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4 changed files with 105 additions and 60 deletions

View file

@ -13,6 +13,11 @@ import { Utils } from "../../../Utils"
export class LastClickFeatureSource implements WritableFeatureSource { export class LastClickFeatureSource implements WritableFeatureSource {
public readonly features: UIEventSource<Feature[]> = new UIEventSource<Feature[]>([]) public readonly features: UIEventSource<Feature[]> = new UIEventSource<Feature[]>([])
private i: number = 0
private readonly renderings: string[]
private readonly has_note_layer: string
private readonly has_presets: string
constructor(location: Store<{ lon: number; lat: number }>, layout: LayoutConfig) { constructor(location: Store<{ lon: number; lat: number }>, layout: LayoutConfig) {
const allPresets: BaseUIElement[] = [] const allPresets: BaseUIElement[] = []
for (const layer of layout.layers) for (const layer of layout.layers)
@ -26,27 +31,33 @@ export class LastClickFeatureSource implements WritableFeatureSource {
allPresets.push(html) allPresets.push(html)
} }
const renderings = Utils.Dedup( this.renderings = Utils.Dedup(
allPresets.map((uiElem) => allPresets.map((uiElem) =>
Utils.runningFromConsole ? "" : uiElem.ConstructElement().innerHTML Utils.runningFromConsole ? "" : uiElem.ConstructElement().innerHTML
) )
) )
let i = 0 this.has_note_layer = layout.layers.some((l) => l.id === "note") ? "yes" : "no"
this.has_presets = layout.layers.some((l) => l.presets?.length > 0) ? "yes" : "no"
location.addCallbackAndRunD(({ lon, lat }) => { location.addCallbackAndRunD(({ lon, lat }) => {
this.features.setData([this.createFeature(lon, lat)])
})
}
public createFeature(lon: number, lat: number): Feature<Point> {
const properties = { const properties = {
lastclick: "yes", lastclick: "yes",
id: "last_click_" + i, id: "last_click_" + this.i,
has_note_layer: layout.layers.some((l) => l.id === "note") ? "yes" : "no", has_note_layer: this.has_note_layer,
has_presets: layout.layers.some((l) => l.presets?.length > 0) ? "yes" : "no", has_presets: this.has_presets,
renderings: renderings.join(""), renderings: this.renderings.join(""),
number_of_presets: "" + renderings.length, number_of_presets: "" + this.renderings.length,
first_preset: renderings[0], first_preset: this.renderings[0],
} }
i++ this.i++
return <Feature<Point>>{
const point = <Feature<Point>>{
type: "Feature", type: "Feature",
properties, properties,
geometry: { geometry: {
@ -54,7 +65,5 @@ export class LastClickFeatureSource implements WritableFeatureSource {
coordinates: [lon, lat], coordinates: [lon, lat],
}, },
} }
this.features.setData([point])
})
} }
} }

View file

@ -102,7 +102,7 @@ export default class ThemeViewState implements SpecialVisualizationState {
readonly userRelatedState: UserRelatedState readonly userRelatedState: UserRelatedState
readonly geolocation: GeoLocationHandler readonly geolocation: GeoLocationHandler
readonly lastClickObject: WritableFeatureSource readonly lastClickObject: WritableFeatureSource & LastClickFeatureSource
readonly overlayLayerStates: ReadonlyMap< readonly overlayLayerStates: ReadonlyMap<
string, string,
{ readonly isDisplayed: UIEventSource<boolean> } { readonly isDisplayed: UIEventSource<boolean> }
@ -452,9 +452,16 @@ export default class ThemeViewState implements SpecialVisualizationState {
) )
} }
public openNewItemDialog() {
this.selectedElement.setData(undefined)
this.selectedLayer.setData(this.layerState.filteredLayers.get("last_click").layerDef)
const { lon, lat } = this.mapProperties.location.data
const feature = this.lastClickObject.createFeature(lon, lat)
this.selectedElement.setData(feature)
}
private addLastClick(last_click: LastClickFeatureSource) { private addLastClick(last_click: LastClickFeatureSource) {
// The last_click gets a _very_ special treatment as it interacts with various parts // The last_click gets a _very_ special treatment as it interacts with various parts
/*
const last_click_layer = this.layerState.filteredLayers.get("last_click") const last_click_layer = this.layerState.filteredLayers.get("last_click")
this.featureProperties.trackFeatureSource(last_click) this.featureProperties.trackFeatureSource(last_click)
this.indexedFeatures.addSource(last_click) this.indexedFeatures.addSource(last_click)
@ -489,7 +496,7 @@ export default class ThemeViewState implements SpecialVisualizationState {
this.selectedElement.setData(feature) this.selectedElement.setData(feature)
this.selectedLayer.setData(last_click_layer.layerDef) this.selectedLayer.setData(last_click_layer.layerDef)
}, },
}) }) //*/
} }
/** /**

