Further development of split-road feature; refactoring of change-handling

This commit is contained in:
Pieter Vander Vennet 2021-07-15 20:47:28 +02:00
parent dc4cdda3b5
commit 96ecded0b9
37 changed files with 967 additions and 568 deletions

View file

@ -0,0 +1,36 @@
import {ElementStorage} from "../ElementStorage";
import {Changes} from "../Osm/Changes";
export default class ChangeToElementsActor {
constructor(changes: Changes, allElements: ElementStorage) {
changes.pendingChanges.addCallbackAndRun(changes => {
for (const change of changes) {
const id = change.type + "/" + change.id;
if (!allElements.has(id)) {
continue; // Will be picked up later on
}
const src = allElements.getEventSourceById(id)
let changed = false;
for (const kv of change.tags ?? []) {
// Apply tag changes and ping the consumers
const k = kv.k
let v = kv.v
if (v === "") {
v = undefined;
}
if (src.data[k] === v) {
continue
}
changed = true;
src.data[k] = v;
}
if (changed) {
src.ping()
}
}
})
}
}

View file

@ -9,7 +9,7 @@ export default class PendingChangesUploader {
constructor(changes: Changes, selectedFeature: UIEventSource<any>) {
const self = this;
this.lastChange = new Date();
changes.pending.addCallback(() => {
changes.pendingChanges.addCallback(() => {
self.lastChange = new Date();
window.setTimeout(() => {
@ -54,7 +54,7 @@ export default class PendingChangesUploader {
function onunload(e) {
if (changes.pending.data.length == 0) {
if(changes.pendingChanges.data.length == 0){
return;
}
changes.flushChanges("onbeforeunload - probably closing or something similar");