forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			215 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			215 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import { Utils } from "../../../Utils"
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import OsmToGeoJson from "osmtogeojson"
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import StaticFeatureSource from "../Sources/StaticFeatureSource"
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import PerLayerFeatureSourceSplitter from "../PerLayerFeatureSourceSplitter"
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import { Store, UIEventSource } from "../../UIEventSource"
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import FilteredLayer from "../../../Models/FilteredLayer"
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import { FeatureSourceForLayer, Tiled } from "../FeatureSource"
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import { Tiles } from "../../../Models/TileRange"
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import { BBox } from "../../BBox"
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import LayoutConfig from "../../../Models/ThemeConfig/LayoutConfig"
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import { Or } from "../../Tags/Or"
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import { TagsFilter } from "../../Tags/TagsFilter"
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import { OsmObject } from "../../Osm/OsmObject"
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import { FeatureCollection } from "@turf/turf"
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/**
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 * If a tile is needed (requested via the UIEventSource in the constructor), will download the appropriate tile and pass it via 'handleTile'
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 */
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export default class OsmFeatureSource {
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    public readonly isRunning: UIEventSource<boolean> = new UIEventSource<boolean>(false)
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    public readonly downloadedTiles = new Set<number>()
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    public rawDataHandlers: ((osmJson: any, tileId: number) => void)[] = []
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    private readonly _backend: string
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    private readonly filteredLayers: Store<FilteredLayer[]>
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    private readonly handleTile: (fs: FeatureSourceForLayer & Tiled) => void
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    private isActive: Store<boolean>
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    private options: {
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        handleTile: (tile: FeatureSourceForLayer & Tiled) => void
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        isActive: Store<boolean>
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        neededTiles: Store<number[]>
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        markTileVisited?: (tileId: number) => void
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    }
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    private readonly allowedTags: TagsFilter
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    /**
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     *
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     * @param options: allowedFeatures is normally calculated from the layoutToUse
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     */
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    constructor(options: {
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        handleTile: (tile: FeatureSourceForLayer & Tiled) => void
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        isActive: Store<boolean>
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        neededTiles: Store<number[]>
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        state: {
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            readonly filteredLayers: UIEventSource<FilteredLayer[]>
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            readonly osmConnection: {
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                Backend(): string
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            }
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            readonly layoutToUse?: LayoutConfig
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        }
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        readonly allowedFeatures?: TagsFilter
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        markTileVisited?: (tileId: number) => void
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    }) {
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        this.options = options
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        this._backend = options.state.osmConnection.Backend()
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        this.filteredLayers = options.state.filteredLayers.map((layers) =>
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            layers.filter((layer) => layer.layerDef.source.geojsonSource === undefined)
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        )
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        this.handleTile = options.handleTile
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        this.isActive = options.isActive
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        const self = this
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        options.neededTiles.addCallbackAndRunD((neededTiles) => {
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            self.Update(neededTiles)
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        })
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        const neededLayers = (options.state.layoutToUse?.layers ?? [])
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            .filter((layer) => !layer.doNotDownload)
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            .filter(
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                (layer) => layer.source.geojsonSource === undefined || layer.source.isOsmCacheLayer
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            )
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        this.allowedTags =
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            options.allowedFeatures ?? new Or(neededLayers.map((l) => l.source.osmTags))
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    }
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    private async Update(neededTiles: number[]) {
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        if (this.options.isActive?.data === false) {
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            return
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        }
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        neededTiles = neededTiles.filter((tile) => !this.downloadedTiles.has(tile))
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        if (neededTiles.length == 0) {
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            return
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        }
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        this.isRunning.setData(true)
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        try {
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            for (const neededTile of neededTiles) {
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                this.downloadedTiles.add(neededTile)
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                await this.LoadTile(...Tiles.tile_from_index(neededTile))
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            }
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        } catch (e) {
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            console.error(e)
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        } finally {
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            this.isRunning.setData(false)
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        }
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    }
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    /**
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     * The requested tile might only contain part of the relation.
