25d8c92414
UI: add padding
2025-05-27 20:00:56 +02:00
d4c0cd9eb1
Fix: probably partial fix of #2407
2025-05-27 20:00:56 +02:00
77afd8b426
UX: fix #2416 , small code cleanup
2025-05-27 20:00:56 +02:00
a4fe5a11ed
UX: increase search radius, see #2417
2025-05-27 20:00:56 +02:00
493b563766
Fix: add comment on duplicate nearby images, make sure they are always deduplicated
2025-05-27 20:00:56 +02:00
cd0400fc51
UX: allow ',' in input of floats, kerb height now accepts pfloat instead of pnat
2025-05-27 20:00:56 +02:00
5319412dac
Fix: inspector: fix AggregateImages.svelte
2025-05-27 20:00:56 +02:00
cde7bf6d9a
Fix: fix loading notes based on hash
2025-05-12 12:47:39 +02:00
913add4295
Fix: fix error reporting
2025-05-12 12:19:14 +02:00
7f5544c1e5
Fix: license info in 'nearby images' now works for mapillary, add bbox search for panoramax
2025-05-12 11:37:26 +02:00
d2134668b1
chore: automated housekeeping...
2025-05-08 11:44:19 +02:00
e33d448055
UX: add progress bar to panoramax upload, fix hanging upload in case of multiple selected images, rm old log statements
2025-05-08 11:28:00 +02:00
767bd18234
Fix: fix tests
2025-05-07 16:49:07 +02:00
221b572a1f
UX: add progress bar for uploading images
2025-05-07 16:31:14 +02:00
bb33c43950
Refactoring: reorder parameters in overpass, remove old script
2025-05-07 15:35:35 +02:00
1ef82ef6cc
Chore: remove obsolete import
2025-05-06 14:41:03 +02:00
f94914297f
Fix: improve detection of needed layers
2025-05-06 13:57:50 +02:00
6c730f5581
UX: improve 'plantnet detection' UI, fix #1989 (technically, the text was there all along)
2025-05-06 13:57:29 +02:00
01d924374e
Fix: add better error message if "requiredLayers" didn't set an ID
2025-05-06 13:52:29 +02:00
3c7441d93b
Fix: uploading a delayed image should now report the correct theme
2025-05-06 02:18:09 +02:00
3f2e48e4aa
UX: stepwise search in panoramax: allow wider FOV when nearby
2025-05-06 01:46:06 +02:00
875b3a3ea8
UX: plantnet shows better error message if no plant is detected
2025-05-06 01:45:39 +02:00
ea640468e8
Chore: code cleanup
2025-05-06 01:44:38 +02:00
b5c7c1eb05
UX: Wikidata-input now uses multi-input by default
2025-05-05 00:57:25 +02:00
6bdda9fb12
Themes(GRB): fix detection of overlapping buildings
2025-05-04 03:56:44 +02:00
915b732204
UX: set wider FOV when searching panoramax
2025-05-04 03:29:15 +02:00
5f22b90bd8
Fix: actually show data
2025-05-04 03:13:09 +02:00
8e3d1001cc
Merge branch 'master' into develop
2025-05-04 03:02:10 +02:00
dfbdadc174
chore: automated housekeeping...
2025-05-04 03:01:20 +02:00
7324f71ee3
Fix: fix build, use correct path
2025-05-04 02:46:18 +02:00
156493ef06
UX: attempt to fix #2394
2025-05-04 02:37:57 +02:00
4604fc62e5
Refactoring: rename to avoid shadowing
2025-05-04 02:30:46 +02:00
c6795e21cf
Merge branch 'master' into develop
2025-05-04 01:11:21 +02:00
1b64774b3b
UX: show 'upload image from device' on desktop, add icon, attempt to fix "open camera" on ddg-browser, see #2406
2025-05-04 01:10:16 +02:00
76ca51f278
UX: add flex wrap to taghint
2025-05-04 01:07:13 +02:00
22b377a37f
Fix: fix 'flyto' when clicking a previously visited element
2025-05-03 23:54:00 +02:00
511d20eb34
chore: automated housekeeping...
2025-05-03 23:50:24 +02:00
612e71a4b6
Studio: fix bug which prevented saving, allow setting a 'snapName'
2025-05-03 23:44:08 +02:00
07d5c85971
Chore: fix build
2025-05-03 12:59:18 +02:00
9d19cdcec2
Merge pull request 'Make estimateNumberOfImages work for non-string values' ( #2405 ) from ilja_space/MapComplete:fix_pictures_not_showing into develop
...
Reviewed-on: MapComplete/MapComplete#2405
2025-05-03 12:23:55 +02:00
c7527232bc
Merge branch 'develop'
2025-05-03 12:16:58 +02:00
ilja space
df40dc1ba7
Make estimateNumberOfImages work for non-string values
...
Images didn't load. When getting to `v.startsWith(prefix)`, this would fail when `v` isn't a string.
For example for node <http://127.0.0.1:1234/theme.html?layout=artwork&z=18.3&lat=51.14639600620251&lon=3.112295470573372#node/12800197366 >
we can see that the tags include `changeset: 165629229, uid: 14124839, version: 2`...
There was already a check to see if there is a value (or was it meant as a check for empty string?),
now we also check more specifically if this value is a string.
Maybe `if (typeof(v) !== 'string')` would also work (without `!v || `),
but then it won't match on empty string any more, and I don't know if that was the goal or not.
2025-05-03 10:26:06 +02:00
75e8f40645
Fix: move validation error to validateLayer, make only a warning
2025-05-02 23:46:49 +02:00
0bb55e82ab
UX: add hotkey to open new point dialog
2025-04-29 22:47:12 +02:00
0e43ac0a7a
UI: fix double application of CSS-classes
2025-04-29 22:45:52 +02:00
14691cac45
Fix: when prefixing a tagRendering, correctly handle
2025-04-29 22:44:48 +02:00
b03489d93f
Chore: remove obsolete imports
2025-04-29 17:12:18 +02:00
dad9bb1349
UX: add 'show nearby picture' in new point popup
2025-04-28 15:09:17 +02:00
d56cf56511
UX: don't show controls when switching scene, fix #2395
2025-04-28 12:46:19 +02:00
2f7f71787d
UI: don't show 'open image on website' if it is not defined
2025-04-28 01:58:00 +02:00