Merge master

This commit is contained in:
Pieter Vander Vennet 2023-12-19 23:02:02 +01:00
commit f51b51c491
340 changed files with 15515 additions and 11114 deletions

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@ -1,7 +1,7 @@
<script lang="ts">
import { IconConfig } from "../../Models/ThemeConfig/PointRenderingConfig";
import { Store } from "../../Logic/UIEventSource";
import Icon from "./Icon.svelte";
import { IconConfig } from "../../Models/ThemeConfig/PointRenderingConfig"
import { Store } from "../../Logic/UIEventSource"
import Icon from "./Icon.svelte"
/**
* Renders a single icon.

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@ -7,9 +7,9 @@
/**
* Renders a 'marker', which consists of multiple 'icons'
*/
export let marker: IconConfig[] = config?.marker;
export let marker: IconConfig[] = config?.marker
export let tags: Store<Record<string, string>>
export let rotation: TagRenderingConfig = undefined;
export let rotation: TagRenderingConfig = undefined
let _rotation = rotation
? tags.map((tags) => rotation.GetRenderValue(tags).Subs(tags).txt)
: new ImmutableStore(0)

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@ -1,29 +1,32 @@
<script lang="ts">
import Pin from "../../assets/svg/Pin.svelte";
import Square from "../../assets/svg/Square.svelte";
import Circle from "../../assets/svg/Circle.svelte";
import Checkmark from "../../assets/svg/Checkmark.svelte";
import Clock from "../../assets/svg/Clock.svelte";
import Close from "../../assets/svg/Close.svelte";
import Crosshair from "../../assets/svg/Crosshair.svelte";
import Help from "../../assets/svg/Help.svelte";
import Home from "../../assets/svg/Home.svelte";
import Invalid from "../../assets/svg/Invalid.svelte";
import Location from "../../assets/svg/Location.svelte";
import Location_empty from "../../assets/svg/Location_empty.svelte";
import Location_locked from "../../assets/svg/Location_locked.svelte";
import Note from "../../assets/svg/Note.svelte";
import Resolved from "../../assets/svg/Resolved.svelte";
import Ring from "../../assets/svg/Ring.svelte";
import Scissors from "../../assets/svg/Scissors.svelte";
import Teardrop from "../../assets/svg/Teardrop.svelte";
import Teardrop_with_hole_green from "../../assets/svg/Teardrop_with_hole_green.svelte";
import Triangle from "../../assets/svg/Triangle.svelte";
import Brick_wall_square from "../../assets/svg/Brick_wall_square.svelte";
import Brick_wall_round from "../../assets/svg/Brick_wall_round.svelte";
import Gps_arrow from "../../assets/svg/Gps_arrow.svelte";
import { HeartIcon } from "@babeard/svelte-heroicons/solid";
import { HeartIcon as HeartOutlineIcon } from "@babeard/svelte-heroicons/outline";
import Pin from "../../assets/svg/Pin.svelte"
import Square from "../../assets/svg/Square.svelte"
import Circle from "../../assets/svg/Circle.svelte"
import Checkmark from "../../assets/svg/Checkmark.svelte"
import Clock from "../../assets/svg/Clock.svelte"
import Close from "../../assets/svg/Close.svelte"
import Crosshair from "../../assets/svg/Crosshair.svelte"
import Help from "../../assets/svg/Help.svelte"
import Home from "../../assets/svg/Home.svelte"
import Invalid from "../../assets/svg/Invalid.svelte"
import Location from "../../assets/svg/Location.svelte"
import Location_empty from "../../assets/svg/Location_empty.svelte"
import Location_locked from "../../assets/svg/Location_locked.svelte"
import Note from "../../assets/svg/Note.svelte"
import Resolved from "../../assets/svg/Resolved.svelte"
import Ring from "../../assets/svg/Ring.svelte"
import Scissors from "../../assets/svg/Scissors.svelte"
import Teardrop from "../../assets/svg/Teardrop.svelte"
import Teardrop_with_hole_green from "../../assets/svg/Teardrop_with_hole_green.svelte"
import Triangle from "../../assets/svg/Triangle.svelte"
import Brick_wall_square from "../../assets/svg/Brick_wall_square.svelte"
import Brick_wall_round from "../../assets/svg/Brick_wall_round.svelte"
import Gps_arrow from "../../assets/svg/Gps_arrow.svelte"
import { HeartIcon } from "@babeard/svelte-heroicons/solid"
import { HeartIcon as HeartOutlineIcon } from "@babeard/svelte-heroicons/outline"
import Confirm from "../../assets/svg/Confirm.svelte"
import Not_found from "../../assets/svg/Not_found.svelte"
import { twMerge } from "tailwind-merge"
/**
* Renders a single icon.
@ -31,72 +34,75 @@
* Icons -placed on top of each other- form a 'Marker' together
*/
export let icon: string | undefined;
export let icon: string | undefined
export let color: string | undefined = undefined
