A tiled geojson source
 | 
						|
     * source: {geoJson: "https://my.source.net/some-tile-geojson-{layer}-{z}-{x}-{y}.geojson", geoJsonZoomLevel: 14}
 | 
						|
     *  to use a tiled geojson source. The web server must offer multiple geojsons. {z}, {x} and {y} are substituted by the location; {layer} is substituted with the id of the loaded layer
 | 
						|
     *
 | 
						|
     *
 | 
						|
     * Note that both geojson-options might set a flag 'isOsmCache' indicating that the data originally comes from OSM too
 | 
						|
     *
 | 
						|
     *
 | 
						|
     * NOTE: the previous format was 'overpassTags: AndOrTagCOnfigJson | string', which is interpreted as a shorthand for source: {osmTags: "key=value"}
 | 
						|
     *  While still supported, this is considered deprecated
 | 
						|
     */
 | 
						|
    source: { osmTags: AndOrTagConfigJson | string } |
 | 
						|
        { osmTags: AndOrTagConfigJson | string, geoJson: string, geoJsonZoomLevel?: number, isOsmCache?: boolean } |
 | 
						|
        { osmTags: AndOrTagConfigJson | string, overpassScript: string }
 | 
						|
 | 
						|
    /**
 | 
						|
     *
 | 
						|
     * A list of extra tags to calculate, specified as "keyToAssignTo=javascript-expression".
 | 
						|
     * There are a few extra functions available. Refer to <a>Docs/CalculatedTags.md</a> for more information
 | 
						|
     * The functions will be run in order, e.g.
 | 
						|
     * [
 | 
						|
     *  "_max_overlap_m2=Math.max(...feat.overlapsWith("someOtherLayer").map(o => o.overlap))
 | 
						|
     *  "_max_overlap_ratio=Number(feat._max_overlap_m2)/feat.area
 | 
						|
     * ]
 | 
						|
     *
 | 
						|
     */
 | 
						|
    calculatedTags?: string[];
 | 
						|
 | 
						|
    /**
 | 
						|
     * If set, this layer will not query overpass; but it'll still match the tags above which are by chance returned by other layers.
 | 
						|
     * Works well together with 'passAllFeatures', to add decoration
 | 
						|
     */
 | 
						|
    doNotDownload?: boolean;
 | 
						|
 | 
						|
    /**
 | 
						|
     * This tagrendering should either be 'yes' or 'no'. If 'no' is returned, then the feature will be hidden from view.
 | 
						|
     * This is useful to hide certain features from view. Important: hiding features does not work dynamically, but is only calculated when the data is first renders.
 | 
						|
     * This implies that it is not possible to hide a feature after a tagging change
 | 
						|
     *
 | 
						|
     * The default value is 'yes'
 | 
						|
     */
 | 
						|
    isShown?: TagRenderingConfigJson;
 | 
						|
 | 
						|
 | 
						|
    /**
 | 
						|
     * The zoomlevel at which point the data is shown and loaded.
 | 
						|
     * Default: 0
 | 
						|
     */
 | 
						|
    minzoom?: number;
 | 
						|
 | 
						|
    /**
 | 
						|
     * The zoomlevel at which point the data is hidden again
 | 
						|
     * Default: 100 (thus: always visible
 | 
						|
     */
 | 
						|
    maxzoom?: number;
 | 
						|
 | 
						|
    /**
 | 
						|
     * The title shown in a popup for elements of this layer.
 | 
						|
     */
 | 
						|
    title?: string | TagRenderingConfigJson;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Small icons shown next to the title.
 | 
						|
     * If not specified, the OsmLink and wikipedia links will be used by default.
 | 
						|
     * Use an empty array to hide them.
 | 
						|
     * Note that "defaults" will insert all the default titleIcons
 | 
						|
     */
 | 
						|
    titleIcons?: (string | TagRenderingConfigJson)[];
 | 
						|
 | 
						|
    /**
 | 
						|
     * The icon for an element.
 | 
						|
     * Note that this also doubles as the icon for this layer (rendered with the overpass-tags) ánd the icon in the presets.
 | 
						|
     *
 | 
						|
     * The result of the icon is rendered as follows:
 | 
						|
     * the resulting string is interpreted as a _list_ of items, seperated by ";". The bottommost layer is the first layer.
 | 
						|
     * As a result, on could use a generic pin, then overlay it with a specific icon.
 | 
						|
     * To make things even more practical, one can use all svgs from the folder "assets/svg" and _substitute the color_ in it.
