More work on cyclestreet layout, add loading of layers depending on zoom level
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17 changed files with 109 additions and 59 deletions
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@ -8,13 +8,17 @@ import {State} from "../State";
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export class LayerUpdater {
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public readonly sufficentlyZoomed: UIEventSource<boolean> = new UIEventSource<boolean>(false);
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public readonly sufficentlyZoomed: UIEventSource<boolean>;
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public readonly runningQuery: UIEventSource<boolean> = new UIEventSource<boolean>(false);
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public readonly retries: UIEventSource<number> = new UIEventSource<number>(0);
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/**
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* The previous bounds for which the query has been run
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* The previous bounds for which the query has been run at the given zoom level
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*
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* Note that some layers only activate on a certain zoom level.
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* If the map location changes, we check for each layer if it is loaded:
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* we start checking the bounds at the first zoom level the layer might operate. If in bounds - no reload needed, otherwise we continue walking down
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*/
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private previousBounds: Bounds;
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private previousBounds: Map<number, Bounds[]> = new Map<number, Bounds[]>();
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/**
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* The most important layer should go first, as that one gets first pick for the questions
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@ -25,6 +29,13 @@ export class LayerUpdater {
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constructor(state: State) {
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const self = this;
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let minzoom = Math.min(...state.layoutToUse.data.layers.map(layer => layer.minzoom));
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this.sufficentlyZoomed = State.state.locationControl.map(location => location.zoom >= minzoom);
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for (let i = 0; i < 25; i++) {
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// This update removes all data on all layers -> erase the map on lower levels too
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this.previousBounds.set(i, []);
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}
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state.locationControl.addCallback(() => {
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self.update(state)
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});
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@ -40,13 +51,30 @@ export class LayerUpdater {
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state = state ?? State.state;
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for (const layer of state.layoutToUse.data.layers) {
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if (state.locationControl.data.zoom < layer.minzoom) {
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console.log("Not loading layer ", layer.id, " as it needs at least ",layer.minzoom, "zoom")
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console.log("Not loading layer ", layer.id, " as it needs at least ", layer.minzoom, "zoom")
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continue;
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}
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// Check if data for this layer has already been loaded
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let previouslyLoaded = false;
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for (let z = layer.minzoom; z < 25 && !previouslyLoaded; z++) {
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const previousLoadedBounds = this.previousBounds.get(z);
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if (previousLoadedBounds == undefined) {
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continue;
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}
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for (const previousLoadedBound of previousLoadedBounds) {
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previouslyLoaded = previouslyLoaded || this.IsInBounds(state, previousLoadedBound);
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if(previouslyLoaded){
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break;
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}
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}
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}
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if (previouslyLoaded) {
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continue;
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}
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filters.push(layer.overpassFilter);
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}
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if (filters.length === 0) {
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console.log("No layers loaded at all")
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return undefined;
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}
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return new Or(filters);
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@ -66,8 +94,8 @@ export class LayerUpdater {
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}
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return;
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}
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// We use window.setTimeout to give JS some time to update everything and make the interface not too laggy
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window.setTimeout(() => {
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const layer = layers[0];
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const rest = layers.slice(1, layers.length);
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geojson = layer.SetApplicableData(geojson);
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@ -94,15 +122,7 @@ export class LayerUpdater {
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private update(state: State): void {
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if (this.IsInBounds(state)) {
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return;
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}
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const filter = this.GetFilter(state);
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this.sufficentlyZoomed.setData(filter !== undefined);
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if (filter === undefined) {
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return;
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}
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@ -117,16 +137,19 @@ export class LayerUpdater {
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const diff = state.layoutToUse.data.widenFactor;
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const n = Math.min(90, bounds.getNorth() + diff);
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const e = Math.min( 180,bounds.getEast() + diff);
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const e = Math.min(180, bounds.getEast() + diff);
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const s = Math.max(-90, bounds.getSouth() - diff);
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const w = Math.max(-180, bounds.getWest() - diff);
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const queryBounds = {north: n, east: e, south: s, west: w};
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this.previousBounds = {north: n, east: e, south: s, west: w};
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const z = state.locationControl.data.zoom;
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this.previousBounds.get(z).push(queryBounds);
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this.runningQuery.setData(true);
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const self = this;
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const overpass = new Overpass(filter);
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overpass.queryGeoJson(this.previousBounds,
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overpass.queryGeoJson(queryBounds,
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function (data) {
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self.handleData(data)
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},
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@ -138,7 +161,7 @@ export class LayerUpdater {
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}
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private IsInBounds(state: State): boolean {
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private IsInBounds(state: State, bounds: Bounds): boolean {
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if (this.previousBounds === undefined) {
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return false;
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@ -146,18 +169,18 @@ export class LayerUpdater {
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const b = state.bm.map.getBounds();
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if (b.getSouth() < this.previousBounds.south) {
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if (b.getSouth() < bounds.south) {
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return false;
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}
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if (b.getNorth() > this.previousBounds.north) {
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if (b.getNorth() > bounds.north) {
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return false;
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}
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if (b.getEast() > this.previousBounds.east) {
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if (b.getEast() > bounds.east) {
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return false;
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}
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if (b.getWest() < this.previousBounds.west) {
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if (b.getWest() < bounds.west) {
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return false;
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}
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