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										 |  |  | import {TagRenderingConfigJson} from "./TagRenderingConfigJson"; | 
					
						
							|  |  |  | import {AndOrTagConfigJson} from "./TagConfigJson"; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** | 
					
						
							|  |  |  |  * Configuration for a single layer | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | export interface LayerConfigJson { | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The id of this layer. | 
					
						
							|  |  |  |      * This should be a simple, lowercase, human readable string that is used to identify the layer. | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     id: string; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The name of this layer | 
					
						
							|  |  |  |      * Used in the layer control panel and the 'Personal theme' | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     name: string | any | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * A description for this layer. | 
					
						
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										 |  |  |      * Shown in the layer selections and in the personel theme | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     description?: string | any; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The tags to load from overpass. Either a simple 'key=value'-string, otherwise an advanced configuration | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     overpassTags: AndOrTagConfigJson | string; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * If set, this layer will not query overpass; but it'll still match the tags above which are by chance returned by other layers.  | 
					
						
							|  |  |  |      * Works well together with 'passAllFeatures', to add decoration | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     doNotDownload?: boolean; | 
					
						
							|  |  |  |      | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * The zoomlevel at which point the data is shown and loaded. | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     minzoom: number; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     /** | 
					
						
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										 |  |  |      * The title shown in a popup for elements of this layer. | 
					
						
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										 |  |  |      */ | 
					
						
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										 |  |  |     title?: string | TagRenderingConfigJson; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * Small icons shown next to the title. | 
					
						
							|  |  |  |      * If not specified, the OsmLink and wikipedia links will be used by default. | 
					
						
							|  |  |  |      * Use an empty array to hide them | 
					
						
							|  |  |  |      */ | 
					
						
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										 |  |  |     titleIcons?: (string | TagRenderingConfigJson)[]; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The icon for an element. | 
					
						
							|  |  |  |      * Note that this also doubles as the icon for this layer (rendered with the overpass-tags) ánd the icon in the presets. | 
					
						
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										 |  |  |      *  | 
					
						
							|  |  |  |      * The result of the icon is rendered as follows: | 
					
						
							|  |  |  |      * the resulting string is interpreted as a _list_ of items, seperated by ";". The bottommost layer is the first layer. | 
					
						
							|  |  |  |      * As a result, on could use a generic pin, then overlay it with a specific icon. | 
					
						
							|  |  |  |      * To make things even more practical, one can use all svgs from the folder "assets/svg" and _substitute the color_ in it. | 
					
						
							|  |  |  |      * E.g. to draw a red pin, use "pin:#f00", to have a green circle with your icon on top, use `circle:#0f0;<path to my icon.svg>` | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     icon?: string | TagRenderingConfigJson; | 
					
						
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										 |  |  | 
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										 |  |  |     /** | 
					
						
							|  |  |  |      * IconsOverlays are a list of extra icons/badges to overlay over the icon. | 
					
						
							|  |  |  |      * The 'badge'-toggle changes their behaviour. | 
					
						
							|  |  |  |      * If badge is set, it will be added as a 25% height icon at the bottom right of the icon, with all the badges in a flex layout. | 
					
						
							|  |  |  |      * If badges is false, it'll be a simple overlay | 
					
						
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										 |  |  |      *  | 
					
						
							|  |  |  |      * Note: strings are interpreted as icons, so layering and substituting is supported | 
					
						
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										 |  |  |      */ | 
					
						
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										 |  |  |     iconOverlays?: {if: string | AndOrTagConfigJson, then: string | TagRenderingConfigJson, badge?: boolean}[] | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...  | 
					
						
							|  |  |  |      * Default is '40,40,center' | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     iconSize?: string | TagRenderingConfigJson; | 
					
						
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										 |  |  |     /** | 
					
						
							| 
									
										
										
										
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										 |  |  |      * The rotation of an icon, useful for e.g. directions. | 
					
						
							|  |  |  |      * Usage: as if it were a css property for 'rotate', thus has to end with 'deg', e.g. `90deg`, `{direction}deg`, `calc(90deg - {camera:direction}deg)``
 | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     rotation?: string | TagRenderingConfigJson; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The color for way-elements and SVG-elements. | 
					
						
							|  |  |  |      * If the value starts with "--", the style of the body element will be queried for the corresponding variable instead | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     color?: string | TagRenderingConfigJson; | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * The stroke-width for way-elements | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     width?: string | TagRenderingConfigJson; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * A dasharray, e.g. "5 6" | 
					
