Refactoring: move all code files into a src directory
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389 changed files with 0 additions and 12 deletions
571
src/Logic/Osm/Actions/ReplaceGeometryAction.ts
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571
src/Logic/Osm/Actions/ReplaceGeometryAction.ts
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import OsmChangeAction, { PreviewableAction } from "./OsmChangeAction"
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import { Changes } from "../Changes"
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import { ChangeDescription } from "./ChangeDescription"
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import { Tag } from "../../Tags/Tag"
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import { FeatureSource } from "../../FeatureSource/FeatureSource"
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import { OsmNode, OsmObject, OsmWay } from "../OsmObject"
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import { GeoOperations } from "../../GeoOperations"
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import StaticFeatureSource from "../../FeatureSource/Sources/StaticFeatureSource"
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import CreateNewNodeAction from "./CreateNewNodeAction"
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import ChangeTagAction from "./ChangeTagAction"
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import { And } from "../../Tags/And"
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import { Utils } from "../../../Utils"
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import { OsmConnection } from "../OsmConnection"
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import { Feature } from "@turf/turf"
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import { Geometry, LineString, Point } from "geojson"
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import FullNodeDatabaseSource from "../../FeatureSource/TiledFeatureSource/FullNodeDatabaseSource"
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export default class ReplaceGeometryAction extends OsmChangeAction implements PreviewableAction {
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/**
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* The target feature - mostly used for the metadata
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*/
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private readonly feature: any
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private readonly state: {
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osmConnection: OsmConnection
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fullNodeDatabase?: FullNodeDatabaseSource
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}
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private readonly wayToReplaceId: string
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private readonly theme: string
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/**
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* The target coordinates that should end up in OpenStreetMap.
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* This is identical to either this.feature.geometry.coordinates or -in case of a polygon- feature.geometry.coordinates[0]
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* Format: [lon, lat]
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*/
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private readonly targetCoordinates: [number, number][]
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/**
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* If a target coordinate is close to another target coordinate, 'identicalTo' will point to the first index.
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*/
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private readonly identicalTo: number[]
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private readonly newTags: Tag[] | undefined
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/**
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* Not really the 'new' element, but the target that has been applied.
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* Added for compatibility with other systems
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*/
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public readonly newElementId: string
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constructor(
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state: {
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osmConnection: OsmConnection
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fullNodeDatabase?: FullNodeDatabaseSource
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},
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feature: any,
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wayToReplaceId: string,
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options: {
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theme: string
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newTags?: Tag[]
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}
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) {
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super(wayToReplaceId, false)
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this.state = state
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this.feature = feature
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this.wayToReplaceId = wayToReplaceId
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this.theme = options.theme
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this.newElementId = wayToReplaceId
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const geom = this.feature.geometry
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let coordinates: [number, number][]
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if (geom.type === "LineString") {
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coordinates = geom.coordinates
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} else if (geom.type === "Polygon") {
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coordinates = geom.coordinates[0]
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}
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this.targetCoordinates = coordinates
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this.identicalTo = coordinates.map((_) => undefined)
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for (let i = 0; i < coordinates.length; i++) {
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if (this.identicalTo[i] !== undefined) {
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continue
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}
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for (let j = i + 1; j < coordinates.length; j++) {
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const d = GeoOperations.distanceBetween(coordinates[i], coordinates[j])
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if (d < 0.1) {
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this.identicalTo[j] = i
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}
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}
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}
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this.newTags = options.newTags
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}
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public async getPreview(): Promise<FeatureSource> {
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const { closestIds, allNodesById, detachedNodes, reprojectedNodes } =
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await this.GetClosestIds()
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const preview: Feature<Geometry>[] = closestIds.map((newId, i) => {
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if (this.identicalTo[i] !== undefined) {
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return undefined
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}
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if (newId === undefined) {
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return {
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type: "Feature",
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properties: {
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newpoint: "yes",
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id: "replace-geometry-move-" + i,
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},
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geometry: {
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type: "Point",
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coordinates: this.targetCoordinates[i],
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},
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}
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}
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const origNode = allNodesById.get(newId)
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return {
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type: "Feature",
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properties: {
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move: "yes",
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"osm-id": newId,
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id: "replace-geometry-move-" + i,
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"original-node-tags": JSON.stringify(origNode.tags),
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},
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geometry: {
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type: "LineString",
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coordinates: [[origNode.lon, origNode.lat], this.targetCoordinates[i]],
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},
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}
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})
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reprojectedNodes.forEach(({ newLat, newLon, nodeId }) => {
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const origNode = allNodesById.get(nodeId)
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const feature: Feature<LineString> = {
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type: "Feature",
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properties: {
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move: "yes",
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reprojection: "yes",
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"osm-id": nodeId,
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id: "replace-geometry-reproject-" + nodeId,
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"original-node-tags": JSON.stringify(origNode.tags),
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},
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geometry: {
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type: "LineString",
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coordinates: [
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[origNode.lon, origNode.lat],
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[newLon, newLat],
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],
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},
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}
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preview.push(feature)
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})
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detachedNodes.forEach(({ reason }, id) => {
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const origNode = allNodesById.get(id)
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const feature: Feature<Point> = {
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type: "Feature",
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properties: {
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detach: "yes",
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id: "replace-geometry-detach-" + id,
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"detach-reason": reason,
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"original-node-tags": JSON.stringify(origNode.tags),
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},
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geometry: {
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type: "Point",
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coordinates: [origNode.lon, origNode.lat],
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},
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}
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preview.push(feature)
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})
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return StaticFeatureSource.fromGeojson(Utils.NoNull(preview))
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}
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/**
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* For 'this.feature`, gets a corresponding closest node that alreay exsists.
