Fix: precise location input picks correct location (and not the previous click)
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1 changed files with 13 additions and 15 deletions
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@ -13,11 +13,6 @@ import { Utils } from "../../../Utils"
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export class LastClickFeatureSource implements WritableFeatureSource {
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export class LastClickFeatureSource implements WritableFeatureSource {
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public readonly features: UIEventSource<Feature[]> = new UIEventSource<Feature[]>([])
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public readonly features: UIEventSource<Feature[]> = new UIEventSource<Feature[]>([])
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/**
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* Must be public: passed as tags into the selected view
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*/
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public properties: Record<string, string>
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constructor(location: Store<{ lon: number; lat: number }>, layout: LayoutConfig) {
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constructor(location: Store<{ lon: number; lat: number }>, layout: LayoutConfig) {
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const allPresets: BaseUIElement[] = []
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const allPresets: BaseUIElement[] = []
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for (const layer of layout.layers)
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for (const layer of layout.layers)
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@ -37,17 +32,20 @@ export class LastClickFeatureSource implements WritableFeatureSource {
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)
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)
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)
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)
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const properties = {
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let i = 0
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lastclick: "yes",
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id: "last_click",
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has_note_layer: layout.layers.some((l) => l.id === "note") ? "yes" : "no",
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has_presets: layout.layers.some((l) => l.presets?.length > 0) ? "yes" : "no",
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renderings: renderings.join(""),
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number_of_presets: "" + renderings.length,
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first_preset: renderings[0],
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}
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this.properties = properties
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location.addCallbackAndRunD(({ lon, lat }) => {
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location.addCallbackAndRunD(({ lon, lat }) => {
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const properties = {
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lastclick: "yes",
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id: "last_click_" + i,
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has_note_layer: layout.layers.some((l) => l.id === "note") ? "yes" : "no",
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has_presets: layout.layers.some((l) => l.presets?.length > 0) ? "yes" : "no",
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renderings: renderings.join(""),
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number_of_presets: "" + renderings.length,
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first_preset: renderings[0],
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}
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i++
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const point = <Feature<Point>>{
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const point = <Feature<Point>>{
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type: "Feature",
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type: "Feature",
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properties,
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properties,
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