forked from MapComplete/MapComplete
		
	
		
			
				
	
	
		
			120 lines
		
	
	
		
			No EOL
		
	
	
		
			3.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			No EOL
		
	
	
		
			3.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import {InputElement} from "./InputElement";
 | 
						|
import {UIEventSource} from "../../Logic/UIEventSource";
 | 
						|
import Combine from "../Base/Combine";
 | 
						|
import Svg from "../../Svg";
 | 
						|
import BaseUIElement from "../BaseUIElement";
 | 
						|
import {FixedUiElement} from "../Base/FixedUiElement";
 | 
						|
import {Utils} from "../../Utils";
 | 
						|
import Loc from "../../Models/Loc";
 | 
						|
import Minimap from "../Base/Minimap";
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Selects a direction in degrees
 | 
						|
 */
 | 
						|
export default class DirectionInput extends InputElement<string> {
 | 
						|
    public readonly IsSelected: UIEventSource<boolean> = new UIEventSource<boolean>(false);
 | 
						|
    private readonly _location: UIEventSource<Loc>;
 | 
						|
    private readonly value: UIEventSource<string>;
 | 
						|
    private background;
 | 
						|
 | 
						|
    constructor(mapBackground: UIEventSource<any>,
 | 
						|
                location: UIEventSource<Loc>,
 | 
						|
                value?: UIEventSource<string>) {
 | 
						|
        super();
 | 
						|
        this._location = location;
 | 
						|
        this.value = value ?? new UIEventSource<string>(undefined);
 | 
						|
        this.background = mapBackground;
 | 
						|
    }
 | 
						|
 | 
						|
    GetValue(): UIEventSource<string> {
 | 
						|
        return this.value;
 | 
						|
    }
 | 
						|
 | 
						|
    IsValid(str: string): boolean {
 | 
						|
        const t = Number(str);
 | 
						|
        return !isNaN(t) && t >= 0 && t <= 360;
 | 
						|
    }
 | 
						|
 | 
						|
    protected InnerConstructElement(): HTMLElement {
 | 
						|
 | 
						|
        let map: BaseUIElement = new FixedUiElement("")
 | 
						|
        if (!Utils.runningFromConsole) {
 | 
						|
            map = Minimap.createMiniMap({
 | 
						|
                background: this.background,
 | 
						|
                allowMoving: false,
 | 
						|
                location: this._location
 | 
						|
            })
 | 
						|
        }
 | 
						|
 | 
						|
        const element = new Combine([
 | 
						|
            Svg.direction_stroke_svg().SetStyle(
 | 
						|
                `position: absolute;top: 0;left: 0;width: 100%;height: 100%;transform:rotate(${this.value.data ?? 0}deg);`)
 | 
						|
                .SetClass("direction-svg relative")
 | 
						|
                .SetStyle("z-index: 1000"),
 | 
						|
            map.SetStyle(
 | 
						|
                `position: absolute;top: 0;left: 0;width: 100%;height: 100%;`)
 | 
						|
 | 
						|
        ])
 | 
						|
            .SetStyle("width: min(100%, 25em); height: 0; padding-bottom: 100%") // A bit a weird CSS   , see https://stackoverflow.com/questions/13851940/pure-css-solution-square-elements#19448481
 | 
						|
            .SetClass("relative block bg-white border border-black overflow-hidden rounded-full")
 | 
						|
            .ConstructElement()
 | 
						|
 | 
						|
 | 
						|
        this.value.addCallbackAndRunD(rotation => {
 | 
						|
            const cone = element.getElementsByClassName("direction-svg")[0] as HTMLElement
 | 
						|
            cone.style.transform = `rotate(${rotation}deg)`;
 | 
						|
 | 
						|
        })
 | 
						|
 | 
						|
        this.RegisterTriggers(element)
 | 
						|
        element.style.overflow = "hidden"
 | 
						|
        element.style.display = "block"
 | 
						|
 | 
						|
        return element;
 | 
						|
    }
 | 
						|
 | 
						|
    private RegisterTriggers(htmlElement: HTMLElement) {
 | 
						|
        const self = this;
 | 
						|
 | 
						|
        function onPosChange(x: number, y: number) {
 | 
						|
            const rect = htmlElement.getBoundingClientRect();
 | 
						|
            const dx = -(rect.left + rect.right) / 2 + x;
 | 
						|
            const dy = (rect.top + rect.bottom) / 2 - y;
 | 
						|
            const angle = 180 * Math.atan2(dy, dx) / Math.PI;
 | 
						|
            const angleGeo = Math.floor((450 - angle) % 360);
 | 
						|
            self.value.setData("" + angleGeo)
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        htmlElement.ontouchmove = (ev: TouchEvent) => {
 | 
						|
            onPosChange(ev.touches[0].clientX, ev.touches[0].clientY);
 | 
						|
            ev.preventDefault();
 | 
						|
        }
 | 
						|
 | 
						|
        htmlElement.ontouchstart = (ev: TouchEvent) => {
 | 
						|
            onPosChange(ev.touches[0].clientX, ev.touches[0].clientY);
 | 
						|
        }
 | 
						|
 | 
						|
        let isDown = false;
 | 
						|
 | 
						|
        htmlElement.onmousedown = (ev: MouseEvent) => {
 | 
						|
            isDown = true;
 | 
						|
            onPosChange(ev.clientX, ev.clientY);
 | 
						|
            ev.preventDefault();
 | 
						|
        }
 | 
						|
 | 
						|
        htmlElement.onmouseup = (ev) => {
 | 
						|
            isDown = false;
 | 
						|
            ev.preventDefault();
 | 
						|
        }
 | 
						|
 | 
						|
        htmlElement.onmousemove = (ev: MouseEvent) => {
 | 
						|
            if (isDown) {
 | 
						|
                onPosChange(ev.clientX, ev.clientY);
 | 
						|
            }
 | 
						|
            ev.preventDefault();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
} |