						
							|  |  |  |      * The dasharray defines 'pixels of line, pixels of gap, pixels of line, pixels of gap', | 
					
						
							|  |  |  |      * Default value: "" (empty string == full line) | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     dashArray?: string | TagRenderingConfigJson | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * Wayhandling: should a way/area be displayed as: | 
					
						
							|  |  |  |      * 0) The way itself | 
					
						
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										 |  |  |      * 1) Only the centerpoint | 
					
						
							|  |  |  |      * 2) The centerpoint and the way | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     wayHandling?: number; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							|  |  |  |      * Consider that we want to show 'Nature Reserves' and 'Forests'. Now, ofter, there are pieces of forest mapped _in_ the nature reserve. | 
					
						
							|  |  |  |      * Now, showing those pieces of forest overlapping with the nature reserve truly clutters the map and is very user-unfriendly. | 
					
						
							|  |  |  |      *  | 
					
						
							|  |  |  |      * The features are placed layer by layer. If a feature below a feature on this layer overlaps for more then 'x'-percent, the underlying feature is hidden. | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     hideUnderlayingFeaturesMinPercentage?:number; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     /** | 
					
						
							| 
									
										
										
										
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										 |  |  |      * If set, this layer will pass all the features it receives onto the next layer. | 
					
						
							|  |  |  |      * This is ideal for decoration, e.g. directionss on cameras | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     passAllFeatures?:boolean | 
					
						
							|  |  |  |      | 
					
						
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										 |  |  |     /** | 
					
						
							| 
									
										
										
										
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										 |  |  |      * Presets for this layer. | 
					
						
							|  |  |  |      * A preset shows up when clicking the map on a without data (or when right-clicking/long-pressing); | 
					
						
							|  |  |  |      * it will prompt the user to add a new point. | 
					
						
							|  |  |  |      *  | 
					
						
							|  |  |  |      * The most important aspect are the tags, which define which tags the new point will have; | 
					
						
							|  |  |  |      * The title is shown in the dialog, along with the first sentence of the description. | 
					
						
							|  |  |  |      *  | 
					
						
							|  |  |  |      * Upon confirmation, the full description is shown beneath the buttons - perfect to add pictures and examples. | 
					
						
							|  |  |  |      *  | 
					
						
							|  |  |  |      * Note: the icon of the preset is determined automatically based on the tags and the icon above. Don't worry about that! | 
					
						
							|  |  |  |      * NB: if no presets are defined, the popup to add new points doesn't show up at all | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     presets?: { | 
					
						
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										 |  |  |         /** | 
					
						
							|  |  |  |          * The title - shown on the 'add-new'-button. | 
					
						
							|  |  |  |          */ | 
					
						
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										 |  |  |         title: string | any, | 
					
						
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										 |  |  |         /** | 
					
						
							|  |  |  |          * The tags to add. It determines the icon too | 
					
						
							|  |  |  |          */ | 
					
						
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										 |  |  |         tags: string[], | 
					
						
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										 |  |  |         /** | 
					
						
							|  |  |  |          * The _first sentence_ of the description is shown on the button of the `add` menu. | 
					
						
							|  |  |  |          * The full description is shown in the confirmation dialog. | 
					
						
							|  |  |  |          *  | 
					
						
							|  |  |  |          * (The first sentence is until the first '.'-character in the description) | 
					
						
							|  |  |  |          */ | 
					
						
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										 |  |  |         description?: string | any, | 
					
						
							|  |  |  |     }[], | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     /** | 
					
						
							|  |  |  |      * All the tag renderings. | 
					
						
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										 |  |  |      * A tag rendering is a block that either shows the known value or asks a question. | 
					
						
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										 |  |  |      *  | 
					
						
							|  |  |  |      * Refer to the class `TagRenderingConfigJson` to see the possibilities. | 
					
						
							|  |  |  |      *  | 
					
						
							|  |  |  |      * Note that we can also use a string here - where the string refers to a tagrenering defined in `assets/questions/questions.json`, | 
					
						
							|  |  |  |      * where a few very general questions are defined e.g. website, phone number, ... | 
					
						
							|  |  |  |      *  | 
					
						
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										 |  |  |      * A special value is 'questions', which indicates the location of the questions box. If not specified, it'll be appended to the bottom of the featureInfobox. | 
					
						
							|  |  |  |      *  | 
					
						
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										 |  |  |      */ | 
					
						
							|  |  |  |     tagRenderings?: (string | TagRenderingConfigJson) [] | 
					
						
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										 |  |  |      | 
					
						
							|  |  |  |      | 
					
						
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										 |  |  | } |