MapComplete/src/UI/InputElement/ValidatedInput.svelte

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<script lang="ts">
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import { UIEventSource } from "../../Logic/UIEventSource"
import type { ValidatorType } from "./Validators"
import Validators from "./Validators"
import { ExclamationIcon } from "@rgossiaux/svelte-heroicons/solid"
import { Translation } from "../i18n/Translation"
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import { createEventDispatcher, onDestroy } from "svelte"
import { Validator } from "./Validator"
import { Unit } from "../../Models/Unit"
import UnitInput from "../Popup/UnitInput.svelte"
import { Utils } from "../../Utils"
import { twMerge } from "tailwind-merge"
import type { ValueRange } from "../../Models/ThemeConfig/TagRenderingConfig"
import Translations from "../i18n/Translations"
import BaseUIElement from "../BaseUIElement"
import { Denomination } from "../../Models/Denomination"
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export let type: ValidatorType
export let feedback: UIEventSource<Translation> | undefined = undefined
export let cls: string = undefined
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export let getCountry: () => string | undefined = undefined
export let placeholder: string | Translation | undefined = undefined
export let autofocus: boolean = false
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export let unit: Unit = undefined
export let range: ValueRange = undefined
/**
* Valid state, exported to the calling component
*/
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export let value: UIEventSource<string | undefined>
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/**
* Internal state bound to the input element.
*
* This is only copied to 'value' when appropriate so that no invalid values leak outside;
* Additionally, the unit is added when copying
*/
export let unvalidatedText = new UIEventSource(value.data ?? "")
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if (unvalidatedText == /*Compare by reference!*/ value) {
throw "Value and unvalidatedText may not be the same store!"
}
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let validator: Validator = Validators.get(type ?? "string")
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if (validator === undefined) {
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console.warn("Didn't find a validator for type", type)
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}
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let selectedUnit: UIEventSource<string> = new UIEventSource<string>(undefined)
let _placeholder = placeholder ?? validator?.getPlaceholder() ?? type
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function initValueAndDenom() {
if (unit && value.data) {
const [v, denom] = unit.findDenomination(value.data, getCountry)
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if (denom) {
unvalidatedText.setData(v)
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selectedUnit.setData(denom.canonical)
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} else {
unvalidatedText.setData(value.data ?? "")
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}
} else {
unvalidatedText.setData(value.data ?? "")
}
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}
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function onKeyPress(e: KeyboardEvent) {
if (e.key === "Enter" && (!validator.textArea || e.ctrlKey)) {
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e.stopPropagation()
e.preventDefault()
dispatch("submit")
}
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}
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initValueAndDenom()
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$: {
// The type changed -> reset some values
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validator = Validators.get(type ?? "string")
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_placeholder = placeholder ?? validator?.getPlaceholder() ?? type
if (unvalidatedText.data?.length > 0) {
feedback?.setData(validator?.getFeedback(unvalidatedText.data, getCountry))
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} else {
feedback?.setData(undefined)
}
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initValueAndDenom()
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}
const t = Translations.t.validation.generic
/**
* Side effect: sets the feedback, returns true/false if valid
* @param canonicalValue
*/
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function validateRange(canonicalValue: number | string): boolean {
if (!range) {
return true
}
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const currentUnit: Denomination = unit.denominations.find(
(d) => d.canonical === selectedUnit?.data
)
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if (typeof canonicalValue === "string") {
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canonicalValue = Number(canonicalValue)
}
if (canonicalValue < range.warnBelow) {
feedback.set(t.suspiciouslyLow)
}
if (canonicalValue > range.warnAbove) {
feedback.set(t.suspiciouslyHigh)
}
if (canonicalValue > range.max) {
let max: number | string | BaseUIElement = range.max
if (unit) {
if (currentUnit?.factorToCanonical !== undefined) {
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max = unit.asHumanLongValue(
Math.round(max / currentUnit.factorToCanonical) + currentUnit.canonical,
getCountry
)
} else {
max = unit.asHumanLongValue(max, getCountry)
}
}
feedback.set(t.tooHigh.Subs({ max }))
return false
}
if (canonicalValue < range.min) {
let min: number | string | BaseUIElement = range.min
if (unit) {
if (currentUnit?.factorToCanonical !== undefined) {
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min = unit.asHumanLongValue(
Math.round(min / currentUnit.factorToCanonical) + currentUnit.canonical,
getCountry
)
} else {
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min = unit.asHumanLongValue(min, getCountry)
}
}
feedback.set(t.tooLow.Subs({ min }))
return false
}
return true
}
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function setValues() {
// Update the value stores
const v = unvalidatedText.data
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if (v === "") {
value.setData(undefined)
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feedback?.setData(undefined)
return
}
feedback?.setData(validator?.getFeedback(v, getCountry))
if (!validator?.isValid(v, getCountry)) {
value.setData(undefined)
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return
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}
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if (selectedUnit.data) {
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const canonicalValue = unit.valueInCanonical(v + selectedUnit.data, getCountry)
if (validateRange(canonicalValue)) {
value.setData(unit.toOsm(v, selectedUnit.data))
} else {
value.set(undefined)
}
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} else {
if (validateRange(v)) {
value.setData(v)
} else {
value.set(undefined)
}
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}
}
onDestroy(unvalidatedText.addCallbackAndRun(() => setValues()))
if (unit === undefined) {
onDestroy(
value.addCallbackAndRunD((fromUpstream) => {
if (unvalidatedText.data !== fromUpstream && fromUpstream !== "") {
unvalidatedText.setData(fromUpstream)
}
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})
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)
} else {
// Handled by the UnitInput
}
onDestroy(selectedUnit.addCallback(() => setValues()))
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if (validator === undefined) {
throw (
"Not a valid type (no validator found) for type '" +
type +
"'; did you perhaps mean one of: " +
Utils.sortedByLevenshteinDistance(
type,
Validators.AllValidators.map((v) => v.name)
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)
.slice(0, 5)
.join(", ")
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)
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}
const isValid = unvalidatedText.map((v) => validator?.isValid(v, getCountry) ?? true, onDestroy)
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let htmlElem: HTMLInputElement | HTMLTextAreaElement
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let dispatch = createEventDispatcher<{ selected; submit }>()
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$: {
if (htmlElem !== undefined) {
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htmlElem.onfocus = () => dispatch("selected")
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if (autofocus) {
Utils.focusOn(htmlElem)
}
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}
}
</script>
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{#if validator?.textArea}
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<textarea
class="w-full"
bind:value={$unvalidatedText}
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inputmode={validator?.inputmode ?? "text"}
placeholder={_placeholder}
bind:this={htmlElem}
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on:keypress={onKeyPress}
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/>
{:else}
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<div class={twMerge("inline-flex", cls)}>
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<input
bind:this={htmlElem}
bind:value={$unvalidatedText}
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class="w-full"
inputmode={validator?.inputmode ?? "text"}
placeholder={_placeholder}
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on:keypress={onKeyPress}
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/>
{#if !$isValid}
<ExclamationIcon class="-ml-6 h-6 w-6" />
{/if}
{#if unit !== undefined}
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<UnitInput
{unit}
{selectedUnit}
textValue={unvalidatedText}
upstreamValue={value}
{getCountry}
/>
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{/if}
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</div>
{/if}