export let clss: string | undefined = undefined
</script>
{#if icon}
{#if icon === "pin"}
<Pin {color} class={clss}/>
{:else if icon === "square"}
<Square {color} class={clss}/>
{:else if icon === "circle"}
<Circle {color} class={clss}/>
{:else if icon === "checkmark"}
<Checkmark {color} class={clss}/>
{:else if icon === "clock"}
<Clock {color} class={clss}/>
{:else if icon === "close"}
<Close {color} class={clss}/>
{:else if icon === "crosshair"}
<Crosshair {color} class={clss}/>
{:else if icon === "help"}
<Help {color} class={clss}/>
{:else if icon === "home"}
<Home {color} class={clss}/>
{:else if icon === "invalid"}
<Invalid {color} class={clss}/>
{:else if icon === "location"}
<Location {color} class={clss}/>
{:else if icon === "location_empty"}
<Location_empty {color} class={clss}/>
{:else if icon === "location_locked"}
<Location_locked {color} class={clss}/>
{:else if icon === "note"}
<Note {color} class={clss}/>
{:else if icon === "resolved"}
<Resolved {color} class={clss}/>
{:else if icon === "ring"}
<Ring {color} class={clss}/>
{:else if icon === "scissors"}
<Scissors {color} class={clss}/>
{:else if icon === "teardrop"}
<Teardrop {color} class={clss}/>
{:else if icon === "teardrop_with_hole_green"}
<Teardrop_with_hole_green {color} class={clss}/>
{:else if icon === "triangle"}
<Triangle {color} class={clss}/>
{:else if icon === "brick_wall_square"}
<Brick_wall_square {color} class={clss}/>
{:else if icon === "brick_wall_round"}
<Brick_wall_round {color} class={clss}/>
{:else if icon === "gps_arrow"}
<Gps_arrow {color} class={clss}/>
{:else if icon === "checkmark"}
<Checkmark {color} class={clss}/>
{:else if icon === "help"}
<Help {color} class={clss}/>
{:else if icon === "close"}
<Close {color} class={clss}/>
{:else if icon === "invalid"}
<Invalid {color} class={clss}/>
{:else if icon === "heart"}
<HeartIcon class={clss}/>
{:else if icon === "heart_outline"}
<HeartOutlineIcon class={clss}/>
{:else}
<img class={clss ?? "h-full w-full"} src={icon} aria-hidden="true"
alt="" />
{/if}
{#if icon === "pin"}
<Pin {color} class={clss} />
{:else if icon === "square"}
<Square {color} class={clss} />
{:else if icon === "circle"}
<Circle {color} class={clss} />
{:else if icon === "checkmark"}
<Checkmark {color} class={clss} />
{:else if icon === "clock"}
<Clock {color} class={clss} />
{:else if icon === "close"}
<Close {color} class={clss} />
{:else if icon === "crosshair"}
<Crosshair {color} class={clss} />
{:else if icon === "help"}
<Help {color} class={clss} />
{:else if icon === "home"}
<Home {color} class={clss} />
{:else if icon === "invalid"}
<Invalid {color} class={clss} />
{:else if icon === "location"}
<Location {color} class={clss} />
{:else if icon === "location_empty"}
<Location_empty {color} class={clss} />
{:else if icon === "location_locked"}
<Location_locked {color} class={clss} />
{:else if icon === "note"}
<Note {color} class={clss} />
{:else if icon === "resolved"}
<Resolved {color} class={clss} />
{:else if icon === "ring"}
<Ring {color} class={clss} />
{:else if icon === "scissors"}
<Scissors {color} class={clss} />
{:else if icon === "teardrop"}
<Teardrop {color} class={clss} />
{:else if icon === "teardrop_with_hole_green"}
<Teardrop_with_hole_green {color} class={clss} />
{:else if icon === "triangle"}
<Triangle {color} class={clss} />
{:else if icon === "brick_wall_square"}
<Brick_wall_square {color} class={clss} />
{:else if icon === "brick_wall_round"}
<Brick_wall_round {color} class={clss} />
{:else if icon === "gps_arrow"}
<Gps_arrow {color} class={clss} />
{:else if icon === "checkmark"}
<Checkmark {color} class={clss} />
{:else if icon === "help"}
<Help {color} class={clss} />
{:else if icon === "close"}
<Close {color} class={clss} />
{:else if icon === "invalid"}
<Invalid {color} class={clss} />
{:else if icon === "heart"}
<HeartIcon class={clss} />
{:else if icon === "heart_outline"}
<HeartOutlineIcon class={clss} />
{:else if icon === "confirm"}
<Confirm class={clss} {color} />
{:else if icon === "not_found"}
<Not_found class={twMerge(clss, "no-image-background")} {color} />
{:else}
<img class={clss ?? "h-full w-full"} src={icon} aria-hidden="true" alt="" />
{/if}
{/if}

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@ -1,10 +1,10 @@
<script lang="ts">
import Icon from "./Icon.svelte";
import Icon from "./Icon.svelte"
/**
* Renders a 'marker', which consists of multiple 'icons'
*/
export let icons: { icon: string; color: string }[];
export let icons: { icon: string; color: string }[]
</script>
{#if icons !== undefined && icons.length > 0}