forked from MapComplete/MapComplete
		
	First part of a huge refactoring
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					 56 changed files with 1425 additions and 1324 deletions
				
			
		
							
								
								
									
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								index.ts
									
										
									
									
									
								
							|  | @ -18,7 +18,6 @@ MinimapImplementation.initialize() | |||
| AvailableBaseLayers.implement(new AvailableBaseLayersImplementation()) | ||||
| ShowOverlayLayerImplementation.Implement(); | ||||
| // Miscelleanous
 | ||||
| 
 | ||||
| Utils.DisableLongPresses() | ||||
| 
 | ||||
| // --------------------- Special actions based on the parameters -----------------
 | ||||
|  | @ -66,7 +65,6 @@ class Init { | |||
|         // This 'leaks' the global state via the window object, useful for debugging
 | ||||
|         // @ts-ignore
 | ||||
|         window.mapcomplete_state = State.state; | ||||
| 
 | ||||
|         new DefaultGUI(State.state, guiState) | ||||
| 
 | ||||
|         if (encoded !== undefined && encoded.length > 10) { | ||||
|  | @ -92,12 +90,12 @@ new Combine(["Initializing... <br/>", | |||
|         })]) | ||||
|     .AttachTo("centermessage"); // Add an initialization and reset button if something goes wrong
 | ||||
| 
 | ||||
| 
 | ||||
| // @ts-ignore
 | ||||
| DetermineLayout.GetLayout().then(value => { | ||||
|     console.log("Got ", value) | ||||
|     Init.Init(value[0], value[1]) | ||||
| }).catch(err => { | ||||
|     console.error("Error while initializing: ", err, err.stack) | ||||
| }) | ||||
|     }).catch(err => { | ||||
|         console.error("Error while initializing: ", err, err.stack) | ||||
|     }) | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
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