|  | 00151afdea | chore: automated housekeeping... | 2024-11-28 12:02:27 +01:00 |  | 
				
					
						|  | c667f384c7 | UX: fix #2257 , clearer UI for splitting a road | 2024-11-19 16:42:53 +01:00 |  | 
				
					
						|  | 468b895302 | Themes: explicitly set 'allowMove' for all layers, fix #2121 | 2024-09-02 11:56:44 +02:00 |  | 
				
					
						|  | e13e9f652c | Chore: reordering attributes to have a fixed order | 2023-10-30 18:08:38 +01:00 |  | 
				
					
						|  | 19a760178b | Refactoring: split icons into proper layered icons, fix and rerun shops-thief | 2023-10-06 23:56:50 +02:00 |  | 
				
					
						|  | dc82ebbd58 | Studio: WIP | 2023-09-19 14:04:13 +02:00 |  | 
				
					
						|  | 140c813151 | Refactoring: move anchor out of iconSize | 2023-06-20 02:48:42 +02:00 |  | 
				
					
						|  | a6f7b1300a | Refactoring: move 'snapToLayer' from 'preciseInput' into the preset, remove 'preferredBackground'. The addNewPointFlow _always_ shows the precise input flow with the basic map; so the preferredBackground became irrelevant | 2023-06-20 01:52:15 +02:00 |  | 
				
					
						|  | 4172af6a72 | Refactoring: fix delete indication, fix splitroad, fix addition of multiple new points snapped onto the same way (all will properly attach now) | 2023-04-20 17:42:07 +02:00 |  | 
				
					
						|  | 8eb2c68f79 | Refactoring: fix rendering of new roads, generated by a split | 2023-04-20 01:52:23 +02:00 |  |