Refactoring: remove last of old SVG-bundling

This commit is contained in:
Pieter Vander Vennet 2024-07-10 11:40:00 +02:00
parent 195e9b140f
commit 3bb73425e3
8 changed files with 38 additions and 153 deletions

View file

@ -13,13 +13,12 @@
import LoginToggle from "../../Base/LoginToggle.svelte"
import FilteredLayer from "../../../Models/FilteredLayer"
import NewPointLocationInput from "../../BigComponents/NewPointLocationInput.svelte"
import ToSvelte from "../../Base/ToSvelte.svelte"
import Svg from "../../../Svg"
import Layers from "../../../assets/svg/Layers.svelte"
import AddSmall from "../../../assets/svg/AddSmall.svelte"
import type { OsmTags } from "../../../Models/OsmFeature"
import Loading from "../../Base/Loading.svelte"
import NextButton from "../../Base/NextButton.svelte"
import Note from "../../../assets/svg/Note.svelte"
export let coordinate: UIEventSource<{ lon: number; lat: number }>
export let state: SpecialVisualizationState
@ -124,7 +123,7 @@
<div class="h-56 w-full">
<NewPointLocationInput value={coordinate} {state}>
<div class="h-20 w-full pb-10" slot="image">
<ToSvelte construct={Svg.note_svg().SetClass("h-10 w-full")} />
<Note class="h-10 w-full"/>
</div>
</NewPointLocationInput>
</div>