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*
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* This method contains the main logic for this module, as it decides which node gets moved where.
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*
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*/
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public async GetClosestIds(): Promise<{
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// A list of the same length as targetCoordinates, containing which OSM-point to move. If undefined, a new point will be created
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closestIds: number[]
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allNodesById: Map<number, OsmNode>
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osmWay: OsmWay
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detachedNodes: Map<
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number,
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{
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reason: string
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hasTags: boolean
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}
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>
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reprojectedNodes: Map<
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number,
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{
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/*Move the node with this ID into the way as extra node, as it has some relation with the original object*/
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projectAfterIndex: number
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distance: number
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newLat: number
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newLon: number
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nodeId: number
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}
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>
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}> {
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// TODO FIXME: if a new point has to be created, snap to already existing ways
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const nodeDb = this.state.fullNodeDatabase
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if (nodeDb === undefined) {
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throw "PANIC: replaceGeometryAction needs the FullNodeDatabase, which is undefined. This should be initialized by having the 'type_node'-layer enabled in your theme. (NB: the replacebutton has type_node as dependency)"
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}
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const self = this
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let parsed: OsmObject[]
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{
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// Gather the needed OsmObjects
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const splitted = this.wayToReplaceId.split("/")
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const type = splitted[0]
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const idN = Number(splitted[1])
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if (idN < 0 || type !== "way") {
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throw "Invalid ID to conflate: " + this.wayToReplaceId
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}
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const url = `${
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this.state.osmConnection?._oauth_config?.url ?? "https://openstreetmap.org"
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}/api/0.6/${this.wayToReplaceId}/full`
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const rawData = await Utils.downloadJsonCached(url, 1000)
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parsed = OsmObject.ParseObjects(rawData.elements)
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}
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const allNodes = parsed.filter((o) => o.type === "node")
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const osmWay = <OsmWay>parsed[parsed.length - 1]
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if (osmWay.type !== "way") {
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throw "WEIRD: expected an OSM-way as last element here!"
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}
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const allNodesById = new Map<number, OsmNode>()
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for (const node of allNodes) {
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allNodesById.set(node.id, <OsmNode>node)
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}
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/**
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* For every already existing OSM-point, we calculate:
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*
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* - the distance to every target point.
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* - Wether this node has (other) parent ways, which might restrict movement
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* - Wether this node has tags set
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*
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* Having tags and/or being connected to another way indicate that there is some _relation_ with objects in the neighbourhood.
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*
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* The Replace-geometry action should try its best to honour these. Some 'wiggling' is allowed (e.g. moving an entrance a bit), but these relations should not be broken.l
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*/
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const distances = new Map<
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number /* osmId*/,
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/** target coordinate index --> distance (or undefined if a duplicate)*/
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number[]
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>()
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const nodeInfo = new Map<
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number /* osmId*/,
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{
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distances: number[]
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// Part of some other way then the one that should be replaced
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partOfWay: boolean
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hasTags: boolean
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}
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>()
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for (const node of allNodes) {
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const parentWays = nodeDb.GetParentWays(node.id)
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if (parentWays === undefined) {
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throw "PANIC: the way to replace has a node which has no parents at all. Is it deleted in the meantime?"
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}
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const parentWayIds = parentWays.data.map((w) => w.type + "/" + w.id)
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const idIndex = parentWayIds.indexOf(this.wayToReplaceId)
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if (idIndex < 0) {
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throw "PANIC: the way to replace has a node, which is _not_ part of this was according to the node..."
