MapComplete/src/UI/InputElement/ValidatedInput.svelte

180 lines
5.1 KiB
Svelte

<script lang="ts">
import { UIEventSource } from "../../Logic/UIEventSource"
import type { ValidatorType } from "./Validators"
import Validators from "./Validators"
import { ExclamationIcon } from "@rgossiaux/svelte-heroicons/solid"
import { Translation } from "../i18n/Translation"
import { createEventDispatcher, onDestroy } from "svelte"
import { Validator } from "./Validator"
import { Unit } from "../../Models/Unit"
import UnitInput from "../Popup/UnitInput.svelte"
import { Utils } from "../../Utils"
import { twMerge } from "tailwind-merge"
export let type: ValidatorType
export let feedback: UIEventSource<Translation> | undefined = undefined
export let cls: string = undefined
export let getCountry: () => string | undefined = undefined
export let placeholder: string | Translation | undefined = undefined
export let autofocus: boolean = false
export let unit: Unit = undefined
/**
* Valid state, exported to the calling component
*/
export let value: UIEventSource<string | undefined>
/**
* Internal state bound to the input element.
*
* This is only copied to 'value' when appropriate so that no invalid values leak outside;
* Additionally, the unit is added when copying
*/
export let unvalidatedText = new UIEventSource(value.data ?? "")
if(unvalidatedText == /*Compare by reference!*/ value){
throw "Value and unvalidatedText may not be the same store!"
}
let validator: Validator = Validators.get(type ?? "string")
if (validator === undefined) {
console.warn("Didn't find a validator for type", type)
}
let selectedUnit: UIEventSource<string> = new UIEventSource<string>(undefined)
let _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
function initValueAndDenom() {
if (unit && value.data) {
const [v, denom] = unit?.findDenomination(value.data, getCountry)
if (denom) {
unvalidatedText.setData(v)
selectedUnit.setData(denom.canonical)
} else {
unvalidatedText.setData(value.data ?? "")
}
} else {
unvalidatedText.setData(value.data ?? "")
}
}
function onKeyPress(e: KeyboardEvent){
if(e.key === "Enter"){
e.stopPropagation()
e.preventDefault()
dispatch("submit")
}
}
initValueAndDenom()
$: {
// The type changed -> reset some values
validator = Validators.get(type ?? "string")
_placeholder = placeholder ?? validator?.getPlaceholder() ?? type
if (unvalidatedText.data?.length > 0) {
feedback?.setData(validator?.getFeedback(unvalidatedText.data, getCountry))
} else {
feedback?.setData(undefined)
}
initValueAndDenom()
}
function setValues() {
// Update the value stores
const v = unvalidatedText.data
if (v === "") {
value.setData(undefined)
feedback?.setData(undefined)
return
}
if (!validator?.isValid(v, getCountry)) {
feedback?.setData(validator?.getFeedback(v, getCountry))
value.setData(undefined)
return
}
if (unit !== undefined && isNaN(Number(v))) {
value.setData(undefined)
return
}
feedback?.setData(undefined)
if (selectedUnit.data) {
value.setData(unit.toOsm(v, selectedUnit.data))
} else {
value.setData(v)
}
}
onDestroy(unvalidatedText.addCallbackAndRun((_) => setValues()))
if (unit === undefined) {
onDestroy(
value.addCallbackAndRunD((fromUpstream) => {
if (unvalidatedText.data !== fromUpstream && fromUpstream !== "") {
unvalidatedText.setData(fromUpstream)
}
})
)
} else {
// Handled by the UnitInput
}
onDestroy(selectedUnit.addCallback((_) => setValues()))
if (validator === undefined) {
throw (
"Not a valid type (no validator found) for type '" +
type +
"'; did you perhaps mean one of: " +
Utils.sortedByLevenshteinDistance(
type,
Validators.AllValidators.map((v) => v.name),
(v) => v
)
.slice(0, 5)
.join(", ")
)
}
const isValid = unvalidatedText.map((v) => validator?.isValid(v, getCountry) ?? true)
let htmlElem: HTMLInputElement | HTMLTextAreaElement
let dispatch = createEventDispatcher<{ selected, submit }>()
$: {
if (htmlElem !== undefined) {
htmlElem.onfocus = () => dispatch("selected")
if (autofocus) {
Utils.focusOn(htmlElem)
}
}
}
</script>
{#if validator?.textArea}
<textarea
class="w-full"
bind:value={$unvalidatedText}
inputmode={validator?.inputmode ?? "text"}
placeholder={_placeholder}
bind:this={htmlElem}
on:keypress={onKeyPress}
/>
{:else}
<div class={twMerge("inline-flex", cls)}>
<input
bind:this={htmlElem}
bind:value={$unvalidatedText}
class="w-full"
inputmode={validator?.inputmode ?? "text"}
placeholder={_placeholder}
on:keypress={onKeyPress}
/>
{#if !$isValid}
<ExclamationIcon class="-ml-6 h-6 w-6" />
{/if}
{#if unit !== undefined}
<UnitInput {unit} {selectedUnit} textValue={unvalidatedText} upstreamValue={value} {getCountry} />
{/if}
</div>
{/if}