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								<script lang="ts">
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								  import { UIEventSource } from "../../Logic/UIEventSource"
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								  import { onDestroy } from "svelte"
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								  /**
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								   * Functions as 'If', but uses 'display:hidden' instead.
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								   */
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								  export let condition: UIEventSource<boolean>
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								  let _c = condition.data
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								  let hasBeenShownPositive = false
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								  let hasBeenShownNegative = false
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								  onDestroy(
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								    condition.addCallbackAndRun((c) => {
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								      /* Do _not_ abbreviate this as `.addCallback(c => _c = c)`. This is the same as writing `.addCallback(c => {return _c = c})`, 
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								        which will _unregister_ the callback if `c = true`! */
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								      hasBeenShownPositive = hasBeenShownPositive || c
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								      hasBeenShownNegative = hasBeenShownNegative || !c
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								      _c = c
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								      return false
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								    })
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								  )
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								</script>
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								{#if hasBeenShownPositive}
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								  <span class={_c ? "" : "hidden"}>
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								    <slot />
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								  </span>
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								{/if}
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								{#if hasBeenShownNegative}
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								  <span class={_c ? "hidden" : ""}>
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								    <slot name="else" />
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								  </span>
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								{/if}
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