Huge refactoring: split readonly and writable stores

This commit is contained in:
Pieter Vander Vennet 2022-06-05 02:24:14 +02:00
parent 0946d8ac9c
commit 4283b76f36
95 changed files with 819 additions and 625 deletions

View file

@ -1,14 +1,14 @@
import BaseLayer from "../../Models/BaseLayer";
import {UIEventSource} from "../UIEventSource";
import {ImmutableStore, Store, UIEventSource} from "../UIEventSource";
import Loc from "../../Models/Loc";
export interface AvailableBaseLayersObj {
readonly osmCarto: BaseLayer;
layerOverview: BaseLayer[];
AvailableLayersAt(location: UIEventSource<Loc>): UIEventSource<BaseLayer[]>
AvailableLayersAt(location: Store<Loc>): Store<BaseLayer[]>
SelectBestLayerAccordingTo(location: UIEventSource<Loc>, preferedCategory: UIEventSource<string | string[]>): UIEventSource<BaseLayer>;
SelectBestLayerAccordingTo(location: Store<Loc>, preferedCategory: Store<string | string[]>): Store<BaseLayer>;
}
@ -24,12 +24,12 @@ export default class AvailableBaseLayers {
private static implementation: AvailableBaseLayersObj
static AvailableLayersAt(location: UIEventSource<Loc>): UIEventSource<BaseLayer[]> {
return AvailableBaseLayers.implementation?.AvailableLayersAt(location) ?? new UIEventSource<BaseLayer[]>([]);
static AvailableLayersAt(location: Store<Loc>): Store<BaseLayer[]> {
return AvailableBaseLayers.implementation?.AvailableLayersAt(location) ?? new ImmutableStore<BaseLayer[]>([]);
}
static SelectBestLayerAccordingTo(location: UIEventSource<Loc>, preferedCategory: UIEventSource<string | string[]>): UIEventSource<BaseLayer> {
return AvailableBaseLayers.implementation?.SelectBestLayerAccordingTo(location, preferedCategory) ?? new UIEventSource<BaseLayer>(undefined);
static SelectBestLayerAccordingTo(location: Store<Loc>, preferedCategory: UIEventSource<string | string[]>): Store<BaseLayer> {
return AvailableBaseLayers.implementation?.SelectBestLayerAccordingTo(location, preferedCategory) ?? new ImmutableStore<BaseLayer>(undefined);
}