 | 
						|
     * E.g. to draw a red pin, use "pin:#f00", to have a green circle with your icon on top, use `circle:#0f0;<path to my icon.svg>`
 | 
						|
     *
 | 
						|
     */
 | 
						|
    icon?: string | TagRenderingConfigJson;
 | 
						|
 | 
						|
    /**
 | 
						|
     * IconsOverlays are a list of extra icons/badges to overlay over the icon.
 | 
						|
     * The 'badge'-toggle changes their behaviour.
 | 
						|
     * If badge is set, it will be added as a 25% height icon at the bottom right of the icon, with all the badges in a flex layout.
 | 
						|
     * If badges is false, it'll be a simple overlay
 | 
						|
     *
 | 
						|
     * Note: strings are interpreted as icons, so layering and substituting is supported
 | 
						|
     */
 | 
						|
    iconOverlays?: { if: string | AndOrTagConfigJson, then: string | TagRenderingConfigJson, badge?: boolean }[]
 | 
						|
 | 
						|
    /**
 | 
						|
     * A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...
 | 
						|
     * Default is '40,40,center'
 | 
						|
     */
 | 
						|
    iconSize?: string | TagRenderingConfigJson;
 | 
						|
    /**
 | 
						|
     * The rotation of an icon, useful for e.g. directions.
 | 
						|
     * Usage: as if it were a css property for 'rotate', thus has to end with 'deg', e.g. `90deg`, `{direction}deg`, `calc(90deg - {camera:direction}deg)``
 | 
						|
     */
 | 
						|
    rotation?: string | TagRenderingConfigJson;
 | 
						|
    /**
 | 
						|
     * A HTML-fragment that is shown below the icon, for example:
 | 
						|
     * <div style="background: white; display: block">{name}</div>
 | 
						|
     *
 | 
						|
     * If the icon is undefined, then the label is shown in the center of the feature.
 | 
						|
     * Note that, if the wayhandling hides the icon then no label is shown as well.
 | 
						|
     */
 | 
						|
    label?: string | TagRenderingConfigJson;
 | 
						|
 | 
						|
    /**
 | 
						|
     * The color for way-elements and SVG-elements.
 | 
						|
     * If the value starts with "--", the style of the body element will be queried for the corresponding variable instead
 | 
						|
     */
 | 
						|
    color?: string | TagRenderingConfigJson;
 | 
						|
    /**
 | 
						|
     * The stroke-width for way-elements
 | 
						|
     */
 | 
						|
    width?: string | TagRenderingConfigJson;
 | 
						|
 | 
						|
    /**
 | 
						|
     * A dasharray, e.g. "5 6"
 | 
						|
     * The dasharray defines 'pixels of line, pixels of gap, pixels of line, pixels of gap',
 | 
						|
     * Default value: "" (empty string == full line)
 | 
						|
     */
 | 
						|
    dashArray?: string | TagRenderingConfigJson
 | 
						|
 | 
						|
    /**
 | 
						|
     * Wayhandling: should a way/area be displayed as:
 | 
						|
     * 0) The way itself
 | 
						|
     * 1) Only the centerpoint
 | 
						|
     * 2) The centerpoint and the way
 | 
						|
     */
 | 
						|
    wayHandling?: number;
 | 
						|
 | 
						|
    /**
 | 
						|
     * If set, this layer will pass all the features it receives onto the next layer.
 | 
						|
     * This is ideal for decoration, e.g. directionss on cameras
 | 
						|
     */
 | 
						|
    passAllFeatures?: boolean
 | 
						|
 | 
						|
    /**
 | 
						|
     * Presets for this layer.
 | 
						|
     * A preset shows up when clicking the map on a without data (or when right-clicking/long-pressing);
 | 
						|
     * it will prompt the user to add a new point.
 | 
						|
     *
 | 
						|
     * The most important aspect are the tags, which define which tags the new point will have;
 | 
						|
     * The title is shown in the dialog, along with the first sentence of the description.
 | 
						|
     *
 | 
						|
     * Upon confirmation, the full description is shown beneath the buttons - perfect to add pictures and examples.
 | 
						|
     *
 | 
						|
     * Note: the icon of the preset is determined automatically based on the tags and the icon above. Don't worry about that!
 | 
						|
     * NB: if no presets are defined, the popup to add new points doesn't show up at all
 | 
						|
     */
 | 
						|
    presets?: {
 | 
						|
        /**
 | 
						|
         * The title - shown on the 'add-new'-button.
 | 
						|
         */
 | 
						|
        title: string | any,
 | 
						|
        /**
 | 
						|
         * The tags to add. It determines the icon too
 | 
						|
         */
 | 
						|
        tags: string[],
 | 
						|
        /**
 | 
						|
         * The _first sentence_ of the description is shown on the button of the `add` menu.