View file

@ -53,62 +53,62 @@
import Locale from "./i18n/Locale"; import Locale from "./i18n/Locale";
import ShareScreen from "./BigComponents/ShareScreen.svelte"; import ShareScreen from "./BigComponents/ShareScreen.svelte";
export let state: ThemeViewState export let state: ThemeViewState;
let layout = state.layout let layout = state.layout;
let maplibremap: UIEventSource<MlMap> = state.map let maplibremap: UIEventSource<MlMap> = state.map;
let selectedElement: UIEventSource<Feature> = state.selectedElement let selectedElement: UIEventSource<Feature> = state.selectedElement;
let selectedLayer: UIEventSource<LayerConfig> = state.selectedLayer let selectedLayer: UIEventSource<LayerConfig> = state.selectedLayer;
const selectedElementView = selectedElement.map( const selectedElementView = selectedElement.map(
(selectedElement) => { (selectedElement) => {
// Svelte doesn't properly reload some of the legacy UI-elements // Svelte doesn't properly reload some of the legacy UI-elements
// As such, we _reconstruct_ the selectedElementView every time a new feature is selected // As such, we _reconstruct_ the selectedElementView every time a new feature is selected
// This is a bit wasteful, but until everything is a svelte-component, this should do the trick // This is a bit wasteful, but until everything is a svelte-component, this should do the trick
const layer = selectedLayer.data const layer = selectedLayer.data;
if (selectedElement === undefined || layer === undefined) { if (selectedElement === undefined || layer === undefined) {
return undefined return undefined;
} }
if (!(layer.tagRenderings?.length > 0) || layer.title === undefined) { if (!(layer.tagRenderings?.length > 0) || layer.title === undefined) {
return undefined return undefined;
} }
const tags = state.featureProperties.getStore(selectedElement.properties.id) const tags = state.featureProperties.getStore(selectedElement.properties.id);
return new SvelteUIElement(SelectedElementView, { state, layer, selectedElement, tags }) return new SvelteUIElement(SelectedElementView, { state, layer, selectedElement, tags });
}, },
[selectedLayer] [selectedLayer]
) );
const selectedElementTitle = selectedElement.map( const selectedElementTitle = selectedElement.map(
(selectedElement) => { (selectedElement) => {
// Svelte doesn't properly reload some of the legacy UI-elements // Svelte doesn't properly reload some of the legacy UI-elements
// As such, we _reconstruct_ the selectedElementView every time a new feature is selected // As such, we _reconstruct_ the selectedElementView every time a new feature is selected
// This is a bit wasteful, but until everything is a svelte-component, this should do the trick // This is a bit wasteful, but until everything is a svelte-component, this should do the trick
const layer = selectedLayer.data const layer = selectedLayer.data;
if (selectedElement === undefined || layer === undefined) { if (selectedElement === undefined || layer === undefined) {
return undefined return undefined;
} }
const tags = state.featureProperties.getStore(selectedElement.properties.id) const tags = state.featureProperties.getStore(selectedElement.properties.id);
return new SvelteUIElement(SelectedElementTitle, { state, layer, selectedElement, tags }) return new SvelteUIElement(SelectedElementTitle, { state, layer, selectedElement, tags });
}, },
[selectedLayer] [selectedLayer]
) );
let mapproperties: MapProperties = state.mapProperties let mapproperties: MapProperties = state.mapProperties;
let featureSwitches: FeatureSwitchState = state.featureSwitches let featureSwitches: FeatureSwitchState = state.featureSwitches;
let availableLayers = state.availableLayers let availableLayers = state.availableLayers;
let userdetails = state.osmConnection.userDetails let userdetails = state.osmConnection.userDetails;