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     *
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     * This method will download the full relation and return it as geojson if it was incomplete.
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     * If the feature is already complete (or is not a relation), the feature will be returned
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     */
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    private async patchIncompleteRelations(
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        feature: { properties: { id: string } },
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        originalJson: { elements: { type: "node" | "way" | "relation"; id: number }[] }
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    ): Promise<any> {
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        if (!feature.properties.id.startsWith("relation")) {
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            return feature
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        }
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        const relationSpec = originalJson.elements.find(
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            (f) => "relation/" + f.id === feature.properties.id
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        )
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        const members: { type: string; ref: number }[] = relationSpec["members"]
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        for (const member of members) {
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            const isFound = originalJson.elements.some(
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                (f) => f.id === member.ref && f.type === member.type
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            )
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            if (isFound) {
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                continue
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            }
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            // This member is missing. We redownload the entire relation instead
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            console.debug("Fetching incomplete relation " + feature.properties.id)
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            return (await OsmObject.DownloadObjectAsync(feature.properties.id)).asGeoJson()
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        }
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        return feature
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    }
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    private async LoadTile(z, x, y): Promise<void> {
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        if (z >= 22) {
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            throw "This is an absurd high zoom level"
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        }
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        if (z < 14) {
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            throw `Zoom ${z} is too much for OSM to handle! Use a higher zoom level!`
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        }
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        const bbox = BBox.fromTile(z, x, y)
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        const url = `${this._backend}/api/0.6/map?bbox=${bbox.minLon},${bbox.minLat},${bbox.maxLon},${bbox.maxLat}`
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        let error = undefined
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        try {
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            const osmJson = await Utils.downloadJson(url)
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            try {
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                this.rawDataHandlers.forEach((handler) =>
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                    handler(osmJson, Tiles.tile_index(z, x, y))
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                )
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                const geojson = <FeatureCollection<any, { id: string }>>OsmToGeoJson(
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                    osmJson,
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                    // @ts-ignore
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                    {
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                        flatProperties: true,
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                    }
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                )
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                // The geojson contains _all_ features at the given location
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                // We only keep what is needed
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                geojson.features = geojson.features.filter((feature) =>
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                    this.allowedTags.matchesProperties(feature.properties)
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                )
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                for (let i = 0; i < geojson.features.length; i++) {
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                    geojson.features[i] = await this.patchIncompleteRelations(
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                        geojson.features[i],
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                        osmJson
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                    )
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                }
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                geojson.features.forEach((f) => {
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                    f.properties["_backend"] = this._backend
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                })
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                const index = Tiles.tile_index(z, x, y)
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                new PerLayerFeatureSourceSplitter(
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                    this.filteredLayers,
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                    this.handleTile,
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                    StaticFeatureSource.fromGeojson(geojson.features),
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                    {
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                        tileIndex: index,
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                    }
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                )
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                if (this.options.markTileVisited) {
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                    this.options.markTileVisited(index)
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                }
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            } catch (e) {
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                console.error(
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                    "PANIC: got the tile from the OSM-api, but something crashed handling this tile"
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                )
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                error = e
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            }
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        } catch (e) {
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            console.error(
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                "Could not download tile",
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                z,
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                x,
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                y,
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                "due to",
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                e,
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                "; retrying with smaller bounds"
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            )
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            if (e === "rate limited") {
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                return
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            }
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            await this.LoadTile(z + 1, x * 2, y * 2)
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            await this.LoadTile(z + 1, 1 + x * 2, y * 2)
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            await this.LoadTile(z + 1, x * 2, 1 + y * 2)
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            await this.LoadTile(z + 1, 1 + x * 2, 1 + y * 2)
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        }
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        if (error !== undefined) {
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            throw error
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        }
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    }
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}
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