 | 
						|
         * The full description is shown in the confirmation dialog.
 | 
						|
         *
 | 
						|
         * (The first sentence is until the first '.'-character in the description)
 | 
						|
         */
 | 
						|
        description?: string | any,
 | 
						|
 | 
						|
        /**
 | 
						|
         * If set, the user will prompted to confirm the location before actually adding the data.
 | 
						|
         * THis will be with a 'drag crosshair'-method.
 | 
						|
         * 
 | 
						|
         * If 'preferredBackgroundCategory' is set, the element will attempt to pick a background layer of that category.
 | 
						|
         */
 | 
						|
        preciseInput?: true | {
 | 
						|
            preferredBackground: "osmbasedmap" | "photo" | "historicphoto" | "map" | string
 | 
						|
        }
 | 
						|
    }[],
 | 
						|
 | 
						|
    /**
 | 
						|
     * All the tag renderings.
 | 
						|
     * A tag rendering is a block that either shows the known value or asks a question.
 | 
						|
     *
 | 
						|
     * Refer to the class `TagRenderingConfigJson` to see the possibilities.
 | 
						|
     *
 | 
						|
     * Note that we can also use a string here - where the string refers to a tagrenering defined in `assets/questions/questions.json`,
 | 
						|
     * where a few very general questions are defined e.g. website, phone number, ...
 | 
						|
     *
 | 
						|
     * A special value is 'questions', which indicates the location of the questions box. If not specified, it'll be appended to the bottom of the featureInfobox.
 | 
						|
     *
 | 
						|
     */
 | 
						|
    tagRenderings?: (string | TagRenderingConfigJson) [],
 | 
						|
 | 
						|
    /**
 | 
						|
     * This block defines under what circumstances the delete dialog is shown for objects of this layer.
 | 
						|
     * If set, a dialog is shown to the user to (soft) delete the point.
 | 
						|
     * The dialog is built to be user friendly and to prevent mistakes.
 | 
						|
     * If deletion is not possible, the dialog will hide itself and show the reason of non-deletability instead.
 | 
						|
     *
 | 
						|
     * To configure, the following values are possible:
 | 
						|
     *
 | 
						|
     * - false: never ever show the delete button
 | 
						|
     * - true: show the default delete button
 | 
						|
     * - undefined: use the mapcomplete default to show deletion or not. Currently, this is the same as 'false' but this will change in the future
 | 
						|
     * - or: a hash with options (see below)
 | 
						|
     *
 | 
						|
     *  The delete dialog
 | 
						|
     *  =================
 | 
						|
     *
 | 
						|
     *
 | 
						|
     *
 | 
						|
     #### Hard deletion if enough experience
 | 
						|
 | 
						|
     A feature can only be deleted from OpenStreetMap by mapcomplete if:
 | 
						|
 | 
						|
     - It is a node
 | 
						|
     - No ways or relations use the node
 | 
						|
     - The logged-in user has enough experience OR the user is the only one to have edited the point previously
 | 
						|
     - The logged-in user has no unread messages (or has a ton of experience)
 | 
						|
     - The user did not select one of the 'non-delete-options' (see below)
 | 
						|
 | 
						|
     In all other cases, a 'soft deletion' is used.
 | 
						|
 | 
						|
     #### Soft deletion
 | 
						|
 | 
						|
     A 'soft deletion' is when the point isn't deleted from OSM but retagged so that it'll won't how up in the mapcomplete theme anymore.
 | 
						|
     This makes it look like it was deleted, without doing damage. A fixme will be added to the point.
 | 
						|
 | 
						|
     Note that a soft deletion is _only_ possible if these tags are provided by the theme creator, as they'll be different for every theme
 | 
						|
 | 
						|
     #### No-delete options
 | 
						|
 | 
						|
     In some cases, the contributor might want to delete something for the wrong reason (e.g. someone who wants to have a path removed "because the path is on their private property").
 | 
						|
     However, the path exists in reality and should thus be on OSM - otherwise the next contributor will pass by and notice "hey, there is a path missing here! Let me redraw it in OSM!)
 | 
						|
 | 
						|
     The correct approach is to retag the feature in such a way that it is semantically correct *and* that it doesn't show up on the theme anymore.
 | 
						|
     A no-delete option is offered as 'reason to delete it', but secretly retags.
 | 
						|
 | 
						|
     */
 | 
						|
    deletion?: boolean | DeleteConfigJson
 | 
						|
 | 
						|
} |