let currentViewLayer = layout.layers.find((l) => l.id === "current_view") let currentViewLayer = layout.layers.find((l) => l.id === "current_view");
let rasterLayer: Store<RasterLayerPolygon> = state.mapProperties.rasterLayer let rasterLayer: Store<RasterLayerPolygon> = state.mapProperties.rasterLayer;
let rasterLayerName = let rasterLayerName =
rasterLayer.data?.properties?.name ?? AvailableRasterLayers.maplibre.properties.name rasterLayer.data?.properties?.name ?? AvailableRasterLayers.maplibre.properties.name;
onDestroy( onDestroy(
rasterLayer.addCallbackAndRunD((l) => { rasterLayer.addCallbackAndRunD((l) => {
rasterLayerName = l.properties.name rasterLayerName = l.properties.name;
}) })
) );
</script> </script>
<div class="absolute top-0 left-0 h-screen w-screen overflow-hidden"> <div class="absolute top-0 left-0 h-screen w-screen overflow-hidden">
@ -170,6 +170,20 @@
<div class="flex w-full items-end justify-between px-4"> <div class="flex w-full items-end justify-between px-4">
<div class="flex"> <div class="flex">
<!-- bottom left elements --> <!-- bottom left elements -->
<div class="flex flex-col">
<If condition={state.mapProperties.zoom.map(z => z >= Constants.minZoomLevelToAddNewPoint)}>
<button class="primary pointer-events-auto" on:click={() => {
state.openNewItemDialog()
}}>
Add a new point
</button>
<button class="primary disabled" slot="else">
Zoom in to add a new point
</button>
</If>
<div class="flex">
<OpenBackgroundSelectorButton hideTooltip={true} {state} /> <OpenBackgroundSelectorButton hideTooltip={true} {state} />
<a <a
class="bg-black-transparent pointer-events-auto h-fit max-h-12 cursor-pointer self-end overflow-hidden rounded-2xl pl-1 pr-2 text-white opacity-50 hover:opacity-100" class="bg-black-transparent pointer-events-auto h-fit max-h-12 cursor-pointer self-end overflow-hidden rounded-2xl pl-1 pr-2 text-white opacity-50 hover:opacity-100"
@ -181,6 +195,8 @@
© OpenStreetMap, <span class="w-24">{rasterLayerName}</span> © OpenStreetMap, <span class="w-24">{rasterLayerName}</span>
</a> </a>
</div> </div>
</div>
</div>
<div class="flex flex-col items-end"> <div class="flex flex-col items-end">
<!-- bottom right elements --> <!-- bottom right elements -->
@ -314,12 +330,12 @@
<ToSvelte construct={() => new CopyrightPanel(state)} slot="content3" /> <ToSvelte construct={() => new CopyrightPanel(state)} slot="content3" />
<div slot="title4" class="flex"> <div class="flex" slot="title4">
<ToSvelte construct={Svg.share_svg().SetClass("w-4 h-4")} /> <ToSvelte construct={Svg.share_svg().SetClass("w-4 h-4")} />
<Tr t={Translations.t.general.sharescreen.title} /> <Tr t={Translations.t.general.sharescreen.title} />
</div> </div>
<div class="m-2" slot="content4"> <div class="m-2" slot="content4">
<ShareScreen {state}/> <ShareScreen {state} />
</div> </div>
</TabbedGroup> </TabbedGroup>
</FloatOver> </FloatOver>

View file

@ -7,9 +7,22 @@ import Combine from "./UI/Base/Combine"
import { SubtleButton } from "./UI/Base/SubtleButton" import { SubtleButton } from "./UI/Base/SubtleButton"
import Svg from "./Svg" import Svg from "./Svg"
import { Utils } from "./Utils" import { Utils } from "./Utils"
function webgl_support() {
try {
var canvas = document.createElement("canvas")
return (
!!window.WebGLRenderingContext &&
(canvas.getContext("webgl") || canvas.getContext("experimental-webgl"))
)
} catch (e) {
return false
}
}
// @ts-ignore // @ts-ignore
try { try {
if (!webgl_support()) {
throw "WebGL is not supported or not enabled. This is essential for MapComplete to function, please enable this."
}
DetermineLayout.GetLayout() DetermineLayout.GetLayout()
.then((layout) => { .then((layout) => {
const state = new ThemeViewState(layout) const state = new ThemeViewState(layout)