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								/**
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								 * This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
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								 */
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								import {UIEventSource} from "../../UIEventSource";
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								import {GeoOperations} from "../../GeoOperations";
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								import FeatureSource from "../FeatureSource";
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								import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig";
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								import LayerConfig from "../../../Models/ThemeConfig/LayerConfig";
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								export default class RenderingMultiPlexerFeatureSource {
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								    public readonly features: UIEventSource<(any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined })[]>;
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								    constructor(upstream: FeatureSource, layer: LayerConfig) {
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								        const pointRenderObjects: { rendering: PointRenderingConfig, index: number }[] = layer.mapRendering.map((r, i) => ({
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								            rendering: r,
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								            index: i
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								        }))
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								        const pointRenderings = pointRenderObjects.filter(r => r.rendering.location.has("point"))
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								        const centroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("centroid"))
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								        const projectedCentroidRenderings = pointRenderObjects.filter(r => r.rendering.location.has("projected_centerpoint"))
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								        const startRenderings = pointRenderObjects.filter(r => r.rendering.location.has("start"))
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								        const endRenderings = pointRenderObjects.filter(r => r.rendering.location.has("end"))
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								        const hasCentroid = centroidRenderings.length > 0 || projectedCentroidRenderings.length > 0
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								        const lineRenderObjects = layer.lineRendering
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								        this.features = upstream.features.map(
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								            features => {
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								                if (features === undefined) {
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								                    return;
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								                }
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								                const withIndex: (any & { pointRenderingIndex: number | undefined, lineRenderingIndex: number | undefined, multiLineStringIndex: number | undefined })[] = [];
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								                function addAsPoint(feat, rendering, coordinate) {
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								                    const patched = {
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								                        ...feat,
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								                        pointRenderingIndex: rendering.index
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								                    }
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								                    patched.geometry = {
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								                        type: "Point",
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								                        coordinates: coordinate
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								                    }
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								                    withIndex.push(patched)
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								                }
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								                for (const f of features) {
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								                    const feat = f.feature;
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								                    if (feat.geometry.type === "Point") {
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								                        for (const rendering of pointRenderings) {
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								                            withIndex.push({
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								                                ...feat,
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								                                pointRenderingIndex: rendering.index
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								                            })
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								                        }
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								                    } else {
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								                        // This is a a line: add the centroids
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								                        let centerpoint: [number, number] = undefined;
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								                        let projectedCenterPoint : [number, number] = undefined
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								                        if(hasCentroid){
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								                            centerpoint  = GeoOperations.centerpointCoordinates(feat)
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								                            if(projectedCentroidRenderings.length > 0){
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								                                projectedCenterPoint = <[number,number]> GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
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								                            }
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								                        }
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								                        for (const rendering of centroidRenderings) {
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								                            addAsPoint(feat, rendering, centerpoint)
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								                        }
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								                        if (feat.geometry.type === "LineString") {
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								                            for (const rendering of projectedCentroidRenderings) {
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								                                addAsPoint(feat, rendering, projectedCenterPoint)
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								                            }
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								                            // Add start- and endpoints
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								                            const coordinates = feat.geometry.coordinates
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								                            for (const rendering of startRenderings) {
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								                                addAsPoint(feat, rendering, coordinates[0])
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								                            }
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								                            for (const rendering of endRenderings) {
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								                                const coordinate = coordinates[coordinates.length - 1]
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								                                addAsPoint(feat, rendering, coordinate)
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								                            }
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								                        }else{
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								                            for (const rendering of projectedCentroidRenderings) {
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								                                addAsPoint(feat, rendering, centerpoint)
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								                            }
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								                        }
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								                        // AT last, add it 'as is' to what we should render 
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								                        for (let i = 0; i < lineRenderObjects.length; i++) {
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								                            withIndex.push({
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								                                ...feat,
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								                                lineRenderingIndex: i
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								                            })
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								                        }
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								                    }
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								                }
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								                return withIndex;
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								            }
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								        );
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								    }
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								}
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