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}
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parentWayIds.splice(idIndex, 1)
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const partOfSomeWay = parentWayIds.length > 0
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const hasTags = Object.keys(node.tags).length > 1
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const nodeDistances = this.targetCoordinates.map((_) => undefined)
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for (let i = 0; i < this.targetCoordinates.length; i++) {
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if (this.identicalTo[i] !== undefined) {
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continue
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}
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const targetCoordinate = this.targetCoordinates[i]
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const cp = node.centerpoint()
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const d = GeoOperations.distanceBetween(targetCoordinate, [cp[1], cp[0]])
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if (d > 25) {
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// This is too much to move
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continue
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}
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if (d < 3 || !(hasTags || partOfSomeWay)) {
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// If there is some relation: cap the move distance to 3m
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nodeDistances[i] = d
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}
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}
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distances.set(node.id, nodeDistances)
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nodeInfo.set(node.id, {
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distances: nodeDistances,
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partOfWay: partOfSomeWay,
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hasTags,
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})
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}
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const closestIds = this.targetCoordinates.map((_) => undefined)
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const unusedIds = new Map<
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number,
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{
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reason: string
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hasTags: boolean
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}
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>()
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{
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// Search best merge candidate
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/**
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* Then, we search the node that has to move the least distance and add this as mapping.
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* We do this until no points are left
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*/
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let candidate: number
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let moveDistance: number
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/**
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* The list of nodes that are _not_ used anymore, typically if there are less targetCoordinates then source coordinates
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*/
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do {
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candidate = undefined
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moveDistance = Infinity
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distances.forEach((distances, nodeId) => {
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const minDist = Math.min(...Utils.NoNull(distances))
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if (moveDistance > minDist) {
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// We have found a candidate to move
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candidate = nodeId
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moveDistance = minDist
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}
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})
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if (candidate !== undefined) {
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// We found a candidate... Search the corresponding target id:
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let targetId: number = undefined
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let lowestDistance = Number.MAX_VALUE
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let nodeDistances = distances.get(candidate)
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for (let i = 0; i < nodeDistances.length; i++) {
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const d = nodeDistances[i]
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if (d !== undefined && d < lowestDistance) {
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lowestDistance = d
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targetId = i
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}
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}
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// This candidates role is done, it can be removed from the distance matrix
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distances.delete(candidate)
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if (targetId !== undefined) {
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// At this point, we have our target coordinate index: targetId!
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// Lets map it...
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closestIds[targetId] = candidate
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// To indicate that this targetCoordinate is taken, we remove them from the distances matrix
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distances.forEach((dists) => {
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dists[targetId] = undefined
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})
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} else {
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// Seems like all the targetCoordinates have found a source point
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unusedIds.set(candidate, {
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reason: "Unused by new way",
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hasTags: nodeInfo.get(candidate).hasTags,
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})
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}
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}
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} while (candidate !== undefined)
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}
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// If there are still unused values in 'distances', they are definitively unused
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distances.forEach((_, nodeId) => {
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unusedIds.set(nodeId, {
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reason: "Unused by new way",
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hasTags: nodeInfo.get(nodeId).hasTags,
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})
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})
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const reprojectedNodes = new Map<
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number,
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{
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/*Move the node with this ID into the way as extra node, as it has some relation with the original object*/
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projectAfterIndex: number
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distance: number
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newLat: number
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newLon: number
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nodeId: number
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}
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>()
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{
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// Lets check the unused ids: can they be detached or do they signify some relation with the object?
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unusedIds.forEach(({}, id) => {
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const info = nodeInfo.get(id)
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if (!(info.hasTags || info.partOfWay)) {
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// Nothing special here, we detach
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return
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}
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// The current node has tags and/or has an attached other building.
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// We should project them and move them onto the building on an appropriate place
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const node = allNodesById.get(id)
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// Project the node onto the target way to calculate the new coordinates
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const way = <Feature<LineString>>{
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type: "Feature",
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properties: {},
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geometry: {
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type: "LineString",
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coordinates: self.targetCoordinates,
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},
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}
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const projected = GeoOperations.nearestPoint(way, [node.lon, node.lat])
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reprojectedNodes.set(id, {
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newLon: projected.geometry.coordinates[0],
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newLat: projected.geometry.coordinates[1],
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projectAfterIndex: projected.properties.index,
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distance: projected.properties.dist,
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nodeId: id,
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})
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})
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reprojectedNodes.forEach((_, nodeId) => unusedIds.delete(nodeId))
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}
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return { closestIds, allNodesById, osmWay, detachedNodes: unusedIds, reprojectedNodes }
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}
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protected async CreateChangeDescriptions(changes: Changes): Promise<ChangeDescription[]> {
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const nodeDb = this.state.fullNodeDatabase
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if (nodeDb === undefined) {
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throw "PANIC: replaceGeometryAction needs the FullNodeDatabase, which is undefined. This should be initialized by having the 'type_node'-layer enabled in your theme. (NB: the replacebutton has type_node as dependency)"
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}
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const { closestIds, osmWay, detachedNodes, reprojectedNodes } = await this.GetClosestIds()
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const allChanges: ChangeDescription[] = []
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const actualIdsToUse: number[] = []
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for (let i = 0; i < closestIds.length; i++) {
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if (this.identicalTo[i] !== undefined) {
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const j = this.identicalTo[i]
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actualIdsToUse.push(actualIdsToUse[j])
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continue
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}
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const closestId = closestIds[i]
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const [lon, lat] = this.targetCoordinates[i]
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if (closestId === undefined) {
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const newNodeAction = new CreateNewNodeAction([], lat, lon, {
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allowReuseOfPreviouslyCreatedPoints: true,
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theme: this.theme,
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changeType: null,
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})
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const changeDescr = await newNodeAction.CreateChangeDescriptions(changes)
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allChanges.push(...changeDescr)
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actualIdsToUse.push(newNodeAction.newElementIdNumber)
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} else {
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const change = <ChangeDescription>{
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id: closestId,
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type: "node",
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meta: {
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theme: this.theme,
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changeType: "move",
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},
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changes: { lon, lat },
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}
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actualIdsToUse.push(closestId)
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allChanges.push(change)
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}
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}
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console.log("Adding tags", this.newTags, "to conflated way nr", this.wayToReplaceId)
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if (this.newTags !== undefined && this.newTags.length > 0) {
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const addExtraTags = new ChangeTagAction(
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this.wayToReplaceId,
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new And(this.newTags),
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osmWay.tags,
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{
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theme: this.theme,
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changeType: "conflation",
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}
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)
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allChanges.push(...(await addExtraTags.CreateChangeDescriptions()))
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}
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const newCoordinates = [...this.targetCoordinates]
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{
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// Add reprojected nodes to the way
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const proj = Array.from(reprojectedNodes.values())
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proj.sort((a, b) => {
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// Sort descending
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const diff = b.projectAfterIndex - a.projectAfterIndex
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if (diff !== 0) {
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return diff
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}
|
||||
return b.distance - a.distance
|
||||
})
|
||||
|
||||
for (const reprojectedNode of proj) {
|
||||
const change = <ChangeDescription>{
|
||||
id: reprojectedNode.nodeId,
|
||||
type: "node",
|
||||
meta: {
|
||||
theme: this.theme,
|
||||
changeType: "move",
|
||||
},
|
||||
changes: { lon: reprojectedNode.newLon, lat: reprojectedNode.newLat },
|
||||
}
|
||||
allChanges.push(change)
|
||||
actualIdsToUse.splice(
|
||||
reprojectedNode.projectAfterIndex + 1,
|
||||
0,
|
||||
reprojectedNode.nodeId
|
||||
)
|
||||
newCoordinates.splice(reprojectedNode.projectAfterIndex + 1, 0, [
|
||||
reprojectedNode.newLon,
|
||||
reprojectedNode.newLat,
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
// Actually change the nodes of the way!
|
||||
allChanges.push({
|
||||
type: "way",
|
||||
id: osmWay.id,
|
||||
changes: {
|
||||
nodes: actualIdsToUse,
|
||||
coordinates: newCoordinates,
|
||||
},
|
||||
meta: {
|
||||
theme: this.theme,
|
||||
changeType: "conflation",
|
||||
},
|
||||
})
|
||||
|
||||
// Some nodes might need to be deleted
|
||||
if (detachedNodes.size > 0) {
|
||||
detachedNodes.forEach(({ hasTags, reason }, nodeId) => {
|
||||
const parentWays = nodeDb.GetParentWays(nodeId)
|
||||
const index = parentWays.data.map((w) => w.id).indexOf(osmWay.id)
|
||||
if (index < 0) {
|
||||
console.error(
|
||||
"ReplaceGeometryAction is trying to detach node " +
|
||||
nodeId +
|
||||
", but it isn't listed as being part of way " +
|
||||
osmWay.id
|
||||
)
|
||||
return
|
||||
}
|
||||
// We detachted this node - so we unregister
|
||||
parentWays.data.splice(index, 1)
|
||||
parentWays.ping()
|
||||
|
||||
if (hasTags) {
|
||||
// Has tags: we leave this node alone
|
||||
return
|
||||
}
|
||||
if (parentWays.data.length != 0) {
|
||||
// Still part of other ways: we leave this node alone!
|
||||
return
|
||||
}
|
||||
|
||||
console.log("Removing node " + nodeId, "as it isn't needed anymore by any way")
|
||||
allChanges.push({
|
||||
meta: {
|
||||
theme: this.theme,
|
||||
changeType: "delete",
|
||||
},
|
||||
doDelete: true,
|
||||
type: "node",
|
||||
id: nodeId,
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
return allChanges
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue